Hmm... Since I play a dwarf paladin, I'll comment.
Firstly. Do not worry at all about armor size. I can't remember the last time I saw armor where the size actually mattered. Only player crafted stuff really has size issues today since "normal" FS/Bronze type armors aren't worth paying for (you can get vastly better stuff for your cash in the bazaar). Player crafted stuff is going to be available in all sizes anyway, so it's still really not an issue.
Just do your newbie armor quests early on. As you gain levels into your teens and early 20s, start looking at collecting and selling stuff for cash (pelts are great for this since tradeskill folks will buy them up in the bazaar). Do *not* buy gear from NPC merchants. Go to the bazaar instead. You'll get something 10 times better for half the price. Literally. And (need I say this again) sizes don't matter. Simply plug your race and class into the bazaar search and you'll never see items you can't wear (and most will fit any size anyway).
Do not bother with tradeskills. Despite common lore, dwarves are actually one of the worst races to do any tradeskills with. Low wis and int is a killer really (smithing is an exception since it uses str, but most folks will make a character specifically for tradeskilling rather then work just one trade with one character). Additionally, smithing will be nothing but a money pit for probably the first 150-200 skill points (during which time you'll likely blow 5k or more).
Assuming this is your first character, you're just better off saving your cash to buy gear you need so you can get that first character to a decent level (decent being in the 40-50 range at a minimum). It gets ludicrously easy to get cash once you have one character that's up in levels. Best to get a character going first before working on tradeskills. Unlike other games, tradeskills in EQ are not intended to be an alternative way of getting stuff (costing less but taking more time). Tradeskills in EQ simply cost you more money. Period. You need to spend a pretty large amount of cash up front before you ever see a return. No one in their right mind starts up a tradeskill in order to equip their own character. It's just not cost effective or time effective. You learn tradeskills either because you need to for a quest, or as an investment to make gear for sale later. As a general rule, by the time you could make a particular item, you've spent more gaining the skill then it would have cost to buy a dozen items that are as good or better then what you can make. You will only recoup your costs in tradeskills if you plan on making stuff for sale to other players. No one will buy "cheap" stuff, so you must become *very* good first (200+ skill). This costs lots of money.
Trust me. Ignore tradeskills for now. Just concentrate on leveling up your character and having fun. Again. Most dropped armor today doesn't have specific sizes. You'll likely buy upgrades initially anyway (bazaar is great!). As I said earlier, just plug in your race and class, and it'll automatically show you gear that you can wear. I haven't thought about what size armor I wear in years...
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