Wayen wrote:
On the surface, the change will only hurt those people that were using the Fellowship exp as a means to level alts without having to actually play them.
I was doing this too, but I actually played the alts on a semi-regular basis (about once a week for a full play session). This change should [not?] impact anyone that actually plays the alts in their Fellowship.
bolded possible correction in quote to your intent?
The new system is better as far as maintain credibility that they want us to play our characters to progress (in this particular circumstance. This is not exactly an area of strong moral stands for the EQ dev team overall).
I still think it is overcomplicated for what it appears to be trying to accomplish now.
People don't play enough to keep up with their friends... just blatant steal the WoW "you didn't login so you built up rest XP bonus" and don't tie it to fellowships at all. Fellowships are supposed to make people want to login and play with their friends... so add a huge xp bonus to fellowship grouping. That would have made more sense.
Lots of casual players will have characters too low to benefit from normal fellowships with the current system, outside of shroud tricks which not that many find fun/appealling.
A complicated system that let people afk progress within a limited fellowship circle had some merit (aka restrictions on it's abuse such as jumping fellowships multiple times a day which would just be a new task-add market really).