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It is highly doubtful that being a level 70 is the only requirement, usually some depth is required in your toon as well.
While I agree with you, the fact is, unless you've been powerleveled to 70, you're most likely going to have a good grasp on your class.
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Depth you may have achieved already getting to 65, or the lack of depth that will immediately show up when you come to be depended on and can't produce, because your main focus in the game was to "level".
I'm not following you here. Achieving 70 is a feat imho. It doesn't just happen. It can take months or even years of gameplay, depending on the player. There is nothing wrong with setting a goal and reaching it. Honorably making your character as powerful as you want is the driving force behind eq and it's what makes players great, especially for groups and guilds.
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but what about the monster missions
MMs were introduced in DoDh (the second to latest expansion) and more have been added in PoR (the latest expansion). If you don't have these expansions, then you can't participate. Simply, a group (not solo) approaches the quest-giver, which assigns the group a mission. You then choose your monster character, enter the zone by speaking with the quest-giver, complete the mission, the group receives one no-trade item, and you loot a shard for exp, which is given to you after you exit the mission. Previously, you die in the missions as many times as you wanted without penalty. Now, there is a limit of 5 deaths (I'm not sure if that applies to all MMs though). Also, the exp used to be very good, but, like most things, it has been nerfed. Still, MMs would be an easy way to gear up your character. Check out a lengthy discussion
here.
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and the crystals? how does that work exactly?
In DoN (the third latest expansion), a new group task system was introduced given by good and evil npc in lavastorm mountains. (there are other group tasks found throughout the world, but those do not give you radiant and ebon crystals). For completing the group task in the DoN instanced zone, you receive an amount of crystals from which you can buy very decent gear from the adventure merchants found in lavastorm. You cannot get crystals for solo tasks. The experience varies per task. Here's a discussion on
DoN progression.
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is it similar to ldon (points for gear and different dungeons mean different gear?)
or is it like the instances in OOW? kill named and get loot?
It is similar to ldon points except the crystals are tradeable, making life much easier. The gear and augs are much better in many regards. There is loot in some DoN tasks, but there's no guarentee. Also in some tasks, you must kill a named to complete it.
Edited, Sat Mar 11 22:48:17 2006 by Addikeys