Raise levels?NO!
I guess I cannot be much clearer than that.
What needs to happen?
Make a portal room that you can enter from your home city, or even allied city, if your faction is high enough.
You enter the room and are presented with a series of port stones like in pok, but just the stones, so you can still access the PoP zones if you are flagged appropriately.
Remove Flags for all non Elemental Zones, keep the PoP flag quests in place for Elemental and Time zones.
Remove 85% for end game content. Anyone that really wants to get there will. After all look at all those that are there now. They wanted it and got it. Your a casual player and want to get there? Time to make choices then, do not expect others to bend/fold to your whim, we are not your mother.
After blowing up PoK, move parchment turn ins to your own class specific Guild Leaders faction permitting for spells, and put spell hand outs based upon the spells you do not have at the moment, then make them no drop.
Task NPC's that are level appropriate, class appropriate, expansion appropriate that can be found in your home cities, or allied cities (faction permitting).
If you revamp a zone like "Split-Paw" again, make the loot that can be found there appropriate for the level it takes to get there, or take off the no trade tag so it can be at least moved on to a level appropriate toon.
By the way, how much use does "Split-Paw" get anyway? A zone out in the middle of no where That level 70's pull to the zone line. Guess ya lost me on the train of thought there.
Keep the Hell Levels out!
Put required AA's per level in. Make this kind of a secondary requirement to leveling. Nothing worse out there than to see another lvl 70 tank with 12khp, 1800AC, going down like a cheerleader at homecoming because he basically Ebayed the toon's gear and level.
50 AA's to get past 60
100 AA's to get past 65
300 AA's to get to 70
and make them spent, not banked AA's
Make Monstor missions the way to gain AA's and if AA's are turned off make the XP not worth doing them. That way you do not end up with a lvl 70 tank, hybrid, priest class that can be take out by the first green con mob that they come upon on the way back to their home city to get the new quest/task.
Love the loot in Monster missions. (YEA RIGHT!), Expand loot tables, and make drops based upon the types of class's that are doing the missions. If you have three clerics, a warrior and a paladin, shrouding to character for a missoin, why would you drop Mnk/Dru/Bst legs/boots/gloves, that are no drop? Or even chain items? Make them a little something for everyone.
Once upon a time this game was about the ever quest to gain things, now if it continues on the course it is taking it shoule change its name to Ever Raiding.
Taking the individual quests out are understandable, but make quests at least one groupable.
Make some of the older farmed zones "blue" zones. "blue" meaning if you can't get xp from the mob your killing his loot table drops down to what is trade skillable and nothing more.
I too suffer from Alt itis. But as long as I can play my alts and have fun in level appropriate zones, I will. Especially if I do not fight for 45 minutes to an hour to get to a named PH, just to find "Uber_toon_0979608956" camping the ph as he/she/it has for the past ten weeks.
Put the customer back in customer service. It is almost impossible to send and e-mail and get any kind of response from your customer service department. Other than the automated we have changed the way we are doing things please go here, and then try this basic all purpose fix before asking any questions cause we at SoE think the average player is dummer than a still born puppy.
Send e-mails out to your customer base and ask them what would keep them in game for another year? You can surely set up a poll on your website that can handle the data, make sure everyone gets an access code so the cheaters cannot out prospher. Should be simple enough from a smart company as you.
Look at the old broken quests? Are they still broken? Fix them.
You Recieved a Petition from Player # "648976408", have a GM get back to them personally in game. What? you cannot tell who has logged in and when? Guess thats something to check out the log in servers for then.
I know the argument there are just too many customers to be able to afford to do these things. Share the wealth, more customers mean more income, happier customers spread the word creating a larger customer base. Do you pad your pockets or add to personal to keep the customer base happy? Guess you could pad the pockets and prepare for the self fulfilling prophecy of having this all crash around your ears, or hire another gm or two or three, to give some one on one service to customers when needed, and keep the game alive?
Spend more now or lose more later?
Was that a rant?
Ok Rant off.
If a player petitions an occurance, do not ask the player to attempt to make it happen again unless there is a GM there to witness it. What a waste of the customers time.