Wayen wrote:
{snip}Lumped together in third is anyone with mana. The mana pool of a raider and substantially larger than a casual player. Sure for a slow paced camp this may not matter, but in a "pushing the end game" camp, this will make all the difference.
Mana pool size only figures in large encounters and overpull OMGs. 20,000 mana or 2,000 doesn't matter over a multi-hour chain pulling session where you would empty that pool many times over. All the matters is mana regen.
Of my current standing mana regen of 93 a tick, only 15 comes from gear. Assuming tribute (which is pretty darn easy to farm.. current balance >100k pts) for a few essential foci (and allowing that my health regen would be down the 45 I am wearing so I would have to use a less mana efficient lifetap DoT now and then) the loss of 150 mana a minute from my gear would not signicantly change the volume or speed of my solo kills (one less DoT every two minutes).
Yes, my mana buffer for crisis would be less.. and my ability to take a shot (HPs) less. But.. it could be done, not seeing a huge gear dependency.
The portion of total mana regen that is worn FT is higher for other caster classes.. but even max worn of 20 is still only 200 mana a minute (like half a CHeal.. before Spec, Mana Pres, etc).
Ok.. cliky mana regen from gear would change the ratios.. but none of my gimp me's have any.