The revamp serves no useful purpose. It's just eye-candy for the sake of it, as witness buildings with doors that don't open, which are thus just there for the sake of it. NPCs moved around for no real purpose. One thing that really annoys me is the revamp of the store with a door that needed it's lock picked, as part of the Rogue "Burning Rapier" quest. It took some skill to do it, and was a good way to improve Lockpick skill, but now the required item just lies on the floor, upstairs, for anyone to pick up. Dumbing down for the win!
Now, don't get me wrong - EVENTUALLY they did a nice job on Nektulos, even though the first revamp was a shambles. Can we have the OLD Freeport layout with - if eye candy is what is deemed vital these days - the new-style building graphics?
Oh, and fix the FIND function properly, for god's sake!! It works sometimes, but too many times it doesn't.