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#1 Dec 19 2005 at 12:24 PM Rating: Default
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Ok, saw a post where a level 60 had only one AA. So, my question is, how many of you would rather get a level ( past 51 ) or work on AA's. Just curious to see how the rest of you play it. Smiley: boozing
#2 Dec 19 2005 at 12:36 PM Rating: Good
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Some people actually wait till level 55 - 60 to work on AA points. They are a lot faster to get once you start exp'ing on mobs in PoI and other higher level zones.

I am 55.6 and have 4 AA points. I really need to get to level 60 so my experience is divided 80/20 at this point.
#3 Dec 19 2005 at 12:39 PM Rating: Default
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Ok, now why are they higher in PoI? And,what does the 80/20 after 60 thing mean?
/em takes off newb hat. Smiley: grin

thanks for the reply
#4 Dec 19 2005 at 12:47 PM Rating: Excellent
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I'm levelling my lvl 55+ alts to 61 before working on AA's. AA's come quicker then and the 50's are painful enough to level in without slowing down for AA's. Also the relative power increase per level is higher than what you'll get for spending the time on AA's.

I think my lvl 58 Rogue has 3 or 4 AA's just because I was holding at 52 for a bit for Vox fights. My lvl 57 SK doesn't have a single AA yet. But then, most of the content my SK is fighting in right now was made well before AA's even existed so why worry about it.
Quote:
Ok, now why are they higher in PoI?
Getting an AA is approximately the same xp needed to ding 50-51. Fighting higher con mobs such as those found in the Planes or in zones with a higher xp modifier will result in faster AA gains. If you're lvl 52 and fighting lvl 46 frogs in LGuk that give 400xp each and need 50,000xp to ding 50-51 (made up numbers) then it goes a lot slower than if you're lvl 61 and fighting lvl 56 mobs in the Planes for 1200xp each.

Edited, Mon Dec 19 12:53:16 2005 by Jophiel
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#5 Dec 19 2005 at 12:51 PM Rating: Default
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Ok, why do they come quicker after 61? Is the exp easier to aquire or do I just not know anything about AA's( Which is obvious)
#6 Dec 19 2005 at 12:59 PM Rating: Excellent
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It's easier to get the needed xp. The amount of xp needed per AA is static so the higher con mobs you can fight, the more xp you gain per kill and the less kills it takes to fill the AA bar.
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#7 Dec 19 2005 at 12:59 PM Rating: Decent
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I would wait until 70 to work on AA. I can easily obtain all my spells through 69.. and then you start to crave the required 70 gear.

As to why.. you just can. I can easily make 10-20 AA a night at 70 solo or in groups (and do when I am not helping others, tradeskill farming, etc).
#8 Dec 19 2005 at 1:02 PM Rating: Decent
You can get AA's for doing flags etc., these are easier post 60. Also, there are a whole potful of AA's you can't use till 61, where some of the 50 lvl AA's just don't do much for me. Depending on your class, many folks would rather lvl than get AA's. As a monk I stopped at 52 long enough to get run 3 and regen 3 only, then leveled up asap. Did an 80/20 split on AA/exp iirc.

Melee classes usually want the new discipline rather than AA as well. When I got Innerflame as a Monk it was worth many AA's to me.

A pet class, for example, might feel better about a new pet rather than an AA or two.

Just my thoughts.
#9 Dec 19 2005 at 1:03 PM Rating: Default
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Jop, you are a fountain of information. Smiley: bowdown Thank you, I never knew that about the AA exp being static. That is awesome. :)
#10 Dec 19 2005 at 1:04 PM Rating: Default
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Skua, thank you as well. Good info. Smiley: grin
#11 Dec 19 2005 at 1:17 PM Rating: Decent
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Felicity wrote:
I would wait until 70 to work on AA. I can easily obtain all my spells through 69.. and then you start to crave the required 70 gear.

As to why.. you just can. I can easily make 10-20 AA a night at 70 solo or in groups (and do when I am not helping others, tradeskill farming, etc).


I completely disagree. This is the first time I've disagreed with you Felicity and shame on you for this suggestion. Smiley: disappointed



Basically I would base it on your class. A wizard will get more out of leveling first, but a tank will get more out of AAs first. A lvl 65 warrior with 100 AAs can handle the content his level a lot better than a 70 with 0 AAs. I do however recomend waiting till at least 60 before doing AAs. At 62-65-70 I can get 3-8% aa xp per mob depending on zone etc. Unless you're planning on joining raids the only class I recomend going to 70 before any AAs is wizard. They get more out of their spells than AAs.

On my chanter I hit 62 then got a dozen AAs. Hit 65 and got 200 AAs before going to 66. I didn't get any AAs from 66-69. Now I'm 70 and have more AAs than the average chanter. My survival has also increased. It varies by player, playstyle, and class. Sometimes a lvl will give you more like that next spell you need or maybe an upgrade in gear or new access to a zone. Other times an AA will give you more like that extra avoidance to tank better or mana regen or mana preservation. It's best to ask others in that same class and see what they recomend.




Edited, Mon Dec 19 13:20:57 2005 by MentalFrog

Edited, Mon Dec 19 13:17:57 2005 by MentalFrog
#12 Dec 19 2005 at 1:23 PM Rating: Decent
I would also suggest waiting till 70 or at least 65 before you grind AAs. Lvling is much harder than grinding AAs at lvl 70 AAs are easy to get very easy to get..So wait till you're 65-70 before grinding AAs
#13 Dec 19 2005 at 1:23 PM Rating: Excellent
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Another reason to progress to 61+ is that, up until then, almost all of your spells are fairly easy to get. Once you need to start collecting parchmments, runes, etc for each of your spells, you have more incentive to hold back and collect AA's while you get your spells ready for the next level (or even your current level). After all, most of the joy of levelling a priest, caster or bard (and even a hybrid) comes from getting new spells/songs to play with.
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#14 Dec 19 2005 at 1:34 PM Rating: Good
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Quote:
I would wait until 70 to work on AA. I can easily obtain all my spells through 69.. and then you start to crave the required 70 gear.

As to why.. you just can. I can easily make 10-20 AA a night at 70 solo or in groups (and do when I am not helping others, tradeskill farming, etc).


For a caster, yes. I agree. Since it looks like the OP is a cleric that's good advice. Keep in mind that for a tank though, those AA's really are needed. So if you're playing a tanking class it really is better to stop at some point and catch up on some vital AA's. A 65 tank with no AA's trying to fight in a place like WoS is gonna get pummeled.

It also depends a bit on the people you play with. If you're higher than most of the others you typically group with it's not going to hurt any to grind AA's while they catch up in levels.

With casters, you're more dependent apon spells. If you can easily get the spells for the next level then by all means level up.
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#15 Dec 19 2005 at 1:35 PM Rating: Decent
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MentalFrog wrote:
Felicity wrote:
I would wait until 70 to work on AA. I can easily obtain all my spells through 69.. and then you start to crave the required 70 gear.

As to why.. you just can. I can easily make 10-20 AA a night at 70 solo or in groups (and do when I am not helping others, tradeskill farming, etc).


I completely disagree. This is the first time I've disagreed with you Felicity and shame on you for this suggestion. Smiley: disappointed

You are a caster.. your power comes from spells. AA is pfft in comparison.

I am facing this with my Mage as I level him from 45.99 (*giggle*) to .. he is 66 now. I have all his spells to 68 in the bag, and two 69s. Why stop at 69 when I have all that required 70 gear laying about.

Yes I want Spell Casting Mastery, yes I need SCS, and crits. But, yes I need to lift my freaking average to get 68 DoDH and DoN missions for maximum experience.

Ok.. a tank needs 200-400 AA more than he needs levels.. MAYBE. I have been told by top tanks level > all. And I know for casters level > all.

Sure there are some AA I consider critical.. but how much slipery slope do I allow in my answer? I got 200 AA at 65, then pushed on. When I say the extra power that I got with my 66-70 spells (and how quickly I can earn 200 AA now versus then) I wish I had just pressed on.

I was told by top players then "level > AAs" and I ignored them. Now I see they were right. You can disagree all you want.. but it works for me.

P.S. "Felicity" is the bish on the WB.. she spells her name wrong. *winks*

P.P.S. Yeah.. the OP is a cleric.. and I bet there are 100s of AAs you "can't do without".. and yet I need the bigger/faster heals that 66-70 affords me.. most every night. It's a pickle.

So, sure.. RC6, Div Arb, SCM and required are handy. But I could earn those at 70 faster than you can earn those, then get to 70..


Edited, Mon Dec 19 13:38:58 2005 by Felicite
#16 Dec 19 2005 at 2:20 PM Rating: Good
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I would get run 3 as soon as possible, maybe just me but my sow wears off just as 3 mobs hit me. And that is if you can cast it. Since you can't, run 3 is very important.

#17 Dec 19 2005 at 2:21 PM Rating: Good
If you play a Ranger, for example, you'd better have all your archery AA's by the time you get to the early 60's. Otherwise, you're going to be doing far less damage than the average Ranger, and may not be very popular for pickup groups. I don't know much about otehr classes at this level, but I suspect it holds true for others to some extent.
#18 Dec 19 2005 at 2:25 PM Rating: Good
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Im glad someone answered this question as i am the one the OP is referring to. so it seems that i need to push level > AA's. sounds good. Level it is...
#19 Dec 19 2005 at 2:41 PM Rating: Good
For me personally, I'm holding at 65.

I've managed to get about 66 AA's so far. Purchased all of the healing ones, SCM3, and the buff extension one.

I've also purchased a couple "toys". Got my group cure, and my little stationary bard, which I've affectionatley named "Raheli 1.5"

He's just as good, and much quiter, which is nice.
#20 Dec 19 2005 at 2:56 PM Rating: Decent
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Felicity wrote:
You are a caster.. your power comes from spells. AA is pfft in comparison.

I am facing this with my Mage as I level him from 45.99 (*giggle*) to .. he is 66 now. I have all his spells to 68 in the bag, and two 69s. Why stop at 69 when I have all that required 70 gear laying about.

Yes I want Spell Casting Mastery, yes I need SCS, and crits. But, yes I need to lift my freaking average to get 68 DoDH and DoN missions for maximum experience.

Ok.. a tank needs 200-400 AA more than he needs levels.. MAYBE. I have been told by top tanks level > all. And I know for casters level > all.


You missed my whole post. Also you're basing your information from someone who has access to high lvl content, gear, spells, etc. I stated it was class based and situational. Go read it again. Also a high end player will almost always state that lvl > aa. I've seen both sides and I still say it's situational. You also assume this player has all their spells.
#21 Dec 19 2005 at 2:57 PM Rating: Good
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The One and Only Frakkor wrote:
He's just as good, and much quiter, which is nice.


and he wont highsung GFD's either.....

;)
#22 Dec 19 2005 at 3:03 PM Rating: Excellent
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The One and Only Frakkor wrote:
I've also purchased a couple "toys".
Sukei's skipping all her combat AA's and going right for Appraisal.

Phosphorous Powder - 1pp 5gp!!
Phosphorous Powder - 1pp 5gp!!
Phosphorous Powder - 1pp 5gp!!
Phosphorous Powder - 1pp 5gp!!
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#23 Dec 19 2005 at 3:09 PM Rating: Decent
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I like having run3 on my 50s characters. Even so, I am leveling my enchanter with ONE AA to 60 before I get any more AA.

55 Monk with 6 AA, run3 and regen3
58 cleric with 6 AA, run3 and expanded lung capacity3! Dreaming of the no need for air AA...
64 druid with 42 spent AA and 6 in the bank. Leveling mostly but picking up AA in MMs.

I would say get run3 when you can, then push past 60. At level 61+ you get close to 80% of an AA for a monster mission.
#24 Dec 19 2005 at 4:34 PM Rating: Default
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Smiley: bowdown Thank you all, this is great stuff.

/em hopes to be half this smart, someday.Smiley: glasses
#25 Dec 19 2005 at 4:35 PM Rating: Decent
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MentalFrog wrote:
You missed my whole post. Also you're basing your information from someone who has access to high lvl content, gear, spells, etc. I stated it was class based and situational. Go read it again. Also a high end player will almost always state that lvl > aa. I've seen both sides and I still say it's situational. You also assume this player has all their spells.


Or access to a Guild beyond my first RP one.

High level people say levels > AA for a reason. And the only way you will get access to the gear and spells is by being the required levels.

But I gladly concede to what you and another person where saying. It depends somewhat on role. If you are hanging with people who are already high level, I would scamper up to 70 and then pack on AA. If you are playing with people at or below your level, there are AA that would help you do your job better.. sure.

Top warrior I know, though, still told our MT better to press to 70 first. The relative level between you and the mobs you tank improve Taunt success, hit rate, effective AC, etc.

I admit my view is caster centric.. Necromancer, Enchanter, Cleric to 70, Mage (now) to 66. All those classes got good loving in Omens spells. And access to them has never been easier.. our last Guild spell hunt yielded 66:13, 67:12, 68:9 and 69:2 in 2 1/2 hours.

I, personally, was a major advocate of stay at 65 and do 100-200 AA in the past.. until I saw how much this cost me in the end.
#26 Dec 19 2005 at 5:08 PM Rating: Decent
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Quote:
Top warrior I know, though, still told our MT better to press to 70 first. The relative level between you and the mobs you tank improve Taunt success, hit rate, effective AC, etc.


Exactly my point. At 70 a warriors gear improves a lot (that includes some lvl 70 required anger augs in DON). Of course he told the MT to lvl first. If you raid then lvls have a lot to do with resists, gear etc. However a casual player doesn't even have close to the access a raiding tank does. Which is why I say AA > lvls. Let's say a tank decides to lvl 70 before getting any aa's. This tank hits 70 and since he has no AAs or the proper gear then he is limited to tank WOS for example. Now he gets 1% aa per kill instead of 3-4% at the same place when he was 65.

Also I can get all my 66-68 spells in an hour.
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