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At no point was a bored with crafting, and harvesting is a fantastic job because you gain abilities to avoid aggro and explore much more effectively than you can with one of the DoW or DoM classes.
Wow, that's really great to hear. Love the idea of DoL classes having stealth abilities, it just makes sense.
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DoM jobs can get a chance to crit a spell for extra effect, like a critical Esuna will hit all party members and not just the spell target.
Well that's just neat.
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While doing Guildleves, NM's can appear that you can defeat for more XP and gil. They are usually more than challenging, requiring extra effort to defeat. While Guildleves can be solo'd, I found that grouping with a couple of friends not only made the effort to get XP faster but more fun and rewarding. While in a group of 3, we started noticing that not only were we getting more XP because we could set the Guildleve's level to much higher than we could attempt it solo, but with 3 people we started to notice treasure chests appearing out in the field that gave very good loot, armor and other equipment on par with what you get in the instanced dungeons.
This sounds fantastic. So not only ARE there NM's in the game, but they are still a random spawn in leves, and there are also treasure chests in leves. That seems like a pretty massive win-win to me. I like that they are a challenge too.
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The Hunt Log is a fantastic new addition to ARR. For each job, you have tiers of hunts that have you going out and finding mobs that you may not otherwise encounter during your questing. Once you kill the appropriate number of mobs, you receive an XP bonus. Once you complete the entire tier, you get a huge XP bonus and unlock the next tier of mobs. They are groupd by tens, so the first tier feature mobs that are between level 1 and 10, the next tier mobs from 11 to 20, etc. These mobs can also be quest mobs, so you can kill two colibri with one stonega, so to speak.
Cool, so kind of like achievements for killing stuff. I like that.
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Another way to boost your XP is via food. Almost all food gives some kind of bonus, from 3% up, among other effects.
Interesting idea. What other effects? Increase att/str/dex/etc like in ffxi?