Forum Settings
       
Reply To Thread

Overking BathezidFollow

#27 Jul 06 2005 at 11:54 AM Rating: Good
Fine.

Everyone that wants to help is in of course.

I figured that Chlorr's did not want his chardok faction to get ruined, same with obs. Of course I would like you two to join.

Anyone else on Povar that wants to come along is most welcome.

samira wrote:
If you don't have a non-KOS mage and a rogue to slip down there and CoH you down, the second option is to have a non-KOS druid pull him to the zone out. DoT him, Egress, chill at the zone. When the DoT hits him he re-aggroes, but if the druid isn't KOS he doesn't bring adds. Good times. You can try it with a necro or shaman being CoH'd back to the zone but I believe their DoTs don't last long enough.


Thanks for the info! Dot, how's the Druid's faction in Chardok? Anyone know if GamingMaven's mage has good faction with them?

How's the chanter coming along Dot.

To Sceltor: HAHAHA You got yelled at by Jiggidy! ROFLOMGWTF!!!```!!111

debailc wrote:
Frak...there's another 62 cleric who can go that has experience in Chardok.


Is your cleric on Poven Rasp?

Edited, Wed Jul 6 13:05:04 2005 by Frakkor
#28 Jul 06 2005 at 12:15 PM Rating: Good
**
703 posts
My mage hasn't worked on Chardok faction, but it's something I've been thinking about doing. Think I could get faction to non-KoS by Sunday? I'll definately give it a try.
#29 Jul 06 2005 at 12:25 PM Rating: Excellent
***
2,015 posts
Druid might be KoS still even after a few stints in Nurga. She sort of tore up the Sarnak fort in LoIO looking to get HS keyyed hehe.

Enchanter will be 44 tonight. I might be able to knock off a few more levels by Sunday.
#30 Jul 06 2005 at 1:42 PM Rating: Excellent
Will swallow your soul
******
29,360 posts
Have you been turning in skins and salts for Chardok faction? It takes a while, unfortunately.

If you can get a few wizard and enchanter friends together, have an AE party in Nurga. Run your druid around snaring all the little beasties so you get faction credit, and let them cut loose with the AE nukes/stuns. Mages are good, too.
____________________________
In a time of universal deceit, telling the truth is a revolutionary act.

#31 Jul 06 2005 at 1:50 PM Rating: Good
Prodigal Son
******
20,643 posts
Yeah, Debalic, my epic'd 62 cleric is on Poven Rasp.

The non-KoS DoT pull King to zone is doable. Necro can cast something long like...Splurt, then Levant (same as Egress) to ZI.
____________________________
publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#32 Jul 06 2005 at 2:16 PM Rating: Excellent
****
4,596 posts
No SoS for me until 63 and I'm pretty sure the golems see through normal rogue invis, it might be possible to get my druid to non-KOS as I don't think he has done any fighting there yet.
____________________________
Nicroll 65 Assassin
Teltorid 52 Druid
Aude Sapere

Oh hell camp me all you want f**kers. I own this site and thus I own you. - Allakhazam
#33 Jul 06 2005 at 2:29 PM Rating: Decent
Avatar
14 posts
The One and Only Frakkor wrote:
Group would be upper 50s'/lower 60's.

62 Cleric
62 Rogue
59 Warrior
55 Enchanter
62 Mage
62 Ranger

And whoever else I can find. Where is Czae when I need him???


This group would be challenged. Even with a 65 chanter it'd be tough. Need more CC and DPS methinks. But could be great fun to try.
#34 Jul 06 2005 at 2:33 PM Rating: Good
There will be more joining along. That's just the first base group.
#35 Jul 06 2005 at 2:33 PM Rating: Decent
**
329 posts
What Chardok faction? It's just about bottomed out. Only faction that's improved recently is the halfling guards (I've killed that many goblins in Runnyeye), and the dwarves in CC who are quite thankful that I've been killing lots and lots of orcs.

#36 Jul 06 2005 at 2:33 PM Rating: Excellent
Will swallow your soul
******
29,360 posts
If you can't do the pull to zone in you sure could use a monk or bard to split the pulls.
____________________________
In a time of universal deceit, telling the truth is a revolutionary act.

#37 Jul 06 2005 at 2:36 PM Rating: Good
Sweet! Chlorr is in.

We'll have a bard available (a monk as well), I'd like to try the druid pulling to zone trick, will do some reading into that.

Thanks for all of the advice.
#38 Jul 06 2005 at 3:54 PM Rating: Decent
**
429 posts
You will need a better Tank me thinks a 59 Warrior will go down quick unless he has a ton of AAs in defense. I have seen a level 70 SK with Chardok faction single pull and almost solo the overking, he only had 1 complete heal during the fight. Being the Cleric I don't know how many mobs were down there, but it was the most amazing thing I have seen him going down to target FD and only the King comming up
#39 Jul 06 2005 at 4:02 PM Rating: Excellent
Will swallow your soul
******
29,360 posts
A 59 warrior can tank him. Who do you think tanked him for the first few years before the level cap was raised?
____________________________
In a time of universal deceit, telling the truth is a revolutionary act.

#40 Jul 06 2005 at 4:12 PM Rating: Decent
**
429 posts
A 59 Warrior will not be able to tank him with the group discribed. Prior to the 60s cap being raised the Overking was a raid event.
#41 Jul 06 2005 at 4:28 PM Rating: Excellent
Will swallow your soul
******
29,360 posts
Well, for one thing they have more coming than the group originally described. For another, my guild was able to one-group him during the Velious era as long as we had a mage to CoH us down to him.

Fighting down is the hard part, not the King himself. If you were talking about the Queen I might agree with you.
____________________________
In a time of universal deceit, telling the truth is a revolutionary act.

#42 Jul 06 2005 at 5:00 PM Rating: Decent
Encyclopedia
******
35,568 posts
Krackum wrote:
A 59 Warrior will not be able to tank him with the group discribed. Prior to the 60s cap being raised the Overking was a raid event.


Yeah. But it was a raid event designed for people in Kunark era gear. You can buy relatively cheap stuff in the bazaar today that's better by far then the absolute best gear you could get in Kunark. The typical well equipped level 59 warrior back then had 4-5k hps *buffed*. Today, that same warrior probably has 2-3k more HPs, and didn't have to raid for a year straight to get it.

I'd say two groups averaging low 60s should be able to handle him no problem. As long as you can clear carefully and take everything in small bites.
____________________________
King Nobby wrote:
More words please
#43 Jul 06 2005 at 6:19 PM Rating: Decent
**
429 posts
Quote:
Yeah. But it was a raid event designed for people in Kunark era gear. You can buy relatively cheap stuff in the bazaar today that's better by far then the absolute best gear you could get in Kunark. The typical well equipped level 59 warrior back then had 4-5k hps *buffed*. Today, that same warrior probably has 2-3k more HPs, and didn't have to raid for a year straight to get it.

I'd say two groups averaging low 60s should be able to handle him no problem. As long as you can clear carefully and take everything in small bites.


Are you agreeing that a Warrior with the group discribed wouldn't be able to take the overking being you said 2 groups should be able to take him or disagreeing? Kinda hard to tell.

Edited, Wed Jul 6 19:25:01 2005 by Krackum
#44 Jul 06 2005 at 6:24 PM Rating: Decent
Encyclopedia
******
35,568 posts
I was adding in the other folks who'd chimed in as well.

To be perfectly honest, the fight against the King isn't going to be the hardest part. If it was just him and the initial group that was posted, they'd probably be able to win. The difficult part isn't killing him, it's getting to him. They'll run into the most difficulty just getting through the first couple of rooms in the royals area. That's what they'll need more people for. Either that or much better CC then they've got.

It's really not an issue of whether their tank can handle the fight. He can. Even with a single group. It's the 3-5 mobs at a time they'll be dealing with in areas leading up to the king that'll be difficult.
____________________________
King Nobby wrote:
More words please
#45 Jul 07 2005 at 7:08 AM Rating: Good
I appreciate most of the comments stated here. We'll give this a go this weekend hopefully.

I'll let you know how it all pans out!
#46 Jul 07 2005 at 9:05 AM Rating: Good
***
2,015 posts
Just some questions about this Druid pull thing.

You have a non-KoS druid go down, DoT the King then Egress, right?

As most people should know succor spells are the same as zoning. So you are saying that the Druid will pick up aggro from the DoT after zoning? I though the hate list is cleared and although the mob is Dotted, doesn't he 'forget' who dotted him?

And why wouldn't you get social aggro? Wouldn't the King have to make it to zone line away from any other mobs before the Druid re-emerges in zone? Otherwise wouldn't they pick up social aggro from the King as he passes by?

Point is moot unless I get the druid non-KoS. I have not tried to raise Chardok faction with this character. I have gotten my monk to non-KoS in Chardok and it was a bit of doing but not as bad as raising human monk factions in Antonica.

(Yes I know about turning in skins and salts)
#47 Jul 07 2005 at 9:20 AM Rating: Decent
**
429 posts
Quote:
As most people should know succor spells are the same as zoning. So you are saying that the Druid will pick up aggro from the DoT after zoning? I though the hate list is cleared and although the mob is Dotted, doesn't he 'forget' who dotted him?


I would have to agree but never played a druid so I can't say. I would think a mage COH might work but I could see you might pick up some addition agro from mobs close to king.
#48 Jul 07 2005 at 9:27 AM Rating: Decent
I don't know for sure, but my opinion would be that once succor or egress has been cast successfully, all of the hate list is cleared, even if the mob is dotted. The mob may continue to lose hit points, but forgets who cast it. CoH sounds like the best deal for this situation.

But I have one question about this ordeal and CoH. If the mage who casts CoH is KoS to sarnaks, will he be put on the Overking's hate list (therefore dragging everyone mob in the way with him to zone)?
#49 Jul 07 2005 at 9:49 AM Rating: Good
***
2,015 posts
Been wracking my brain but this may work if there is NO social aggro:

Non-KoS druid (grouped with non-KoS mage) heads down to Overking (with Rogue to pick locks?).

(CoH is not zoning is it?)

Druid DoTs Overking and mage CoHs druid to zoneline. Overking comes to zoneline to get druid. If no social agro, Overking does not pull zone with him.


I was wrong about the Kunark v Velious pulling KoS corpses, so I could be wrong about the social aggro thing, who knows?
#50 Jul 07 2005 at 11:44 AM Rating: Decent
**
703 posts
I spent 3 hrs in Nurga last night with my mage faction farming. I'll keep it up for the next couple days and hope it's enough time.

As far as I know, CoH clears aggro but with the next tic of the DoT, the dotter is on the hate list again.

This is going to be fun!
#51 Jul 07 2005 at 11:48 AM Rating: Good
To any and all that is planning on attending:

How much advance notice do you need to be able to attend?
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 60 All times are in CST
Anonymous Guests (60)