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#1 May 18 2009 at 10:32 PM Rating: Decent
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Can a person actually start at lvl one and make it to max (or near max) soloing? I think the last time I played the game was during the expansion with the dragon humans or something like that. Currently a WOW player and want to take a break from it and maybe see Norrath again.

I still have a 65 warrior on there but honestly I would rather just start a new toon (thinking either shaman or Beastlord from sratch of course twink with what little I left on the account.

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#2 May 18 2009 at 11:07 PM Rating: Decent
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It's a totally different game now for soloers; we have mercenaries available now (healer or tank), and they make soloing (merc-soloing is sometimes referred to as 'moloing') a walk in the park compared to what you were used to.

I'd say it's doable. I have no idea why you'd pay to play an online game to solo, but whatever floats your boat ;-)
#4 May 19 2009 at 3:30 AM Rating: Decent

There are some classes that solo a lot better than others. Necromancer, for example, has always soloed really well.

Beastlords do as well.

As Whitman notes, the introduction of mercs (an NPC that you hire to fight along side you or heal you) have made typically non-solo classes (like your warrior) much easier to play solo.


#5 May 19 2009 at 5:54 AM Rating: Good
Yes with defiant gear, SoF stuff at higher levels and a healer merc, leveling has become super trivial even with traditionally non solo classes. The healer mercs can take a serious beating too, they must have max defensive AAs and full set of the best armor for there level range.

With the hp boost increase last year, crazy hps on gear, there isnt really a need for cleric buffs now.

The game is a lot more enjoyable IMO when a 50 paladin actually depends on his buffs and self heals to win the battle.

If you look at PoP ornate plate armor, then look at ornate defiant plate they are pretty much equal on ac and hps. Slap on some intricate defiant plate armor and bam your past single group 70 content armor of the past.

Gear has gotten super silly IMO. If you can zerg every fight with 3 mobs on you and your cleric merc left with plenty of mana something is wrong IMO.

#6 May 19 2009 at 6:15 AM Rating: Good
Whitman wrote:
I have no idea why you'd pay to play an online game to solo, but whatever floats your boat ;-)


This one's easy. You don't want to be saddled with other people's issues. Someone else's ornery/colic baby needing constant attention shouldn't have an impact on your playtime (via constant afks). A person who has 30 mins to play but doesn't tell you that until you get deep into a zone 20 mins later, isn't something you have to deal with typically, if you have 3 hours to play. People who refuse to group with certain classes because "that class sucks!" isn't something a soloer has to deal with.

Bottom line, if you want other people around (to profit from via bazaar or to group with on your terms), soloing in online games is ideal. Can't do that in Fallout 3.

Mercs are really useful for soloing (though the tank merc begins to suck post-70, due in large part to the gear/discs available to 71+ tanks). The cleric merc is useful all the way to the cap. You could solo to 85 plus 1k or more AA with the cleric merc (it's been done).
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#7 May 19 2009 at 6:26 AM Rating: Decent
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This one's easy. You don't want to be saddled with other people's issues. Someone else's ornery/colic baby needing constant attention shouldn't have an impact on your playtime (via constant afks). A person who has 30 mins to play but doesn't tell you that until you get deep into a zone 20 mins later, isn't something you have to deal with typically, if you have 3 hours to play. People who refuse to group with certain classes because "that class sucks!" isn't something a soloer has to deal with.


Sometimes you don't want to wait for however long it takes to make a group. You want to log on and go.

There are tons of reasons why someone would solo.
#8 May 19 2009 at 9:50 AM Rating: Decent
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Well its not that I really want to solo 100% of the time. However, at least before, you often times would sit in Plane of Knowledge for hours begging for a group and being able to do nothing except maybe kill greens for old school faction.

So with these Mercs what type of investment do they require to use? I mean are they affordable or just an expensive plat sink for the rich and wealthy?
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#9 May 19 2009 at 10:10 AM Rating: Decent
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sounds like we both left off at the same time, and, we're coming back at the same time.

/shakes cane at fellow old timer

we'll show some of these whippersnappers! ;-D

in fact, someone necro'd a thread on page two that you'd posted on a while back:

Posted: Aug 14th 2005 12:42am | IP: Logged | Reply to this
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Yea I got the master key from whats her face. 5th floor has some nice loot.
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Posting from Ohio

Edited, May 19th 2009 2:21pm by joev
#10 May 19 2009 at 10:37 AM Rating: Decent
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Mercs are no where near that expensive and are a godsend..... up to level 10 they are free to use.. after that they cost an upfront cost to get.. (EX: my level 65 merc was 1300plat... and up keep now that I am 70 is roughly 35plat every 15minutes that he is active... ).. and this is for him to be active.. if you place the merc in passive mode (highly suggest) when not using.. it will charge once.. then waive the fee from then on... I suggest using this method because you can not unsuspend a merc while aggro'ed... you can however change him from passive to figthing/healing mode during a battle.. and many players will tell you they have died by forgetting to unsupend... Plat is so easy to get anymore that its not hard to keep a merc.... most dungeons above 50 in 15minutes will have creatures drop enough finesteel and plat to pay for the merc in a couple kills, which makes using the smart way to go...
#11 May 19 2009 at 4:23 PM Rating: Default
necro this necro that... necro is not the only class best suited with merc solo yah know... you mentioned Shammy or beasty... thats a good choice... well any class IMO can be done solo till max level... i played SK from 1 to 65 solo and leveled it in 2 days easy (ok i got a bot shammy *grinz)... but when im at work i can play my shammy and war merc and hunt mobs ranging the 80s easy... and if you can get a group doing the SoD progression its a big plus coz it will help your merc capabilities the better... all in all Merc changed EQ... and i like it too.
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