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Exp split in a groupFollow

#1 Aug 11 2005 at 3:18 PM Rating: Default
Howdy all.

I was wondering about how the exp is split in a group.

Specifically:

Say you have a group of 2 and both are in the same zone. I used to think that as long as you are in the same zone and the group gets a kill then all group members get exp. Then I found situations where I was away from the party, but still in the same zone, and didn't get exp when they got a kill. My question is, if I am in that situation, does my being in the group and outside of the distance range for getting exp, do I reduce the amount of exp that my fellow group members divvy up?

I.E. group size is 2. Both members are same race, class and level just so we can ignore all of those modifiers. We get a kill, so both of us get 50% of the exp awarded for the kill. Now say I go off to the other edge of the zone to sell all the vendor loot I'm building up and he gets another kill. Does he still only get 50% or does he now get 100%?

#2 Aug 11 2005 at 3:30 PM Rating: Good
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426 posts
Taht's something that I've been wondering about myself for a while now Kanador. Someone please answer this - I know some of you most likely have the answer to this question.

By the way Kanador, it's goo to see someone else from The Rathe - and a name that I actually recognize.

Trackyr/Bellew of the Rathe
#3 Aug 11 2005 at 3:33 PM Rating: Decent
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429 posts
To my knowlege exp has always been split to those with in range of the kill. Old exploit was to have a group of 6 for the group bonus, and 5 sat at the zone out of range while you PLed the single player who got all the exp and the full group bonus. Exp is divided by means where the highest member of the group gets the biggest share then 2nd highest and so on
#4 Aug 11 2005 at 3:48 PM Rating: Good
Quote:

(snip) Exp is divided by means where the highest member of the group gets the biggest share then 2nd highest and so on


I hear the words you say, and I can tell you're talking, cause I can see your lips move... but I dont understand a thing you said. LOL

Let's try this:

1. 3 in a group, all the same level... exp is split 1/3 - 1/3 - 1/3

2. 3 in a group, except 1 is 60lev. 1 is 55 lev. 1 is 50 lev. How is exp split??
#5 Aug 11 2005 at 3:59 PM Rating: Decent
it was always my understanding that the actual split, with relation to group levels, was add all the levels up and then divide your level by the group total...that is the % of the exp you will get in split (ignoring all other factors, this is purely the level part of it).

so a lvl 5, lvl 5 and lvl 7 group....total is 17, so at split the 2 lvl 5's get 5/17 (29.4% each) and the 7 gets just under 41.2%.

but I could be way wrong on that one....
#6 Aug 11 2005 at 5:03 PM Rating: Good
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2,198 posts
To answer your original question Kana: the guy that got experience would either get 50% OR 0% (more on that in a min).

They added some code long ago that made it so that a group of soloers couldn't take advantage of group experience bonus. It's the same deal as PLing. I'm sure you've seen 45's grouped with a 65 and the 65 was doing all the killing, but the 45 was getting all the experience? The mobs are green to the 65 but not to the 45, so the 45 still gets experience, but he does NOT get 100% of the experience. He still only gets his share, the other share gets "wasted".

Now, to where I was talking about the "0%"... a lot of pullers will be able to tell you about a "bug" where they got out of range while the group killed a mob and nobody in the group got experience. People don't notice it a lot of times because things are just moving quickly, but it happens pretty often. That's why you'll often see bards leave before a mob is dead to continue the chain pull, but he'll stop short and wait a certain distance away until the mob is dead if there's nothing to pull really close. It's not really a "bug". It's part of the "anti-soloer with group bonus" code. There's been complaints about this code for bards for a LONG time and SOE's only response is "can't duplicate it" or "working as intended", depending on who you talk to. Keep in mind that the original aggroer has to be out of the "experience range" and others in the group have to be on the hate list for this to happen. That's why it happens a lot in places like The Overthere and WoS.

So, for your example, he'd get 50% experience, you'd get none. If you pulled a mob and got too far away while he killed it, neither of you would get any experience.
#7 Aug 11 2005 at 5:20 PM Rating: Decent
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187 posts
In addition to what others said it is also true that high level toons get more xp than lower ones.

Racial bonuses/penalites will also affect how fast you gain xp in groups.

A group of 3 70s will be 1/3 1/3 1/3(even split) but.......

A group of 70 65 60 will get exprience based off the levels of the toons and will not be an even split i.e the 70 will get the most xp, the 65 will get 2nd most and the 60 will get the least.
#8 Aug 11 2005 at 5:37 PM Rating: Decent
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19,369 posts
In response to Jiggidy. I have experienced the out of range no experience as a puller. However not long ago I was pulling and went out of range. I recieved xp for the kill and figured I was just barely in range. However everyone else in the group reported no xp gained on that one.

That's a part of pulling to stay in range. It's also tricky to keep the mobs coming at a steady pace. Sometimes the mobs are cleared pretty far and it's a long pull. I understand the reasoning behind putting a range on XP, but it could at least be increased a bit.
#9 Aug 11 2005 at 8:24 PM Rating: Decent
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181 posts
I run into this problem when pulling in MPG or Riftseekers. Its damn annoying.

One solution is to pull mob, then pull next mob whilst first one is at e.g. 65% meaning second mob arrives in plenty of time. Downside is two mobs hammering on the tank (or second one parked and mezzed), and it requires careful timing.

Ash
#10 Aug 12 2005 at 8:48 AM Rating: Decent
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429 posts
I have seen some strange things as a puller with the range thing, where the puller gets exp and the group doesn't, group gets exp and the puller doesn't. Even heard talking to another monk about this and she told me they had killed a mob while she was pulling a second HG and nobody got exp but they could loot the mob right away. She swares the mob was a dark blue, and the highest member was mid 40s.
#11 Aug 12 2005 at 9:36 AM Rating: Good
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2,198 posts
Quote:
Even heard talking to another monk about this and she told me they had killed a mob while she was pulling a second HG and nobody got exp but they could loot the mob right away.


That's usually how it works. If anyone on the mobs hatelist is out of range, noone gets experience.

Quote:
where the puller gets exp and the group doesn't


I've never seen this personally, but it's possible.

Quote:
group gets exp and the puller doesn't


I most definately HAVE seen this. It usually happens if I go out to pull, aggro too many and have to fade, all before the groups mob has died. Fade taking me off the hatelist along with me being out of range results in me getting no experience.

There's a pretty old thread on the official forums about this here. It was started back in April and is still the 5th thread down on the general forum.
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