Well a lot of you people most likely saw that us brave Windurstians have decided to regain most of the lands surrounding our beautiful nation.
In itself (result wise) we lost, we ate dirt, we got stabbed and we had a taste of Astral Flow from a Yagudo Summoner. (which wiped out most of the Alliance)
But all in all it was not in vain, we learned a lot and many of us took notes regarding this EF. I started taking heavy notes right at the start seeing that EFs were not particularly discussed on a lot of english based sites (even mysterytour lacks info)
So I present to you the results and a general history of our EF
Round 1: 10 people or so we werent sure if only 5 people could do it or many 5 person party in a alliance could do it. We quickly saw the alliance worked. Someone triggered the banner and goblins popped amidst us, it was a short and very gruesome battle, we got wiped out.
Round 2: We gather 3 more brave warriors and head back to the dreaded Buburimu Peninsula. We still dont know where the flags(banners) are, bu we have high hopes. We find the banner on near the secret beach and Tzipporah proceeds to activate it while the party stands back. I AOE sleep and one of the mages stonegaed... Thats when the battle got messy, we were doing good until the Yagudo Summoner decided to Astral Flow using his newborn elemental. Mistakes were made and 13 raises later we were back in action.
Round 2-1: We are raised and unweakened, we decide to go Banner hunting again. We find this one in a moutainous region. Same tactic and we decide to attack only one foe at a time. Tzi again goes for activation and I AOE sleep (Lullaby). Alas the Goblin Red Mage and Tzi targets the Goblin Warrior. Unfortunately some decided to attack the White mage and others the black mage, which ended up in a massive fray. We managed to win but barely, with 4 members left standing.
Round2-2: Well we did this one for kicks, only 10 of us left anyway. We found it in the northern reaches of Bubu. It spawned 4 yags: Bard, White Mage, Samurai and Black Mage. I slept them and most of us ran for zone.
Now unto the strategy part
Being the only one with AOE sleep wasnt a problem, black mages can help sleep the stray monsters. Our battle plan was fine but not great. Battles were often fought against every monster, while it should have been one or 2 at a time.
What we lacked: maybe a ranger and a ninja to complete the 15 warriors maximum capacity for the fight. Discipline was almost non existant once the beasts spawned. Hell broke loose early.
General Strategies: Have a puller activate the banner and have your bard(s) ready Horde Lullaby. If there is a red mage that spawns among the group, target him first have him brought back to the "camp" a few ways from the banner.
If no red mage spawns I would recommend atacking the summoner, if there are no summoners go for the warrior and move into the ranks bit by bit. If theres a WHM keep it slept or go for him early (unless theres a RDM)
The trick is maintaining sleep and making sure everyone grabs a correct target.
Ill post some pictures below. (and yes thats Tanta laughing but not at my face in the dirt)
Special thanks to, (in no particular order)
Spot
Mango
Johnmex
Solarus
Rotor
Hellsingk
Steini
Chocolathunder
Temca
Angita
Tzipporah.
And now what we really came to see: PICTURES!
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Edited, Mon Oct 25 09:03:22 2004 by shykre