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Sorry, I disagree. I have seen a monk go one on one with a warrior and the intimidate/disarm combo worked pretty well. Not to mention the fact that you often do not notice your weapon missing from your hand.
Monks and rogues don't fear kite because they can't handle the possible aggro that they would get especially indoors. It is used as a 'I'm about to die and need to get away' type of skill much like FD.
Perhaps it was a poor warrior and the monk was lucky. I would not like to hazard a guess who would win in a toe-to-toe fight with a warrior and monk. I have a warrior and I have very little hope of him coming through a one to one fight with anything even vaguely even-con. I have never played a monk so I don't know if they feel the same. I doubt it as I know people who have soloed monks. In such a fight I would put my money on the monk.
However you relied on Disarm and Intimidate. Disarm isn't too bad but is nowhere near 100% successful - and it doesn't stop that Paladin casting. And intimidate is notoriously unreliable. The Safehouse Rogue FAQ says:-
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It can not be relied on as an escape ability, because success is fairly rare.
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My personal experience and that of those I have talked to supports this. I did once manage to both snare (Dagger from Guk) and Intimidate a mammoth but like a dancing dog the thing is not how well it worked but that it happened at all.
Finally why would a monk use Intimidate as a
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'I'm about to die and need to get away' type of skill
when they already have FD which if trained is much, much more reliable.
I didn't think fear worked in PvP but if you say it does then I won't argue. However all melee get /disc fearless which gives them 11 secs of cover and Paladins do get an AA which makes them totally immune to it. Add to this the fact that you have to kill paladins twice and I think the monk has a tough job.
I totally agree there is no "best class" and the only real issue is the prejudices of groups which change with the wind.