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raiding guides?Follow

#1 Dec 07 2005 at 3:43 PM Rating: Decent
I am interested in learning more about raiding, such as how you do it, who viable targets are, and the like... I am a total blonde when it comes to raids, and have only been on a couple, so I am turning to your collective wisdom and experience for advice and information. Are there any well written guides for raiding? Is there a listing of what targets are most often gone after? Any help is greatly appreciated!

Thanks much,

~Raeliis, a blonde level 61 ranger on Bristlebane

Edited, Wed Dec 7 15:50:46 2005 by Raeliis
#2 Dec 07 2005 at 3:46 PM Rating: Decent
Hmmm...not following ya here..
#3 Dec 07 2005 at 3:51 PM Rating: Decent
heehee true to form, I hit enter twice before getting what I wanted to say written...

~Raeliis
#4 Dec 07 2005 at 4:04 PM Rating: Decent
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19,369 posts
The best way to learn about raiding is to do it. Raids vary in strategy from target to target. One mob might take a burn em down quick dps fight while another might be slow and steady to win. Raiding is a lot different than grouping.


As far as targets go it varies a lot and depends on the raids current status/progression content. Luclin, PoP, GoD, etc.
#5 Dec 07 2005 at 4:31 PM Rating: Excellent
You really need to know what you want to go after to be pointed in a given direction; as Frog mentioned, it varies widely. Here's a guide to Planar Progression that explains the basics; from there you can ask questions on strategies for individual targets.:

Edited, Wed Dec 7 16:33:43 2005 by Gladestrider
#6 Dec 07 2005 at 4:56 PM Rating: Decent
the best thing to do is join a raiding guild for a few weeks or ask a low level raiding guild if you can tag along to "learn the ropes".
#7 Dec 07 2005 at 5:10 PM Rating: Good
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6,760 posts
I've seen general raid tips on various boards. Mostly on Class specific boards. But here's a few tips.

1. Follow the instructions of your raid leaders. Avoid sending them tells unless they specifically ask for it.

2. Don't go afk without having auto-follow on a group member, and don't do it without letting your group know. If the raid moves at least you'll keep up and not come back after a bathroom break and find yourself alone with repops happening around you. Not only will you probably die unnecessarily but you'll probably slow down the raid as they backtrack to recover your corpse.

3. Be careful about sitting, it attracts aggro. Don't be sitting when the puller is bringing mobs into the camp. Stand when you see the incoming message. If you do get agro don’t run around like an idiot, the tank or CC people will get the mob off you. If you have means of either healing yourself, or rooting and backing away, do it.

4. Manage your aggro. You're not impressing anyone by pulling aggro from the main tank, you're just causing ping-pong. A fun game out of EQ, but not conducive to a successful raid.

5. If you die, consent the raid. That way they can retrieve your corpse for a rez. Spamming for a rez is just irritating. As long as your group knows you're dead they will see that someone gets you rezzed.

6. Know who your main assist is and assist them when called. Enchanters quickly learn to hate mezz breakers, and if you're not paying attention you can quickly wipe a raid or cause unnecessary deaths.

7. Send tells for buffs. If you're Virtue/Conviction/Symbol wears off, spamming in the raid channel is going to do several things. Irritate those trying to instruct the raid, **** off the buffers when 4 different clerics rebuff you at the same time wasting mana, and clog up the raid channel.

8. If you're a non-gating class bring a gate potion or some other means of getting out of there. There are many reasons for this, but one example is you run to the bathroom after the raid accomplishes it's goal, come back and find you missed the mass TL and are stuck deep in unfriendly territory. Or maybe you have to leave early for a RL emergency and no wizzy is available to TL you out. It's good to have your own means of getting out.

9. Come prepared. Sometimes it can't be helped that you run out of food and don't get the message till the action starts, but it's irritating to have someone spamming the raid channel for drink, food, arrows, whatever because they didn't take 60 seconds to check their inventory before they came to the raid.

10. Don't ***** about loot. Often times loot has to be handled quickly, and just because you really wanted an item and you don't like so-and-so, complaining about it makes you look like an *** and can be extremely irritating to the raid leaders. They put a lot of effort into organizing and running a successful raid, and listening to someone start whining about loot as they are trying to press on to the next goal or even when done is very disheartening. They generally try to be as fair as possible, and most leaders aren't out to ***** people. If you really have to vent about a loot decision, do it later in tells or PM's on your guild message board, whatever.

11. Be patient. Raids take time, and complaining about waiting on something, or spamming the raid channel with comments like “What’s going on?” “Let’s get going already!” and “OMGzorsz let’s kill!!!111” are not helping. Chances are strategy is being worked out, chain healing cycle is being set, things are happening whether you see it or not.

And finally it doesn’t hurt to do a little research prior to the raid. If you know during the week that you are raiding a certain zone/mob whatever it never hurts to read up a little on it. Maybe check the maps, see where you’ll be going, etc. The more you know about the raid before it happens, the more you’ll understand what’s going on and what you need to do when the time comes.

Finally, you may want to check your class site for any info on that they may have. Though, you’re a ranger it looks like, so trying not to die is pretty much all you can do.
____________________________
Some people are like slinkies, they aren't really good for anything, but they still bring a smile to your face when you push them down the stairs.
#8 Dec 07 2005 at 5:11 PM Rating: Decent
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53 posts
What Mentalfrog said in terms of understanding strategies for specific mobs.

There's also a lot that you can learn about planning and organizing a raid from reading raid rules on various guild boards.

For example, on a large scale raid, you might need to give some thought to establishing things like loot rules, buffage (or required items like EB etc...) and transportation, as well as the tactical pieces like designating assists and communication lines (limits on /rsay or /shout, channels for CH rotations and group leaders, etc... ).

#9 Dec 07 2005 at 10:24 PM Rating: Decent
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515 posts
Here's the raiding guide for a particular guild, lots of good insight in it:

http://www.guildseofon.com/raiding101.html

Hit the 'back' button at the bottom for even more information.

I have read many good raiding guides, but it seems all the links no longer work and I'm too lazy to dig around and find my printed copies and type them here.

:lol
#10 Dec 08 2005 at 10:08 AM Rating: Decent
Very good post Kakar the Vile.

On your ponit 2, regarding AFK, I would like to add that when you come back from AFK find out what you missed and need to know.
Best thing to do is to have a seperate chatwindow for /rs and just scroll up and read whats been said.
If there is no time to read through info (can be alot sometimes) ask in group what you missed and what you need to know. They will inform you if there is anything specific you need to know, if there isnt anything, just do what you normally do. (Being a ranger that would be to /assist MT and DPS.

Also, when afk. Make a AFK message. Something like "brb. Ask Ranger_02 for buffs". That way people wont be annoyed waiting on buffs they never get cause your afk.

Also, when you have a question about something. Ask in group, someone there have prolly done it before and will be able to answer. Dont spam raidchat. If noone knows then use /gu. Just as a last resort use /rs.

Be prepered to die alot :)
#11 Dec 08 2005 at 10:11 AM Rating: Good
The biggest guide is:

Frakkor get's first dibs on any and all gear that might be an upgrade for him

Smiley: sly
#12 Dec 08 2005 at 10:55 AM Rating: Decent
Quote:
The biggest guide is:

Frakkor get's first dibs on any and all gear that might be an upgrade for him



you turn into "The Quon" Frak?
#13 Dec 08 2005 at 11:02 AM Rating: Good
duh.
#14 Dec 08 2005 at 5:43 PM Rating: Decent
Thanks for all the great advice! I appreciate the links and Kakar, your words of wisdom will be taken to heart! Thank you!

~Raeliis
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