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Please elaborate on Monk vs. RangerFollow

#1 Nov 28 2011 at 8:17 PM Rating: Decent
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Hello, I will be boxing a shaman with a monk or ranger, and am trying to get a feel for the differences between the classes.

I'm aware of monk 30 sec mend, self cures, pulling/splitting/FD, decent tank ability, taking advantage of reposte disc for exp, and dps that apparently is not quite up there with rog/zerker, but is still good.

I'm aware of ranger headshot for great, easy exp, decent tanking ability, spells obviously (bow nukes, normal, quick cast nukes, dots, heals etc), ability to do competitive upper tier dps at ranged and melee, fairly good pulling+flusterbolt.


So I have a decent idea of what they can do. My question is, assuming group gear, and around 2500 AA....who does more dps, sustained and burns, who tanks better, is monk pulling that far ahead of ranger pulling, will headshot give me a large exp advantage...Any input is welcome =)
#2 Nov 29 2011 at 4:22 PM Rating: Excellent
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Headshot pays off most for those with the patience to sit at a lower level and grind out the AA in the sweet ranges. This used to be 62/63ish but I am possibly out of date on that.

Merc tank > both I would think, barring massive amounts of AA and great gear (or just sticking with easy content). Are you using mercs with this duo?

FD is wonderful to have, doesn't help you shammy much though as far as getting wiped. I suppose if the monk has the merc cleric at least you can rez in the shammy that way.

SK's seem to be the preferred shammy box since they tank very well, can swarm kill for AA and have FD and snare utility. If you want a tank... why not play a tank?

Any duo is viable with mercs.

Any duo is workable without (Did chanter/necro and beast/paladin for years with my brother).

Whatever reasons you have for choosing monk/ranger are good enough (Monks are pretty!), but I guess if you want more insight from these boards you may need to get more specific: what content and playstyle are you aiming for as endgame? Example: grinding 2500 aa at level 75 is very different than pushing to 95 and being ready for a raid guild.
#3 Nov 30 2011 at 6:55 AM Rating: Excellent
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Ranger dps is more geared to ranged fire, so I am thinking you will try to use a merc tank, or play with a tank class.
I like my ranger, but if you can play a monk you may want to go that route simply for fd pulling. Otherwise try both! and stick with the one you like.


#4 Nov 30 2011 at 8:07 AM Rating: Good
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So long as your tanking comes from a merc, I'd lean towards a Monk based simply on Pulling ability.

Ranger pulling is very much handy a lot of the time, but a zone plagued with root/snare immune mobs can make it difficult or completely impractical. In a dangerous zone, a pull involving potential run-immune adds leaves very little room for error.

Also, while an ability like Fluster/Blusterbolt can function in both pulling and crowd control, any type of root crowd control can be a complete mess if you use a tank merc. They simply do not play well with the abilities, and nothing is worse than a frantic few seconds of punting mobs away only to see the Tank stupidly charge them before you can rein it in.

There is also no comparing means for dropping aggro, Ranger fade can't be cast on the move, requires luck/skill to successfully use against see invis, and has a pretty high reuse of over 10 minutes even with hastened AAs. Meanwhile, a monk's FD needs little explanation on how versatile and amazing an ability it can be.

Tanking I may give Ranger a nod on. Monks are no slouches at avoiding damage, but I believe a Ranger is a little more all around equipped to step in and play tank when necessary. (Ranger tanking not recommended in anything more than mildly challenging content, in my opinion.)

DPS? I'm fairly Monk ignorant on this, but I know a Ranger takes a good amount of button mashing to really pull off a good burn. I could be completely wrong but a Monk may require a good bit less micro-management in this department.

As far as something like Headshot, it *is* pretty awesome, but it is one of oh-so-many Ranger AA lines to be worked on. If you are prioritizing Headshot XP as one of your primary ways of XPing it can be very much worthwhile. However if it's something you tire of, or you spend a lot of time doing other things, the investment of AA required for headshotting may be a waste.

That being said, I'm probably as happy now with headshot soloing now as I have been since they nerfed the ability to AE headshot. The Kaesora Library instances in SoD are right up my alley for easy, laid back, yet very good xp soloing.

Finally, AA investment could also be a consideration. The extra all around utility a Ranger brings to the table also requires that much more AA investment to really make it something special. It took a ton of AAs before I really felt like my Ranger was getting somewhere in all the various roles it can play.

Despite that long post, I think this is all moot if you just plain found a Ranger more fun. That basically counts for more than anything.

Sorry if this post rambles on in places. I waited to post and added to it, while perhaps a little too tired.

Edited, Nov 30th 2011 8:09am by Saeel
#5 Dec 02 2011 at 1:26 AM Rating: Good
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If you're looking purely for a utility tank, go for the Shadowknight. The swarming ability will more than make up for the lack of DPS. Monk DPS is... well, disappointing to say the least. It's not horrific, but a ranger will outdo an equally geared monk every time. Though as has been said, if you have fun with a ranger, play a a ranger!
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