March Version Update Details


The FINAL FANTASY XI development team has been hard at work brewing up a batch of new content that is sure to make your mouth water! From new Aht Urhgan missions and monsters, as well as Besieged and battle adjustments, to the unlocking of a brand new Nyzul Isle Assault area, this update has a little something for everyone!

[Event-Related]

New Aht Urhgan missions have been added.

image

The following changes have been made to Besieged:

- Level 7 Besieged has now been released. Accordingly, the maximum value for enemy forces has increased to 170.
- New Notorious Monsters and Level 7 units comprised of new creatures will now appear during Besieged.

image

- The variety of temporary items distributed at the beginning of every Besieged has been expanded. The availability of these items will depend on which NPCs have been taken captive and the overall condition of the Imperial defense.

- The Serpent Generals have each received unique new combat abilities to use during Besieged.

The following changes have been made to the Chocobo Hot and Cold Game:

- There are now new chocograph areas available in which to play the Chocobo Hot and Cold Game.
*To obtain the new chocographs, players must first succeed a number of times in discovering treasure in the existing areas.
*Players will find the number of times they can dig in the new chocograph areas will be less than existing areas.

- When digging with a tired chocobo in a location where treasure is buried, there is a chance that you will “hit the jackpot.” If this happens, it will be possible to discover the treasure chest in your next digging attempt.

*After “hitting the jackpot,” the subsequent digging attempt does not count towards the maximum number allowed.

- Items obtainable in the prairie chocograph and bush chocograph areas have been adjusted.
- Your chocobo’s general digging ability will now be improved when successfully discovering treasure.

*The amount the ability improves varies with the chocograph area.
*The exact value of the ability increase will not be displayed.

 

The new mercenary rank “Chief Sergeant” is now attainable. Players with the rank of Chief Sergeant will have access to new items in exchange for Imperial Standing credits.

The following changes have been made to Assault:
image

- Five new Assault missions have been added for players with the rank of Chief Sergeant.
  - The new Assault area “Nyzul Isle” has been released.
A reception counter for Nyzul Isle Assault missions has been opened within the Commissions Agency in Aht Urhgan Whitegate.

 

Mission Flow

1. Sign up at the Commissions Agency as you would for a normal Assault mission, then enter the Assault area from the Nyzul Isle staging point.
*Players cannot impose a level restriction on Nyzul Isle Assault missions.
*Players do not earn Assault Points for missions completed within the Nyzul Isle Assault area.

image 2. The Nyzul Isle Assault area will be randomly generated as a series of "floors" every time you begin a mission. After entering the area, you will be required to use the Rune of Transfer to select a floor.

3. After being transported to the destination floor, your mission objective will be relayed to you through the Rune of Transfer.

4. After completing the mission objective for a particular floor, the Rune of Transfer will be activated. You will then have the choice to proceed to the next floor, or end the mission and exit the Assault area.

Your mission will be considered a success when you exit the Assault area in this manner. At this point, you will be able to record the number of “tokens” (the equivalent of Assault Points for Nyzul Isle) you are entitled to, as well as the highest floor you have reached.

*Only the person who operates the Rune of Transfer on the starting floor will receive the recorded floor data.
*All participants will obtain tokens from a successful mission.

Recording Progress

When using the Rune of Transfer to exit the Nyzul Isle Assault area, it is possible to record the data of the highest floor you have reached (in blocks of 5 floors). Once this data has been recorded, you will be able to start again from this point.

The player with command of the mission must decide whether it is possible to record a new highest floor within the time remaining, or choose to exit the area and collect the spoils for a successful mission. Players that are forced to leave the Assault area due to an expired time limit, or leave the area using other transportation magic will not be eligible to record floor data or receive tokens.

*Starting from a recorded floor will require the use of "tokens" obtained within the Nyzul Isle Assault area. The further you progress, the more tokens you will need to begin the next block of floors.

 

image A new mini game called “Venture Roll” is now playable on “Game Tables” found in the areas listed below. Two to four people can play Venture Roll, with the winner walking away with the combined participation fee.

Nashmau/Southern San d’Oria/Northern San d’Oria/Port Bastok/Windurst Waters/Windurst Woods/Upper Jeuno/Lower Jeuno/Port Jeuno

*The participation fee varies from 300 gil to 10,000 gil, depending on the area.

 

The NPC that extends Mog Locker leases will now accept more than one Imperial bronze piece at a time.

New quests have been added to the Treasures of Aht Urhgan areas.

The following quest changes have been made:

- A job level requirement has been added to the quests listed below. The required level varies from quest to quest.

The Rumor/Intermediate Teamwork/Healing the Land/Altana's Sorrow/Making the Grade/Curses, Foiled A-Golem!?/Know One's Onions/Acting in Good Faith/ Stop Your Whining/Secret of the Damp Scroll/The Sahagin's Stash/It's Not Your Vault

-A new level requirement has been added to the quest “An Explorer's Footsteps,” and the once-a-day offer restriction has been removed.

-Supply quests can now be undertaken only once a day (Earth time).

*Players must wait until 0:00 JST before attempting to retake the quest.

 

It is now possible to check which item was first traded to the NPC in the quest "In the Name of Science."

image A Chocobo Racing Association NPC has been placed in each of the three main nations.

An NPC who will mark important locations on your map can be found in the areas listed below.

Aht Urhgan Whitegate/Southern San d’Oria/Port Bastok/Windurst Waters/Ru’Lude Gardens

An NPC with airship and ferry arrival/departure times has been placed in the areas listed below.

Art Urhgan Whitegate/Nashmau/Port San d’Oria/Port Bastok/Port Windurst/Kazham

Players will no longer lose experience points when KO’d in Chain of Promathia mission battlefields.

There is now a smaller chance for the “Large Apparatus” to malfunction when traveling to Tu'Lia via the Hall of Transference.

It is now possible to seal memories and reset Promyvion missions using the “Shattered Telepoint” found at the crags.

It is now possible to speak to your Fellow and find out how many enemies you have defeated since your Fellow was summoned.

[Battle-Related]

image New monsters have been placed in the Treasures of Aht Urhgan areas.

The location of certain monsters in the Bhaflau Thickets has been changed.

An issue where the "Aht Urhgan Attercop" in the Wajaom Woodlands would not link with other monsters of the same type in combat has been addressed.

The strength of certain monsters in the Grand Palace of Hu'Xzoi and the Garden of Ru'Hmet has been adjusted.

The following bonuses have been added to the Signet effect.

- Increased Healing HP while resting
The initial value for Healing HP (based on the character’s level), as well as the incremental jumps in Healing HP (based on the character’s maximum HP), will be increased.

- No TP loss while resting
While this bonus is in effect, TP will not be lost while resting.

- Bonus experience in small groups
The amount of experience earned while in smaller parties will be increased.
This bonus will be applied in the following manner:

image

*This bonus does not apply to select monsters, such as the Flesh Eaters in Attohwa Chasm or the Hippogryphs in Riverne - Site #A01.

- Increased defense and evasion against attacks from your auto-attack target

If an auto-attack target is an “even match” or weaker, players will gain a bonus to their defense and evasion against the monster.

This bonus only applies to attacks from an opponent who you are auto-attacking with a drawn weapon. No bonus will be obtained when attacking in a manner other than auto-attack, or when being attacked by monsters that unexpectedly join the fray.

*The bonuses described above will only take effect when a player has received Signet, and is within the usual Signet-specific areas.
*These bonuses do not apply during Ballista, or other PvP events.

 

The following adjustments have been made to the merit point system.

- A graphic effect visible to other players will now be displayed when a character obtains a merit point.

- It is now possible to switch from experience point mode to limit point mode outside of your Mog House.

*Players cannot switch modes while under a level restriction, or when participating in Besieged.
*It is still only possible to allocate merit points while in your Mog House or Rent-a-Room.

 

The following changes have been made to paladin job abilities.

- The message displayed when using “Sentinel” has been revised.

- "Rampart" will no longer overwrite other effects such as "Stoneskin."

The following new spells have been added.

Dark Magic
Drain II Lv.62
DRK
Steals an enemy's HP, potentially increasing maximum HP. Ineffective against undead.
Dread Spikes Lv.71
DRK
Covers you with magical darkness spikes. Steals HP from enemies that hit you. Ineffective against undead.

*The effect of Dread Spikes will be adjusted during PvP.
*The dark knight will still be KO’d if a single attack inflicts an amount of damage that exceeds his remaining HP.

The enmity gained when using “Chocobo Mazurka” or “Raptor Mazurka” has been reduced.

A dragoon’s wyvern will now perform the following emotes along with its master:

blush/bow/cheer/clap/dance/goodbye/hurray/joy/panic/point/salute/surprised/wave

The incorrect range for the blue magic spells “Wild Carrot” and “Magic Fruit” has been adjusted.

Several new automaton attachments have been added.

The following changes have been made to Conflict (Ballista, Brenner):

- The diminishing probability for the samurai job ability “Seigan” to maintain the effect of “Third Eye” has been adjusted.

- Player resistance built up towards the continued use of spells and abilities with the “Bind” effect has been enhanced.

[Item-Related]

image New equipment has been added.

New synthesis recipes have been introduced.

The synthesis recipes listed below were temporarily removed in the February 2007 version update. These recipes will now create different items.

rusty cap/rusty greatsword/rusty pick

The equipment storage NPC will now accept sets of relic armor.

Players will now be able to obtain "Card Cases" for carrying up to 99 corsair cards as one item.

Players can now obtain a "virtue stone pouch" containing 99 virtue stones from the relevant NPC.

The conditions for certain Notorious Monsters to appear, as well as certain treasure drops, have been adjusted in the following manner:

- The method for obtaining the items listed below has been adjusted.
The monsters that dropped these items now have a chance of dropping an EX/Rare item with the exact same attributes.

Fuma Kyahan/Speed Belt/Ochiudo's Kote/Strider Boots/Healing Staff/Eurytos' Bow/Cross-Counters

- The Notorious Monsters listed below now require a certain item to be traded in a certain location in order to appear.

Big Bomb/Alkyoneus/Pallas/Sozu Rogberry/Ullikummi

- The items listed below can now be obtained through different methods.

Cassie Earring/Serket Ring/Juggernaut

*The Juggernaut will still also drop from the usual monster, but at a lower probability.

- The “Lock of Siren's Hair” will be removed from the treasure dropped by the following Notorious Monsters.

Voll the Sharkfinned/Zuug the Shoreleaper/Pahh the Gullcaller/Worr the Clawfisted

*In accordance with this change, the drop rate of this item from monsters other than the four mentioned above will be increased.

- An item to replace the "Kraken Club" has been added to the treasure dropped by the "Lord of Onzozo."

- Certain items obtained from the Notorious Monsters holding the "Virtues" in Lumoria will now drop with 100% probability.

The message displayed with the Physical damage: "Curse" effect of the Igqira set has been revised.

The following item change has been made to mining in Halvung:

Mithril Ore → Aht Urhgan Brass

[System-Related]

image The system that required a “World Pass” to choose the world on which to create a character has been removed from the game. It is now possible to freely choose the world on which you wish to begin your adventures.

*You will also be able to choose the World in which you wish to create subsequent characters.
*World Pass NPCs in the three main nations will now only deal with Gold World Passes.
*The Gold World Passes used in the New Adventurer system will still be issued.

  The following scenes have been added to the title screen:

- FINAL FANTASY XI:
Pashhow Marshlands/Beaucedine Glacier

- Rise of the Zilart:image
Ru'Aun Gardens

- Treasures of Aht Urhgan:
Aydeewa Subterrane

To avoid congestion, players will now appear in a slightly different location when exiting their Mog House into Aht Urhgan Whitegate.

The probability for fishing up items other than fish has been adjusted.

The location of the “Downloading data” message in the help window has been adjusted.

Several new terms have been added to the auto-translate feature.

Category Term
Game Terms Support Job
Game Terms Sanction
Game Terms Chocobo Racing
Game Terms Chocobucks
Game Terms Healing Breath
Titles Private First Class
Titles Sergeant
Titles Corporal
Titles Superior Private
Titles Sergeant Major
Titles Chief Sergeant
Titles Private Second Class
Titles Mercenary
Titles Lance Corporal
Languages German
Languages Can you speak German?
Languages French
Languages Can you speak French?
Languages I don't speak any German.
Languages I don't speak any French.
Spells Dread Spikes

[Current Known Issue]image

At the character creation screen, choosing Mithra face 6 may cause the
game to freeze. This issue is only present in the PlayStation(r)2 version.

  Currently, the top Auto-Translate Dictionary entry under Text Commands
is blank. If this entry is selected, only the red and green brackets
will be displayed. This issue is only present in the French and German versions.

The Chocobo Racing system announced on the FINAL FANTASY XI official homepage is scheduled for release towards the end of March.

Comments

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Stopped by Qufim
# Mar 08 2007 at 10:37 PM Rating: Default
So, after the 17 hours of downtime. I finally got updated and ran over to qufim to check on the fishing bots. There where 3! as apposed to 61 2 days ago. Somebody did something right. I'm sure it won't last long. Great try though. How about putting extremely aggressive mobs by the rmt spots.(banshee?) That might help a little. Just a thought.

Flarn

Edited, Mar 9th 2007 1:40am by Flurboplix
Attachments?
# Mar 08 2007 at 7:39 PM Rating: Decent
And the new automaton attachments are??????
O.kotes
# Mar 08 2007 at 1:07 PM Rating: Decent
16 posts
Well, after looking at this, I am even more psyched to get online. 18 minutes to go, weeeeeee. It'll also be nice knowing when I goto to camp O.kotes for my sam, my competition will be real people not 50% rmt azzclowns. ^ ^
RMT's still win
# Mar 08 2007 at 12:55 PM Rating: Decent
Quote:
The following quest changes have been made:

- A job level requirement has been added to the quests listed below. The required level varies from quest to quest.

The Rumor/Intermediate Teamwork/Healing the Land/Altana's Sorrow/Making the Grade/Curses, Foiled A-Golem!?/Know One's Onions/Acting in Good Faith/ Stop Your Whining/Secret of the Damp Scroll/The Sahagin's Stash/It's Not Your Vault

Quote:
- Bonus experience in small groups
The amount of experience earned while in smaller parties will be increased.
This bonus will be applied in the following manner:

Quote:
- The method for obtaining the items listed below has been adjusted.
The monsters that dropped these items now have a chance of dropping an EX/Rare item with the exact same attributes.


Once again, SE gives with 1 hand and takes away with the other. Quest Level requiremenst with 1 hand, Easier Exp for short parties (and who partys with RMT's) for faster levels on the other hand. Results? No difference to RMT.

And the last quote is the best quote. Items are NOT Rare/EX. There is just a CHANCE that the drop will be Rare/Ex with the same attributes. All it means is that the RMTs can not sell that 1 item, but they can continue to camp the same NMs for the same drops as before. So the O. Kote will STILL be over camped. If you don't want multiple drops as an RMT, you MIGHT be happy with the R/E O. Kote and not camp it again. Meaning RMT will still be all over it like stink on Sh*t.
RMT's still win
# Mar 08 2007 at 1:55 PM Rating: Decent
**
463 posts
I'm not sure about that last bit. I think that the old mobs now drop only the Rare/EX versions, while the non-Rare/EX versions will be found in BCNMs or KSNMs or something like that. Like what they did with the Kraken Club, Emperor's Hairpin, and Leaping Boots.
It wouldn't make any sense for them to make two items that are exactly the same drop from the same mob, only one of them is Rare/EX and the other isn't. That wouldn't solve anything.
hjkhk
# Mar 08 2007 at 12:26 PM Rating: Default
50% downloaded and my xbox turns off for no reason {crytimes10!!!!!}
update
# Mar 08 2007 at 8:19 AM Rating: Decent
Obviously this is a good update, a lot of people excited abotu the gear and pop items and things like that but im also happy about the merrit/exp, the new assaults, the new missions really, and about running the update, my stupid friend turned my PS2 off midway on my update, so I downloaded it again with no problems, my bro on PC though got cut off a few times, the total update took me tops 3-4 hours, although I have FIOS so downloading was prolly a lot faster for me then most people.
New NPCs
# Mar 08 2007 at 8:07 AM Rating: Decent
does anyone know where the new Map marker/Airship time NPCs are?
ty
Long A$$ DL
# Mar 08 2007 at 8:02 AM Rating: Decent
*
59 posts
So i started my DL at 8 pm EST last night....time-out at 9 pm... restart it at 9pm...goes for 4 hours...says it is 50 % done...time-out at 1 am.... start again at 1:30 am ... check it this morning at 6:00 AM... timed-out

Restarted it at 6:00 am, said it had roughly 3 hours to DL, then i left for work.... here's hoping when i get home, it finished.


Quote:
So I hit retry and I'm back to an 8 hour download!!! I was nearly done why doesn't it just pick up where you left off.


Technically it does pick up where it left off (as far as the DL / installation).

It still needs to run the preparation (which checks what files you still need) and that takes the same amount of time...after it checks, it will only DL the files you still need....every time i timed out, it started the DL at a lower number... for example... first DL was 2025/2025.... second one was at 1805/1805 ... when i left it today, i was at 800/1205...so it does pick up... but the more people have problems, and keep re-starting, the more lag on the system...


Please Please Please SE... do VU on CD or DVD.... i would rather pay 5-10 dollars and have it done in 30 minutes, than to deal with this nonsense.
DL Swarming...
# Mar 08 2007 at 7:01 AM Rating: Decent
People WILL infact try to get in as fast as they can. Sooner you can camp some of these REALLY nice items. The sooner you can have a cool Rare/EX version of the best Haste/hard to get items in the game.

Speedbelt/fuma/okote/kclub. All of these striked me in a good way. I want to camp this with a few buddies (Kclub remake) Even... Even if it does not Multi hit. Maybe some food will. Or a non pair-up of Kclub.
WTF is going on with the Download
# Mar 08 2007 at 6:45 AM Rating: Decent
*
206 posts
I started my download at 12 midnight last night (GMT), woke up for work at 8:30 and it still said it had 5 hours to go! I was a little concerned that it was going to timeout or something so at 1pm I popped home for lunch and checked it. It had disconnected with an error :(

So I hit retry and I'm back to an 8 hour download!!! I was nearly done why doesn't it just pick up where you left off. It a pathetic way to manage game downloadable updates, I mean I don't mind waiting but getting 90% there and it disconnecting then having to start again is taking the ****.

So far 15 hours and I'm still at 30%...

This brings back the horrible experience of installing the game on my Xbox, boy did I drink some vodka that night!

Thank you all the same SE for the great update but the other posts are right, the deployment of the update needs serious re-thinking.
WTF is going on with the Download
# Mar 08 2007 at 6:48 AM Rating: Decent
Same here, i started my download at midnight AKST, it's now 5:47 am, with about
32% done so far, and another 3h46m left! WTF!? SE do future VU's on CD or DVD! /fume
____________________________
http://ffxi.allakhazam.com/profile.xml?75945
[wowsig]2373196[/wowsig]
WTF is going on with the Download
# Mar 08 2007 at 6:44 AM Rating: Decent
*
206 posts
I started my download at 12 midnight last night (GMT), woke up for work at 8:30 and it still said it had 5 hours to go! I was a little concerned that it was going to timeout or something so at 1pm I popped home for lunch and checked it. It had disconnected with an error :(

So I hit retry and I'm back to an 8 hour download!!! I was nearly done why doesn't it just pick up where you left off. It a pathetic way to manage game downloadable updates, I mean I don't mind waiting but getting 90% there and it disconnecting then having to start again is taking the ****.

So far 15 hours and I'm still at 30%...

This brings back the horrible experience of installing the game on my Xbox, boy did I drink some vodka that night!

Thank you all the same SE for the great update but the other posts are right, the deployment of the update needs serious re-thinking.

oiii
# Mar 08 2007 at 6:21 AM Rating: Decent
*
124 posts
so i take a break when the semester starts. And decide to come back yesterday. Read the patch notes and I'm no doubt impressed...start patching at 10pm...decide to let it run through the night so i can play in the morning before work...wake up to having been booted halfway through, 8 hours remaining /wristssssss

nice update regardless ^^
When is WHM gonna get an update?
# Mar 08 2007 at 12:37 AM Rating: Decent
All i know is, i read an article from SE awhile back, saying that WHM's and a few other jobs were gonna get some updates. Instead, a whole bunch of other jobs got updates instead. When is WHM gonna get a well deserved update? Am i the only one that thinks this way? People seem to think we got it good, but for any of you that have taken whm to 75 realize, we are lackin' in alot of stuff. Kinda sad really. All we really get is new gear, which is almost impossible to get by average non power players like myself. SE really needs to learn to cater to ALL users, not just the hardcore players. I'm not rich, and i'm not blessed with a super awesome LS that does SKY/Limbus/Sea/Assault/Salvage... need i go on...



Edited, Mar 8th 2007 3:42am by archmera
When is WHM gonna get an update?
# Mar 08 2007 at 5:49 AM Rating: Decent
**
313 posts
Get over yourself dude. Their not gonna hand you the best gear on a ****** platter. And there are dedicated sky/limbus/sea/salvage linkshells for you to join, several of which allow you to do a run once per week if thats all the time you have to devote to it. Chat in your damn social shell, get a purely sky shell for sky. Oh, and if you cant find a few ppl to do an assault run with in your social then pfft...get a new one of those too.
What the hell .......
# Mar 07 2007 at 11:36 PM Rating: Decent
This is the 12th time I had to restart the download in as many hrs. Do alot of us a favor and make it available on disc next time. Some of us really don't have the 15 hrs to sit and keep restarting the damn thing. Lucky me, at least I have tomorrow off. Oooops make that 13 times.
Waiting for the cool down.
# Mar 07 2007 at 11:20 PM Rating: Decent
31 posts
Hurray! Now instead of worrying about RMTs, I get to worry about all the people who are going to be over-camping the NMs for the R/EX version of the items! Guess I'll have to wait for ppl to get over their initial joy and stop showing interest...like they did when Lizzie's drop went R/EX.

Great update though!

:P

5:00 minutes left >_<;

Edited, Mar 8th 2007 2:20am by thezeffect
wfeasrgasergheahsrfuckmergeawehfklqwf
# Mar 07 2007 at 10:35 PM Rating: Decent
rmt will just move onto zip and MG now, they'll never be stopped...
wfeasrgasergheahsr@#%^mergeawehfklqwf
# Mar 07 2007 at 10:36 PM Rating: Decent
idk why that posted here, all you suck
pop items
# Mar 07 2007 at 10:20 PM Rating: Decent
*
78 posts

Ullikummi: Diorite (dropped from Aura Statues)
Supposedly a piece broken from the legendary beast Ullikummi. Flecks of mica embedded in the stone sparkle when held to the light.

Sozu Rogberry: Flickering Lantern (dropped from Pursuer in Uggalepih)
A gilt lantern treasured by the fiend Sozu Rogberry. The eerie flame burning inside emits a surreal radiance.

unknown
# Mar 07 2007 at 9:52 PM Rating: Decent
lmfao my timer is reading (time remaining: UNKNOWN) :( help!

r/ex item to spawn NMs
# Mar 07 2007 at 9:44 PM Rating: Decent
i would be very curious to know what items are now used to spawn ulli and sozu rogberry. anyone who can post on where to find this info it would be greatly appreciated thx.
only two hours left.
# Mar 07 2007 at 9:31 PM Rating: Decent
come on, i want to see if i can come back from my break yet.

leveling WHM has become a catch 22 thing. people calling me gimp for not having good whm equips, i cant get good equips because i dont have any money or any source of income, and i cant get a decent source of gil without leveling (and possibly more than just my WHM as well).
Beastmaster
# Mar 07 2007 at 9:26 PM Rating: Decent
**
313 posts
By far my favorite part of this update is the adjustments to experience points for small parties. Duo'ing with a fellow beast will be ever so sweet now ^^
Best. Update. Ever.
# Mar 07 2007 at 9:19 PM Rating: Decent
**
806 posts
Two weeks ago, Square-Enix announced that Chocobo Racing would not be featured in this update and was actually delayed until the end of March. Up to that point, this was the premiere highlight of this quarterly update and almost put me at odds about what would eventually be released.

While I'm still @7 hours remaining on d/l, all I've got to say is F**K CHOCOBO RACING! This is by far the best update ever. Where to even begin:

Dark Knights- Good... freakin... god. Nice spells.

Death to RMT- There's a slaveowner in Korea breaking a chai glass over his chair right about now. For the last 2 months, my Sky LS has faced the ever daunting task of losing Ulli that everyone else has. And while we made calls to GMs about the monopolization that were met with little to no end result, it is apparent our voices were heard. *points at Byakko* Your *** is mine. But O. Kote? Ninjutsu/Dark Magic/Teleport level caps? Thief's Knife?! Good lord! At this rate, the only thing they'll be left to bot is Bubbling Bernie.

Signet Additions- Soloing and duoing never felt so damn good.

Card Cases- My Corsair thanks you, SE. /kneel

Map Markers and Flight Schedule Attendants- FTFW!

Game Tables- The Jeunoan Noobsino finally meets its match. I can finally turn off shout filters running through Jeuno.

Nyzul Isle Assault- Brilliant idea. Sacrifice earning Assault Points for an almost mini-Dynamis that can be continued at a later date for better rewards? Hell yes.

No EXP Loss in CoP Related Battlefields- *applause* Finally, no penalty for Omega/Ultima/Bahamut/Diabolos fornications.

This hasn't even scratched the surface of the update's contents, but these alone sell it for me. I'll wait til dawn tomorrow to play this if I have to, I am extremely impressed and pleased with SE. As mentioned before, the only real downside I can see from this update is the limitation of Supply Quests to once every 24 hours. BUT, it stipulates that players simply have to wait until 0:00 JPT... meaning doing one at 9 in the morning and again at 11 will work just fine. Although I can see it causing some grievances (nation allegiance swapping to a #1 Conquest winner, only to be restricted to 7 out of, say, 11 captured zones). But considering I'm not big on swapping my nationality and have OP Warps for all available regions, it's a small price to pay for clearly Square's finest update yet.

Thank you, SE. Thank you.
good joob
# Mar 07 2007 at 9:15 PM Rating: Decent
it's overall good. Im impressed by the amount of new stuff tha SE has added to this new update. Maybe thats why its taking me over 8 hours to download :(

there's still one thing that's still confusing me about the signet effetc

Quote:
- Increased Healing HP while resting
The initial value for Healing HP (based on the character’s level), as well as the incremental jumps in Healing HP (based on the character’s maximum HP), will be increased.


Does that mean that instead of your base of healing HP being 10 hp, it will be determine by your current level? So it could start at 75 for exemple :)
>:/
# Mar 07 2007 at 8:41 PM Rating: Decent
I love the Noobs Complaining about the update and the time it takes... YOU DID KNOW YOU COULD DOWNLOAD IT DURING THE MANTINENCE RIGHT????? Just STFU >:/


WOOTERS bout Time they made those Rare Ex XD i just sold a Healing Staff for 1.5mil on cerberus XD. Everybody say goodbye to your Favorite RMT after this update^^b
>:/
# Mar 07 2007 at 8:52 PM Rating: Decent
*
94 posts
Some of us work for a living and have lives. We can't sit by our PC 24hours a day like some people can. We download when we can, and it happened to be AFTER MAINTINENCE. So, please STFU.
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