Well, I think the real point here is being missed. The point is Sony wants to make money. The best way for them to make money is to have the players always looking for that golden ring just out of there grasp. One, they make the golden ring very hard to get, and two, it takes a very long time to get it. Sony is a master at the time thing ... think about it ... ohhh, yes the mob, person, wise man, etc. who has the item needed just doesn't seem to have it today, come back at another time, he may have it then. Then again, he may not. Funny quest. Or, yes, today he does have it but you and 20 other folks want it today and only one to go around. Player looses, Sony wins, money in the bank.
Hey design team, that worked really well, do it some more. Do it again. Yes, we know the customer is going to complain but what's important here .... we'll respond a bit but not too much.
All different personality types play this game. Note the word game. It should be enjoyable, not a source of frustration. I don't mind difficult events, I like a challenge, but spending 10 hours camping one item because a designer/statistics wiz decided the drop rate/spawn rate will be such and such serves no purpose but to make Sony money. Why frustrate someone like that? There has to be some sadism involved here along with the money. Heck, give the guy 10 things to do but make em half hour trials, make your money and lessen up on the frustration. The rune/spell thing is insane. I would love to know how many upper level players do not have their spells? And at this rate will never have some spells. What purpose does it serve? Adds frustration to the game and puts money in Sony's pocket. It just don't need to be that way (I was using a bit of slang there just in case you missed it}. If you use a Sony product, be prepared for frustration. I gave up trying quests for the most part. But I love to help others with their quests. I do that often. I try to lessen some of their frustration and enjoy seeing them happy that they finally got what they wanted. There are sooooo many time wasters built into this game it's amazing. But the basic concept of the game I enjoy, so I stay, but I stay away from the frustrations Sony builds into the game. I may never get the 1.5 or 2.0 epic. Why, because I know in time Sony will make items better so why waste my time? So I do what is fun and Questing is not one of em.