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The nice thing is that you can't edge-guard as fast without the wavedash, so the tether isn't rendered completely useless.
Actually you can grab the ledge faster now. If you run off the ledge and almost immediately tap towards it you will ledge hog.
Tether recoveries are absolutely terrible.
For many characters ledge hodging does not matter, unless combined with edge game. Pit, meta knight, charizard, and rob are all capable of getting back to the stage no matter where they are sent provided they aren't KO'd. Most other characters have a good enough recovery that with survival DI they can easily make it back to the stage. The values of actual KOs and edge game has increased a lot.
Also worth noting is that although l canceling was removed from the game certain aerial moves now auto cancel, which is equivalent save the button pressing.
Samus can still missile cancel, but it is more difficult to do now.
And one minor thing, I think pit's arrows are better than any of Link's ranged attacks.
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By the way Allegory, Ike is pretty damn awesome.
I watched a lot of Pit, Ike, and Dedede videos, and I would agree. But for this tournament I've mostly settled on Dedede. I feel he has the best factors for me going into this tournament with zero brawl experience.
-Having a ranged attack will be greatly useful against characters that do not, Pit has this, but Ike lacks it.
-He has an easy to use and good recovery, Pit has this, but I could easily mess up Ike's recovery with a wrong button press.
-He has attacks strong enough attacks to KO in one minute, Ike has this, Pit mostly lacks this.
-He is heavy enough that if I make a mistake while learning the game I will not easily risk being KO'd. Ike has this, Pit does not.
-He has an easy to use chain grab, and a very long grab range. Neither Pit nor Ike can compare.
-He is a giant penguin, which is just badass. Pit and Ike are both not giant penguins.
Dedede I think is best to minimize my chance of making a very simply but serious error.
Edited, Mar 8th 2008 1:20am by Allegory