snailish wrote:
Again, ,my sense of this is from forums not actually doing it... but the impression I had was that the EQ Mac community was very strong at end game. So that could be another factor. Lots of TLP people talking in groups about "quitting after Velious... PoP... once GoD comes, etc.".
Frankly I'm willing to put money right now that any such talk is a lot of hogwash.
People who play maybe a few hours a week tops and haven't broken past level 20 or 30 have no idea what it's like at high level on Fippy. Good luck finding a camp not taken. There are so few raid targets that it's extremely congested. The problem is identical on Vulak, except to a much lesser degree given the noticably lower (but still very, very, very active!) population.
Kunark and Velious -need- to be voted in as soon as they're available. Oh don't get me wrong, I love the classic experience, but I'm pretty sure that in another month and a half or so when the Kunark vote comes up, I'll be chomping at the bit for more content.
As far as Planes of Power goes, I think people placed a lot of undue blame at the feet of that expansion. Some people were tired of EverQuest in general, and a lot of people realized that the MMO genre was becoming "popular." See, you can never recapture the exact feeling of '99 EverQuest no matter what ruleset you use. Back then it was a totally foreign experience to everyone. There had never been a 3D MMO like it before, and most people hadn't played Ultima Online or Meridian.
So people complained about the portal stones. Honestly I think that's a bit of a lump of **** and making a scapegoat of them, because frankly speaking the "world" got so bloody huge that getting groups or raids together would have taken AGES if they hadn't been employed. I'd taken the run from Freeport to Firiona Vie to Sebilis so often that it was nothing more than time I spent largely afk, invis and sow'd on my way to camp some twink gear with friends. After the 500th run (AFTER) it wasn't dangerous or exciting. It was just an annoying tedium.
Case in point: on Vulak the other night I ran from Splitpaw's entrance to HHK. That took like half an hour. HALF AN HOUR of doing nothing but putting on autorun and browsing 4chan or CNN news. I wasn't playing the game in any meaningful way. I wasn't experiencing some epic journey. It was basically just one ginormous "loading please wait."
Sure, one can gripe about things like flagging and all that, although that'll likely follow the looser, more current rules when PoP comes out. And no, I didn't care for the massive flagging via trials and all that in later expansions, especially when I play so many characters.
But.
In short, people who tire of the fundamental EverQuest experience will do so. But it won't be because of PoP. Maybe some people have pet peeves. But I sincerely doubt many of these people saying "I'll quit when (expansion x) comes out" will do so. And if they do quit I firmly believe it's because by that point they've burned out on the game, not because of the expansion itself.
Just my two copper.