I hate you Goalkeeper! (he e-mailed me a link to this horrid thread).
And well
thank you for the compliment *hugs*
And Czae .. I know I only did that falling once or twice .... did you know that eivissa once decided to attack me in an ldon? Evil man ..
Quote:
"Inc a few" /shiver
Well that is a good incoming message when you are not sure if you will gain the entire room or not .... weeeeeeeeeeeeeeeeeee!
Well, Czae knows more about EQ than most of you will, so I would not doubt most of what he has to say. I was laughing out loud IRL when I read that "AAs cause aggro". Well no, a badly played ranger causes aggro. With good weapon and spell selection you can gain or drop aggro very fast with a ranger.
Most people only meet bad rangers it seems ...
This is the problem with the Ranger class. A rangers true strength is subtle, unlike the *direct* classes. Rogues, clerics, enchanters and warriors are very simple classes, very direct in play. A Ranger is a jack of all trades, master of none utility class. A Ranger can perform many tasks *nearly* as well as so many other classes but never *as* well. Once you understand and accept that (WS and TS, and a few exceptions), you can play a ranger.
A ranger can tank, a ranger can crowd control, a ranger can pull, a ranger can emergency heal (when I played Jennock, myself and another ranger kept a warrior alive tanking an Msha - in Qvic).
The subtle spot that a rangers occupies is the group maker. Have no tank? Let the ranger tank. Have no CC, the ranger can.
The other subtle area is assisting the main classes. Add comes in? A ranger can kite or CC it, or if a train comes in, they can help kite and snare adds, root etc till the ench can tie them down. Crucially, a ranger snare kiting or rooting adds, is taking aggro from mobs that would kill the real CC (the ench).
Tank dies? Ranger can tank, healer lom or dead? Ranger patch heal. You help remove risk for the group and that is before you talk about the ranger group buffs that assist the group ....
I never played EQ as Czae did. I never parsed, I never researched but for basic spell lists on new releases. I learnt to play from just playing. And maybe that is why I never fell for this propaganda and glorified rumour I see in this thread. Not falling for "you cannot tank", I tanked anyway and did well. Not falling for "you cannot pull indoors", I learned to pull indoor zones, dungeons and ldons. I even tanked them, I loved it! That was the fun of everquest for me.
Anyone who plays a game only following a faulty guidebook and never experimenting will never be a good player. That is why there are so many bad rangers out there.
PoJennock (retired)
Edited, Wed May 18 12:11:44 2005 by JennockFV