Leiany wrote:
And as you are calling Soloers as disruptive to the game as "Yantis", Illuien I think you should try the Betty Ford Clinic (which will only save your life - it can not bring back the thosusands of brain cells you destroyed in being drunk probably most of the time.)
Ahh Leiany, have I bumped into you before on the board? Perhaps under a different name?
Editing someone's quote is a silly ploy.
A little bit of selective cutting and pasting and voila a nicely edited "quote" to further your argument. The problem though is that everyone can see the original as well as your edited "quote". So it only serves to make you look stupid.
What I actually said was;
"If you choose to solo in preference to grouping you [are] as disruptive to the game as Yantis in my opinion"
A statement I do not resile from in the slightest.
Here is the essence of of my argument to support this opinion.
(I don't have time to present the whole case at present.)
The game is designed to be played by groups of people working together as a team.
Now we can debate that point 'round the houses if you like, but it is fairly easy to pull up statements from the developers who have stated this many times.
However it takes only the tiniest bit of logical deduction to come to this conclusion by simply playing the game.
There is simply nothing of consequence that can be achieved in the game by soloing. You cannot solo a mob, that will drop loot that is at the relative level of value you need to equip yourself, at any level.
Turn it around to restate. Any mob that you can kill solo will drop equipment that is only usefull to a character several levels lower than you. In most cases many levels lower.
So even based on just this simple bit of observation, it is clear that the game is designed to be played by groups of people who get together to work as a team to equip themselves. (So that they are prepared to move up to the next level of encounter and so on...)
Having established that the game is designed to be played by groups working together, let me move on to my justification for my original statement.
Someone who chooses to play solo has two choices in the way they can obtain new equipment for their character. (Putting aside nonsense like begging etc.)
Go out and hunt for it.
Or buy it from other players.
I've already established that it is not possible to solo mobs that drop equipment that is considered appropriate for your level. So a soloer either settles for a life of always being poorly equipped compared both to his/her grouping counterpart and the level of the mobs he/she is trying to fighrt, or;
Raises Platinum from somewhere and goes and buys the equipment from someone in the bazaar.
So, this gives rise to a key question. Where does the soloer get the PP from to buy his/her equipment?
Before we examine possible answers to this question, lets look at one simple but compelling example of the proposition I put above.
An Enchanter gains the ability to cast Kodiac's Endless Enchantment at level 60. Is it possible for an Enchanter at level 60 who has chosen to play a solo career, to solo kill any of the mobs that drop Kodiac's Endless Enchantment?
I think not.
A level 60 soloing Enchanter has no chance of obtaining A VT key, so that eliminates VT mob possibilities.
Is a level 60 soloing Enchanter going to take down Rumblecrush? Laughable.
So how does a level 60 soloing Enchanter get a copy of Kodiac's Endless Enchantment?
Raise PP and buy it at inflated prices in the bazaar. (Yes now it can be researched. Tell me, how long do you think it would take, even if possible, for a soloing level 60 Enchanter to gather up the components needed to combine the spell?)
So we get to the crux of my argument.
Players who choose to solo in preference to grouping find it ever more dificult to equip themselves satisfactorily. They find it increasingly difficult to raise the PP in game and eventually find that virtually their entire game time is spent farming for PP.
They then find that they are competing more and more ferociously with other players who prefer to solo, both for the camps and mobs and for the items in the bazaar.
What solution do they turn to? Buy the PP from IGE/Yantis perhaps?