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9) Necros *generally* solo stuff easier. To easily solo a mob we need 3 things :
A) room
b) It must be able to be snared.
c) It can't summon
Wow. Veksar is so necro-friendly that some people call it Neksar. And yet (a) there is very little room, (b) there is no reason to snare mobs because you can't kite, and nothing runs, and (c) everything summons. The key is that the mobs are undead, which means that they can be slowed, DoTed, and pet tanked.
This highlights the difference between necromancers, on the one hand, and mages and beastlords, on the other hand, when it comes to soloing. Necromancers have many different ways to solo/farm mobs: fear kiting, aggro kiting, root rotting, pet tanking, lifetap tanking, and many variations and hybrid strategies. This makes necromancers the most versatile soloing class, if not necessarily the best in every situation.
Mages and beastlords, by contrast, lack that versatility. When they *can* solo a particular mob, they often do it quite well. But there are many situations in which they cannot solo at all.
Of course, soloing isn't everything. All three classes are great in groups. Depending on the situation, each of the three classes may have the advantage. In my personal experience, the big negative with beastlords is that their warders push the mobs all over the place. Also, beastlords tend to pull aggro more than they should.
In the raid context, necros probably have the advantage at the moment, though it really depends on the target. In some situations, necros can rival wizards for total damage output.
Here's another way of looking at it. If you want to rate the three classes by strength of pet, you would say Mage #1, Beastlord #2, and Necro #3. If you wanted to rate the three classes on a DPS basis without their pets, you would generally say Necro #1, Mage #2, and Beastlord #3. But the Beastlord can often fill the roll of a shaman, which makes up for the lack of non-pet DPS.
So there is a reasonable degree of balance between the three classes. The reason that mages tend to get trashed is that they aren't the best at anything: they don't solo as well as necros, they don't nuke as well as wizards, they don't generate DPS on raids as well as wizards or necros, and they don't have the buffs and debuffs of beastlords.