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Question on Pet Toys...Follow

#1 Feb 16 2006 at 9:59 AM Rating: Decent
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A few months ago I started a new necro. This is the first time I've played any class with a pet.

As far as pet toys, I've seen the ooc's in pok donating for the pet toys but never really paid attention to them. So my questions are as follows:
1. What are pet toys? Armor and weapons?
2. Do Magicians summon and give directly to your pet? Do they give them to you and you give them to your pet?
3. How much difference do they make?
4. What would be an apropriate donation?
5. If they do summon weapons, how much better are they than handing the pet a couple of fs 1handers? for example

I appreciate any information on this. Even though necro pets aren't built for tanking, at least for now in unrest it might be beneficial to help speed things along.

Dartanicusx
70 Paladin
Trakadmer
57 Warrior
Asimodaii
24 Necro
#2 Feb 16 2006 at 10:12 AM Rating: Decent
Scholar
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166 posts
1. Yup, there are various weapons that mages can summon, pre-50 the best is 'Hand of Ixiblat' which procs 160dmg. There is also a mantle they can summon that adds 650hp and a whole list of other stats, as well as the generic summoned plate and an 11% haste belt.
2. You buy them in bazaar or have a mage summon/hand them to you. Hand them to your pet (One at a time or all at once, doesn't matter - but make sure to hand each piece of armor separate, don't just give the pet the bag)
3. Quite a lot, actually, at level 39 my fire pet triples for 40 with pet weapons, whereas he'd normally hit for around 30. The difference is a lot more noticeable early on.
4. Its doubtful you'll find a mage standing around in PoK, but I'd say 5-15pp for two hands and mantle. The going price in Bazaar, on Prexus, is about 10pp per Hand and 5-10pp per mantle.
5. A lot, even though the proc is rare, it is 160dmg, and the weapons are definitely disposable, as they're summoned (No Rent)
#4 Feb 16 2006 at 12:05 PM Rating: Decent
jonnypanic wrote:
Alright, lessee...

3. A HUGE difference at lower levels. Not sooo huge at high levels, but they still make quite an impact. If you have the option of equipping your pet with pet toys, you should never not do so.



All great info, but there can be a reason not to equip your pet with pet toys....the proc can break root. I don't know whether low level nec's get root spells, but being a chanter, I'm usually handing my pet toys to a charmed mob and since charm breaks a lot, I like to keep my target rooted so he isn't adding to my charm break duties as I try to regain my pet....
#5 Feb 16 2006 at 1:07 PM Rating: Decent
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Yes , we get root at around level 34 I believe. I just started using it for root/dot'ing.
#6 Feb 16 2006 at 1:32 PM Rating: Decent
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239 posts
Quote:
All great info, but there can be a reason not to equip your pet with pet toys....the proc can break root. I don't know whether low level nec's get root spells, but being a chanter, I'm usually handing my pet toys to a charmed mob and since charm breaks a lot, I like to keep my target rooted so he isn't adding to my charm break duties as I try to regain my pet....


A good thing to point out regarding chanters is that casting Night's Dark Terror on pets massively increases dexterity, adds a lifetap proc and adds +atk. You'll see quite a few more procs with this on when using pet toys. You can also stack Trickster's on that for another direct dmg proc of I think 75, plus a hate proc.
#8 Feb 16 2006 at 2:08 PM Rating: Decent
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NDT and Trickster don't stack, as they're both what I like to call polymorph spells... targettable illusion effects that add considerable melee bonuses. Night's Dark Terror (scarecrow), Trickster's Augmentation, and Boon of the Garou are all polymorph spells... each one changes the target's form, and they don't stack. Trickster and Garou also suffer the limitation of being castable only on groupmates, and not pets (and yes, I have Project Illusion and Pet Affinity), but NDT can be cast on players or pets, regardless of group, and limited only by target's level (not sure, 46 or 51 maybe).

This material rather diverges from the point of the OP, tho. Let's not hijack the thread.


Not trying to be argumentative, but everything in your post is incorrect. All the illusions you listed are castable on pets and they DO stack. This was changed in a patch sometime last year, maybe October or around there.

Check it out. It works. Your pet will only have the look of one illusion, but both buffs will show up and you can see both procs go off.

The reason I brought it was in regards to pet toys, really, so I don't think it is really off topic. I was just trying to point out that if you have a chanter around, getting NDT on your pet is a good thing to help increase the proc rate of pet toys.
#9 Feb 16 2006 at 2:29 PM Rating: Decent
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The armor gear makes a noticeable difference, especially in lower levels. The +HP, of course, but the armor sets help a good deal. Hell, I go so far as to put gimp loot on my pet. Especially if, say, I'm in Howling Stones for awhile and overloaded on the Kylong armor (HP and AC) - just gear up ol' *****.
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#10 Feb 16 2006 at 3:25 PM Rating: Decent
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429 posts
I practice Smithing and give my pets Tae Ew Tunic and Legging all the time, as they don't Sell in Bazaar. If the Mage has time ask for the Mantle, Ring, Earring, Necklace, and Bracer also, 6AC and 45hp ea (level 66 types). Pets have all the slots you do excet only 1 Finger, Wrist, and Ear. A well dressed pet makes a big difference in how much damage they can take at any level. When DoD came out 6 months ago they introduced a Pet Bug where pets were not getting AC and HP from gear. As a soloing Mage I had noticed it on my first pet (lvl 66 Air pet) and started testing to see what had happened to pets when I discovered the bug, took about 2 months to get it corrected.
Hand of Ixiblat: 10/20 +3 Fire Damage +50hp and a 160 Fire proc, Proc at level 10.
Blade of Walnan: 10/20 +3 Magic Dam. +50hp and a 160 Magic Proc, Procs at level 40.
Blade of Kedge: 10/20 +3 Cold Dam. +50hp and a 160 Cold proc, again at 40





Edited, Thu Feb 16 15:37:42 2006 by Krackum
#11 Feb 16 2006 at 4:55 PM Rating: Decent
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642 posts
Krackum wrote:
Pets have all the slots you do excet only 1 Finger, Wrist, and Ear.


that i did not know! i'm now kicking myself b/c like Debolic (sp?), i throw lore items--when the same lore item drops a second teim rather than let it rot--on my warder. this means he's gone from a pretty nice ring, earring, and wrist to some real crud.

poopie.
#13 Feb 17 2006 at 7:34 AM Rating: Good
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1,907 posts
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I will point out that I used to not be able to cast Trickster or Garou on my pet, thus my previous post. I apologize for the misinformation.


That is sure true, I wonder how many useless previously true, but not true now things are effecting my play style. Maybe we need a new thread, called "Hey didja know..." Smiley: lol



Edited, Fri Feb 17 07:35:26 2006 by Kelti
#14 Feb 17 2006 at 8:07 AM Rating: Decent
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208 posts
Thanks for the information. Last night I took my necro to baz and got his pet a few toys. For those like me who weren't really sure about the toys, if you're searching in the baz for toys, the easiest way is to search for summoned. That'll pull up any pet toys available in the baz.

So I took my decked out pet to unrest, second floor and about an hour later.... ding 25. It was much faster with the pet tanking since you can't really kite in there.

Dartanicusx
70 Paladin
Trakadmer
57 Warrior
Asimodaii
25 Necro

Povar
#16 Feb 17 2006 at 8:18 PM Rating: Decent
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239 posts
Quote:
I am rather amused by this myself. It's funny to see stuff like this while looking up various spells and effects... someone posts a fact about it, then it gets changed, then someone else posts calling them a liar... a year later.

This particular bit doesn't affect me much, tho. With 70% buff extension, NDT lasts over 20 minutes, but Trickster only lasts about 6.5 minutes, making Trickster not worth the spell gem IMO. I'll stick with just casting NDT on my pet.


I don't think you are saying this, but I just wanted to clarify that I figured that you were unaware of the change (and therefore was not calling you a liar). I came upon it myself when it was changed purely by accident. Also, I only use Trickster's when I need to do everything I possible can to make sure a pet (or person) gets aggro (due to the hate proc) or I can am trying to solo something and I want every ounce of DPS I can muster.

Also trying to stay on topic - other things you can do to increase pet weapon proc rate - look for super cheap high dexterity items in the bazaar. As I think someone already mentioned, if you shroud before logging, you can keep your pet and as along as you don't die; so it can sometimes make sense to put some fairly decent gear on a pet if you think you can keep it around awhile.
#18 Feb 21 2006 at 7:05 PM Rating: Decent
Asking what I am sure is a stupid question, but here goes anyway - If my pet already has a weapon in each hand, can I hand it another weapon which will replace either of them? Thanks
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