How does the item evolve from one level to the next?
- The item must be equiped at the time of the XP msg to recieve XP. There is an XP percentage and a level marker on the item itself. When the item "dings" you get an emote and the item instantly changes/upgrades into its new form.
Can you track how far along you are within a particular level? The "0%" next to "1/3" seems to indicate that you can.
- Yes, there are 2 indicators. A brand new item will show 0% 1/3 (or how ever many levels the item has). As you gain XP the 0% percent will increase until it reaches 100%, then it "dings", and you start again at 0% 2/3.
Is there a range of stats for a particular item? I.e., within a given level, do they function like charms?
- The items have fixed stats for the level of the item, ie: fixed stats for level 1, 2, and 3 of the item are the same for all classes.
What happens to augmentations you had on the item when it evolves?
- No idea, never tested augs.
Can an item evolve down multiple paths, or is it a straight series from 1 to n?
- Straight path 1-3 or 1-5, depending on the items. I don't believe all evolving items are limited to 3 levels, some are 5 and possibly even more.
Do the sets/series of items have names associated with them?
- Generally the item changes names, it starts as a dormant "evolving" item. When it first levels the item "awakens" and begins to speak but is still limited and not fully awoken. At the items final stage it is fully awake and functional with max stats.
Hope that helps, also, those saying how the XP was so fast with them don't be mislead. In beta we were told that evolving items would gain XP much faster than they would on live for testing reasons. Until they reach live I doubt anyone can guess just how fast these will level. The only thing in terms of getting XP I know for sure is that it must be equiped to get XP (cannot be in a bag, etc).
Tasahof "Tas" Mahalo
www.daguild.net