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LDoNFollow

#1 Apr 02 2006 at 3:33 PM Rating: Decent
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335 posts
Will someone please explain exactaly how an LDoN works. I know not many people do them anymore, but I would like to try one, and was wondering what happens, everything from how you start one, to what heppens when you are in one, to how you buy from the adventure merchants and how you power up your aventurer's stone

Edited, Sun Apr 2 16:37:54 2006 by Deodhlais
#2 Apr 03 2006 at 9:43 AM Rating: Good

Wow! If no one does these anymore I must be very out of it. I do about 1 a week and have only lose 2. Here's how it works. Get a group of people with a level range of not more that 10 lvls from highest to lowest. The closer everyone is the better. Pick a camp to start in. Leader then requests an adventure from an adventure recruiter.

There are 4 types. Collect x number of ______ from died guys. Kill x number of MOBS. Kill this boss MOB and all that are between you and him. Recsue this guy from the MOBS that are holding him, but be sure to kill enough MOBs that he feels safe leaving. (the recsue is the hardest, so I wouldn't do this first).

Depending on your level and how well you do, you will recieve points for the victory. When you have enough points at this camp from its mission you can purchase things from that camps Adventure Merchants with those points.

Here is the info on powering up your stone. And the third and my favorite reason for doing LDons is the xp. Lots of MOBs to kill for just your group and no waiting.
#3 Apr 03 2006 at 2:12 PM Rating: Good
It has been a long time since I have done any missions, but I'll add this.....

You earn points at the end of each successful mission. The points are solely for the purpose of purchasing equipment and/or spells from the LDON merchants in the camps. There are several camps around. As you earn more and more points in a particular camp the inventory offered to you for sale will expand. If you have only earned 5 points he isn't going to show you merchandise that is 500 points.

You have to have at least 3 in your group to get a mission from a Wayfarer camp. The difficulty of the mission can be affected by who requests the mission. If the highest level member in the group requests the mission the dungeon generated will be more difficult and earn more points for success than a mission received by using the lowest level member in the group to request the mission. All members of the group have to have the LDON expansion in order to participate. I know if you only have 3 in group and one doesn't have LDON then you can't get a mission. I don't know what would happen if 4 in group and only 1 doesn't have mission. It might give the mission and only let 3 inside or it might not give mission due to 1 group member not having the expansion.

The points you earn at any single camp are spendable in every camp. The only problem is that if you want that cool piece of equipment in the BB wayfarers camp, you will have to do enough successful missions to get him to offer that item in his wares.

It is easier to find others to join you in missions in some camps than it is for others. So you may want a cool Augment from the Ro camp and have plenty of points to buy it earned from the BB camp, but you can't buy it from the Ro camp until you have done enough successful missions in the Ro camp to get him to offer it for sale. At that time the points you have earned, no matter where you earned them, are spendable on that item.

Also, if you have the expansions necessary to be able to use the Guild Lobby, there is a magus in the guild lobby that is a quick path from POK to any of the zones that have a wayfarers camp. For the longest time I used to take the Greater Fay stone from POK and then run over to BB, not knowing that I coulda just zoned into the guild lobby, ran over to that magus and went from there to BB (it's a shorter run across guild lobby than it is from book to BB zone in Gfay).

Additionally, a death in an LDON mission does lose experience. A mission in LDON is not the same as a monster mission from the DoDH expansion, although in both cases when you request a mission a special zone is created for your party and no one else in the game will be in that zone with your party. In LDON missions you are on a certain timer for completing the mission. If the timer runs down before you are done you lose. If you die, you are sent to bind point and have to run back to the entrance of the mission and re-enter to get back to your corpse (unless you have a resser in group of course).

Also, when you accept a mission at a wayfarers camp (depending on which camp you request the mission at) the mission may actually take place in another zone. For instance, the BB camp missions take place in a dungeon entered in the LFay zone, while the missions at Everfrost camp take place in a dungeon entered from the same zone the wayfarer camp is located. In both cases, once you enter the zone the dungeon entrance is located in there will be a green line on your compass to direct you to the entrance to the dungeon. The entrances do not change locations, so all missions from BB always run you to Lfay, etc.

#4 Apr 03 2006 at 5:58 PM Rating: Decent
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335 posts
Great answers thanks. Rated you both up. One more quick question. If you die in a LDoN dungeon and the timer runs out before you get back do you have to wait for Shadworest to get your stuff?
#5 Apr 03 2006 at 6:44 PM Rating: Decent
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335 posts
Oh, and what is the timer for an LDoN

EDIT: I have been lookin around other threads for info and i've noticed that people say when there characters who are above 15 enter their home city they get a message saying to go see someone. I am level 16 and have not seen on of these messages and have zoned in and out of home city and newbie zone a few times.

Edited, Mon Apr 3 21:50:48 2006 by Deodhlais
#6 Apr 04 2006 at 12:17 AM Rating: Decent
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125 posts
Once you get the adventure you have 30 minutes to enter the zone, and once the first person in your group enters the zone you have 90 minutes to complete the adventure. If you've never done an ldon before, I would recommend a collect mission, where you are asked to go into the instance and collect a certain number of no drop items. These are the easiest ones imo, and the ones that people seem to do most often.

If you die in an ldon and do not get your corpse before the instance shuts down, it will pop outside the dungeon entrance about 30 minutes after the adventure ends.

Also, I'm pretty sure that an ldon adventure's difficulty is NOT dependent on the level of the person requesting the adventure. That is how OOW instances work. LDONS are based on the average group level, no matter who requests the adventure.

And as for xp in ldons, at lower lvls its pretty good. Once your start getting into your 40s and up it decreases dramatically compared to a good xp group in a regular zone. Most people do them either for fun or for a certain item, eg a lot of pet classes will be doing north ro adventures, as there is a pet focus item that can be bought there for 760 adventure points.

Have fun, they are certainly not as popular as they used to be, but they're still a great time.

EDIT: Dependent on what race you are, there is an npc in your hometown you need to talk to to get your adventure stone. Usually you get a message, but I also have not gotten one with one or two of my toons, not sure why. If you can't find info on the boards, I would just ask in general chat or something, someone should know. After you talk to npc in your home city you will need to go to one of the npcs in any adventure camp and hail him and answer his questions to recieve your Adventurer's Stone. The stone isn't required to do ldons, only to travel via the magus's. (pretty handy means of travel though)Also, you don't have to have the stone in inventory, as long as it's in the bank.

Edited, Tue Apr 4 01:26:35 2006 by darkstarr
#7 Apr 04 2006 at 3:48 PM Rating: Decent
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335 posts
Thank you, Darkstarr, for your response. I guess ill just ask here, anyone know who to talk to for adventure stone quest for trolls?

edited for spelling

Edited, Tue Apr 4 16:48:56 2006 by Deodhlais
#8 Apr 21 2006 at 3:32 AM Rating: Decent
I was surprised to find that I had a lvl 16 toon that had the misterious message .. I thought it was lvl 17...
Also .. the items that you purchase from the LDoN venders can be sold back to the venders .. at a slight reduction in value. This comes in handy when you want to upgrade to the next higher point value armor or aug. The random augs that you find in the addy are not sellable back to the venders in camps.
Augging .. you may have heard people say that you have to combine that aug in the birdbath .. all Wayfarer camps have one .. the Guild Hall has one. its the gold bird bath looking peice of rectangular lawn furnature. appropratly named.
To remove the aug there is one vender in the Guild hall and one in each camp that sells the approprate solvent. Buy the right type if you want to reuse the aug in something else .. there is a .. or was a solovent that destroyed the aug all together ..just to get it out of the peice of equipment.
If you want to see the entire list of items for sale at the LDoN camps .. look up LDoN Merchant Script on your favorite search engine. I did a little research on this a few years ago when LDoN was the rage .. I came up with (per my current level and activity) figured that it would have taken something to the tune of 86 THOUSAND points and about 3 years to get all the top point items, equipment, and have all the slots auged out.
I will add one thing .. there are 4 types of mission and two types of dificulty .. normal and hard.. Hard pays more points per win. This is a choice the person and gorup make before they aquire the mission.
Also .. to view the progress during a mission press alt V.
Outide a mission pressing alt V will give you a breakdown in your wins per normal and hard per camp and points aquired and spent per camp.
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