I made the first 2 poisons on the trivial list and that was painstakingly expensive and time-consuming. the effect in 3 encounters was "did something happen?"
Working through the list the interesting poisons come with trivial 70+
Working up there would be ridiculous expensive compared to spell buying or even spell researching regarding the once-per-battle effect (only primary slot working)
Can any seasoned Rogue give me advice if there's some real advance in raising this skill to 70 compared to get my tailoring to 88 or my fletching skill to 202 (which will both roughly take same time and money)??
Thanks in advance
Edited, Thu Jan 15 08:46:31 2004 by Leiany