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SK info pleaseFollow

#1 Jan 18 2004 at 10:55 PM Rating: Default
I descided to make an oger SK, but don't know what stats to put in him. Should I put int since ogers seriously lack int, or stam or strenth? Also, what is a cheap pretty good ratio weapon for a SK? Ne info will be appreciated! TY
#2 Jan 19 2004 at 12:05 AM Rating: Good
i have no clue on the weapon part, but for stats id sujest INT as SK come by hp, str, and sta gear rather easy, but not to easy on the int gear that helps make them a great tank.
#3 Jan 19 2004 at 1:01 AM Rating: Excellent
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1,087 posts
My SK is only 53 so I don't know the high end game. But I suggest STA all the way. Unless you become level 65 with a ton of AAs and raid with uber guilds, chances are your STA will not be maxed easily. Since sta adds hp, it is a must to have it as high as possible.

As a SK, size of the mana pool isn't really an issue; at least it isn't for my 53 gnome SK. FT1 earring is currently enough for me to keep my mana at above 50% just about all the time. (I only get mana regen buff when grouping with enchanter/bard/BL, and I never "needed" to go get kei or whatever)

I use the lifetap proc when I am good on mana and switch to mana tap proc if I am getting below 40%. I've never ran oom yet. One thing all SK and Pal should keep in mind is, there is usually no need to cast the highest level spell possible. I never use high mana cost spells unless necessary. I just use the lowest level darkness to tag inc, taunt when the mob arrives and a cast of direct hate spell (450 hate) keep the mob on me the whole fight. If no other snarer in group and mobs flee then I use the higher level darkness but my mana still flows fine. In some rare occations where other group members don't watch their own agro, usually another cast of 450 hate brings the mob right back to me.

With this setup I can keep all the taps up (life/mana tap buff, AC tap, atk tap) and I still often have mana left over to cast a DoT on just about every mob.


Edited, Mon Jan 19 01:08:14 2004 by Assailant
#4 Jan 19 2004 at 10:44 AM Rating: Decent
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331 posts
While you will have to go 1hb as your first weapon type trained, a Mace of Shadowed Souls(19 damage, 29 delay, +10int) can be quite a beast for a shadow knight well into the 30's, probably to 40+ if you really wanted. Not to mention the +10 int, which will provide you a nice boost to it if you decide not to invest start points in it. People set these for 150pp+ in the Bazaar a lot, but they never sell. There's usually a good number of people selling for 60-100pp, and I got mine for 35pp early in the morning(eastern time). A few guys had them for that price. I guess the higher priced ones never sell because of the lack of demand for an SK only blunt.
#5 Jan 19 2004 at 3:28 PM Rating: Default
Ty, I bough a 2hand Slash it is like +5 or ten int, got it for like 75pp tody, put as much points in int, then the rest in stamina and strenth! Ty! Also bought some other gear like a chitin BP and a helm, and SCHW, and some other stuff! Ty for your help! BTW, I think female ogers are HOTT! RAWR!
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