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#1 Jan 06 2004 at 1:34 AM Rating: Decent
i have a question about melee characters for a new player.. Is it hard to get items for a melee class? Like a paladin is what I really want but I think it will be too hard for me to get good enough items to survive..also I was curious on the best race combo for a paladin
I was thinking that a dwarf would be the best but I am not sure about the "small armor" thing. any help would be great..thanks
#2 Jan 06 2004 at 3:37 AM Rating: Good
Items are easily obtained if you're willing to invest some time into your character(s).

For example, if you do half of your newbie quests then decide they are too tedious and give up in search of greater xp gains then yes it will be pretty tough to survive. On the other hand, if you play things smart and take a bit more time making money and getting better geared then you won't have a problem surviving. The "small armor" thing isn't really much if any of a problem these days with the bazaar. I also play an Iksar Shadowknight named [link=ttp://www.magelo.com/eq_view_profile.html?num=736594]Kassdax [/link] that is 100% self sufficient (means I haven't given him any plat/items/etc from my main). He's doing pretty good, can tank as good if not better than a majority of other twinks/mains on the Saryrn server especially when you consider he can't wear plate armor that other shadowknights/paladins/warriors are able to wear.

Really the best race/class combo is one you enjoy playing. A dwarf paladin is a very nice choice. Granted there are drawbacks to any race/class combo as well as advantages but the most important aspect is having fun.

Hope this helps but if not post some other questions and I (and probably others) will help you figure out.
#3 Jan 06 2004 at 8:27 AM Rating: Decent
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For a new player a Paladin may not be one of the best cash-earners in the game. At low levels Rangers probably do that better and I'm sure others as well.

However this is no reason to put off making one. The newbie armour quests set you up pretty well and there are endless ways to make some pp as any class (without resorting to anything shady). Any class can earn enough to "survive" as you put it. Solo classes generally are better earners because they have no need to share. Smiley: smile

The advent of LDoN has changed an awful lot about EQ and even at low level the cash loot is considerable compared to most places you could spend 90 minutes in. It also gives a great opportunity to demonstrate skill and earn a reputation as a good tank. I would rather be healing/fighting alongside a skilled player with basic gear than an unskilled one with good gear.
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#4 Jan 06 2004 at 10:08 AM Rating: Default
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The paladin class I found to be pretty easy to solo, and the ability to heal yourself often results in less downtime. Like all classes there are some sacrifices. You will never be able to dual wield, your weapon skill caps will be lower, and archery is maxed to level 75 (still good enough to pull with).

Human paladins are the most well rounded in abilities and can wear medium sized armor. The biggest drawback is not having any form of infravision or ultravision (in my opinion not a huge problem which is easily remedied with a lightstone). Dwarven paladins have higher strength and stamina, but can only wear small armor sizes. I have a dwarven cleric and he overcame this initial problem by crafting his own armor.

If you do decide to go with a dwarven paladin I would very strongly suggest taking up the Blacksmithing tradeskill...hey your a dwarf, what else would you do with your freetime. I would also take up Brewing, for it you will eventually need this skill for tanins in creating high level armors. Dwarven paladins and clerics of Brell also like a good strong ale, so from a roleplaying aspect this also makes a good deal of sense.

Butcherblock is an ideal place to advance in these tradeskills. For Blacksmithing I normally start with: 1) sharpening rusty weapons 2) converting tarnished weapons to ore 3) make all forms of shields (skip the dairy spoons...please) 4) make banded armor 5) make ornate chain 6) make plate armor. For some unknown reason the small molds can't be found in Kaladim, but can be found from the Iksar vendors in PoK. Kaladim also has a nice supply of High Quality Ore which is used in the crafting of ornate chain armor.

Although Banded armor does not have magical abilites as the newbie armor, it actually does have a higher AC than the newbie armor. Various ornate chains will have a higher AC than banded plus additional charisma. This may be the "good old fashioned" way of advancing if this is your very first character. Some people (who have the spare cash) prefer getting a full suit of Shadowscream armor in the Bazaar which will fit a dwarf.

If you really want to play a dwarf paladin then by all means do so. Don't look at the small armor size as a hinderance, but rather a chance to roleplay your character and craft some pretty cool stuff.
#5 Jan 06 2004 at 4:42 PM Rating: Good
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Hmm... Since I play a dwarf paladin, I'll comment.

Firstly. Do not worry at all about armor size. I can't remember the last time I saw armor where the size actually mattered. Only player crafted stuff really has size issues today since "normal" FS/Bronze type armors aren't worth paying for (you can get vastly better stuff for your cash in the bazaar). Player crafted stuff is going to be available in all sizes anyway, so it's still really not an issue.

Just do your newbie armor quests early on. As you gain levels into your teens and early 20s, start looking at collecting and selling stuff for cash (pelts are great for this since tradeskill folks will buy them up in the bazaar). Do *not* buy gear from NPC merchants. Go to the bazaar instead. You'll get something 10 times better for half the price. Literally. And (need I say this again) sizes don't matter. Simply plug your race and class into the bazaar search and you'll never see items you can't wear (and most will fit any size anyway).

Do not bother with tradeskills. Despite common lore, dwarves are actually one of the worst races to do any tradeskills with. Low wis and int is a killer really (smithing is an exception since it uses str, but most folks will make a character specifically for tradeskilling rather then work just one trade with one character). Additionally, smithing will be nothing but a money pit for probably the first 150-200 skill points (during which time you'll likely blow 5k or more).

Assuming this is your first character, you're just better off saving your cash to buy gear you need so you can get that first character to a decent level (decent being in the 40-50 range at a minimum). It gets ludicrously easy to get cash once you have one character that's up in levels. Best to get a character going first before working on tradeskills. Unlike other games, tradeskills in EQ are not intended to be an alternative way of getting stuff (costing less but taking more time). Tradeskills in EQ simply cost you more money. Period. You need to spend a pretty large amount of cash up front before you ever see a return. No one in their right mind starts up a tradeskill in order to equip their own character. It's just not cost effective or time effective. You learn tradeskills either because you need to for a quest, or as an investment to make gear for sale later. As a general rule, by the time you could make a particular item, you've spent more gaining the skill then it would have cost to buy a dozen items that are as good or better then what you can make. You will only recoup your costs in tradeskills if you plan on making stuff for sale to other players. No one will buy "cheap" stuff, so you must become *very* good first (200+ skill). This costs lots of money.

Trust me. Ignore tradeskills for now. Just concentrate on leveling up your character and having fun. Again. Most dropped armor today doesn't have specific sizes. You'll likely buy upgrades initially anyway (bazaar is great!). As I said earlier, just plug in your race and class, and it'll automatically show you gear that you can wear. I haven't thought about what size armor I wear in years...
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#6 Jan 07 2004 at 12:29 AM Rating: Decent
thanks a ton for the help, all of you have helped me out a lot
#7 Jan 07 2004 at 1:03 AM Rating: Decent
My pally is doin really bad (lvl 20 human ) he still has the armour u get from the gms!!!!!!!! and my wep is a milita long sword... i need weps and armour badly. to make it worst i play on storrm none of the good players play there. so con anyone give me some advise piz. also my guy is not self safishiont and everythime i pull for ppl in my group around my lvl i die all the time!!!!!!!!!!!! i need serous help i am the worst there can be

Edited, Wed Jan 7 01:06:46 2004 by deathhead
#8 Jan 08 2004 at 12:00 AM Rating: Decent
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Death...While getting REALLY GOOD gear might be more difficult on Stromm than on some other servers, the bazaar is still your best option.

First...do a little research. On most servers hides/pelts and spider silks sell fairly well. Do a search in the bazaar for these things and see if they do in fact, sell for a couple pp each. Bone chips also tend to sell fairly well, for 1p each or so.

Then...do some legwork. Farm the newbie areas for silks, hides, and chips. Then, if you can let your character sit in the bazaar for a couple hours, buy a trader sack or two, set your prices, and get away from the computer for a little while. Chances are good you'll come back to a fair amount of plat. You can also /auction these items in heavily populated zones.

Then...after you get your plat, do a search in the bazaar for your race/class, plug in the amount of plat you have, and take alook at what gear is available for sale. You should be able to re-equip yourself fairly quickly.

As for dying on the pull...make sure you have SoW before pulling, and make sure you're not running too far to grab a mob =) Oh yeah, and make sure the healer is paying attention =)
#9 Jan 08 2004 at 7:48 PM Rating: Excellent
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#10 Jan 09 2004 at 1:24 AM Rating: Good
I created this magelo for any new players who are interested. This character has some good cheap gear, you could be equipped like this for about 2000pp total.

http://www.magelo.com/eq_view_profile.html?num=900489

As a break down, On Karana server
Orc Fang earrings 15pp ea X 2 =30pp
Stained cloth mask 30pp
Ry'Gorr Chain Coff 30pp
Ry'Gorr Chain Collar 100pp
Jagged Bands 30pp each X 2 = 60pp
Ry'Gorr Chain Bracer 60pp
Gauntlets of the Black 80pp
Ry'gorr Iron Armguards 100pp
Bracer of Scavenging 100pp
Tattered Mantle 100pp
Netherbian Chitin 30pp
Coterie General Cape 100pp
Spider Fur Belt 100pp
Ry'gorr chain leggings 100pp
Coterie General Boots 100pp
Centi Shortsword 250pp
Clay Guardian Shield 150pp
Goranga Idol 60pp


That comes to a total of 1680pp

Dwarfs make great Pally's, Warriors, Rogues, or Clerics. Go for it. Nothing like a tiny dwarf with a huge 2 handed sword.


Edited, Fri Jan 9 01:24:31 2004 by Reinman

Edited, Fri Jan 9 01:27:03 2004 by Reinman

Edited, Fri Jan 9 01:28:11 2004 by Reinman
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