Tailoring and enchanting is a good choice. Focus first on using all your spare cloth to level tailoring as high as you can get it. Then you will still get tons of cloth, use this to make more green gear, which you disenchant into mats. Use some to level your enchanting, and sell the rest on the auction house. While you're at the auction house, search for cheap deals on cloth, use this to repeat the cycle, or further level your tailoring. If you have more gold/silver, find cheap greens to bid on, disenchant those, and sell or level your enchanting more. I started a fresh mage and warlock on a new server, the mage is herb/alch, the warlock is tailoring/enchanting. I had no high level toons to give me gold, I started from 0. All my herbs go to the bank (saving for later potions), or I immediately make potions. All my gold is coming from the warlocks tailoring/enchanting. I'm level 14 warlock/13 mage and I have 36 gold purely from the tailoring / enchanting / disenchanting / auction house combo.
The disenchanting is especially profitable for me on level 1-15 greens. I'm stuck now because wool costs alot on that server (about 15 silver for a stack of linen, and over a gold for a stack of wool).
3 stacks of linen makes me 10 green robes. Even if I sold the cloth for 20 silver (high average), thats only 60 silver. I often buy it for that much. Now I disenchant the robes, and get a combination of strange dust and lesser magic essence. Usually I do it in higher volume, I spend about 2 gold on cloth, make 30-40 robes, and wind up with 3 stacks of strange dust (1.5 gold each), 1 stack of lesser magic essence (2.25 gold) and the odd small shard (25-35 silver). The mats cost nothing to list, and 95% of the time sell overnight. Meanwhile I'm bidding like crazy on any cheap greens. Its too tough to list the right prices for everything, but I have a system. Some days I target essences, so I go after weapons in the 1-10, and 11-15 categories. Other days I target dust, so I do the same with armor, and of course spend less per bid. Generally I'm willing to bid up to 20-25 silver on weapons (30 on 11-15 weps) and up to 12 silver on green armor.
Yes it takes extra work, but I like making my own gear. I'm making pretty nice money off it, and I dont have to rely selling my herbs for money. So both my mage and warlock are outfitted in nicer gear then most toons that level, both with enchants on their stuff, and we both get to use nice grinding potions like +armor and +health regen. I also make a ton of wizard oils for grinding, so I get the extra spell damage. I doubt 2 gathering profs would make this much by my level, and even if they did, they would still have to buy gear on the auction house.