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Lunar Madness: The Great Hollowshade WarFollow

#1 Oct 18 2013 at 9:36 AM Rating: Excellent
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It was foggy that night, out in the hollowshade moor. A strange feeling of dread lurked within the echoed hills of darkness..... Something strange was afoot in hollowshade.
The air was thick with stench, the putrid odour of foul unwashed creatures. The grimlings were everywhere. They had taken over hollowshade moor. Grimlings moved out in the morning and had taken the whole zone by the end of the day.

Enter the lunar mutants. We gather in hopes of taking down the foul grimlings, for we will no longer handle their foul stench and wicked ways. The outpost was heavily guarded.

First, a strategy discussion takes place. How will we fight? Will we approach from behind? Will we sacrifice the barbarian for the good of the rest of the team? should we try and split them, take them out one at a time?
(The bosses are yellow to a 32-33, so i dont think they're actually lvl 40, but somewhat lower, maybe 35?)
We deliberated over attack strategies for some time. Eventually, a somewhat haphazard plan of pulling the boss through the back was made.
We then prepared, buffed and got ready for this move. Pulled, got The boss as well as only 1 add! amazing!

We burned down the boss with all our might, all casters ran out of man, but we won. The first victory!~
Prince Garzemort, among the loot: Glyphed Shield of the swamp
, and 2x of Short sword of the swamp

The vah shir took over the outpost again, but not for long. Soon, we head to the owlbear caves in the north and slaughter the denmother. This triggers another group of hollowshade to attack! this time, its.... The howling Sonic Wolves!!!

Quickly the sonic wolves overtake the moor. The outpost is taken over again. We must reclaim it! Our second battle would come swiftly.
Using a similar strategy to before, we Fight Gnarlick. It is a close fight but we are victorious once again.
Loot was : 2 x Cloak of the blind wolf

For the glory shot :)



We hope we can do it a few times a day, might be good to annouce to people that we're going to take down a boss so that drops dont go rotting. It was close on the second one, but we found 2 takers for the loot. But all in all, it was great fun to have our first mini-raid of hollowshade!
(Trappin mentioned it used to be harder for them to take the outpost,they must have changed it at some point. Now,once the monsters attack the outpost the vah shir flee to the city right away, and the outpost is taken. This actually makes it easier for us to kill the bosses.)



Edited, Oct 18th 2013 11:42am by AtnaEverywhere

Edited, Oct 18th 2013 9:10pm by AtnaEverywhere
#2 Oct 18 2013 at 10:08 AM Rating: Excellent
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Sounds like a great time! Bummed I missed out on it
#3 Oct 18 2013 at 11:11 AM Rating: Excellent
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Sword and cloak would be awesome upgrades for Mystro, but unfortunately, he'd likely never get to them in time to loot. Since the expac, I am having trouble zoning most of the time. EQ crashes to desktop. It happened earlier as I tried to meet Jhenni to collect a sword gift.
#4 Oct 18 2013 at 11:37 AM Rating: Excellent
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Rhaah hears a voice, calling him to the Moor...Zek has chosen him to fight a mighty grimling with his new found friends....when he arrives, the friends are getting themselves ready for the war. The mage has conjoured a pet of air, the wizard is sitting meming spells, and the dwarf is running around scouting...

At first we do not know how to bring the mighty grimling out without bringing all of them, and I say I can surely bring them all out and the rest of the group can pick off the ones they want...I even show them my mighty bow...

but it is decided that the dwarf knows a better way...he runs and brings the Prince and only one other grimling follows. The mages pet holds the Prince, and the wizard and the dwarf kill the other grimling. Rhaah runs between the two, swinging madly with his sword....

Then the real battle begins...both casters dropping huge spells, the dwarf slicing away, and Rhaah trying desperately to help. The Prince runs between the two casters, constantly not sure who is hitting him harder, and the dwarf crushes him...

He falls the glory of all...and with Zek's blessing, many wonderful weapons are found on the dead body...





SO MUCH FUN!!!! and truly, Rhaah was sooo ready to sacrifice himself to the glory of Zek ( and the Mutants )...Smiley: grin

Best part was, I actually got 3 skill-ups in that little fight and 1 taunt actually worked... ( fortunately, it was just before you lowered a huge BOOOM on him and I lost agro....thank you by the way...Smiley: sly )

I will camp Rhaah there tonight so I can join in the fun again...even without any loot it was fun just to group...
#5 Oct 18 2013 at 4:46 PM Rating: Excellent
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KC13 wrote:
Sword and cloak would be awesome upgrades for Mystro, but unfortunately, he'd likely never get to them in time to loot. Since the expac, I am having trouble zoning most of the time. EQ crashes to desktop. It happened earlier as I tried to meet Jhenni to collect a sword gift.


Hollowshade is xp well into the high 20s... so until the zoning fixes up for you, you could sort of live there?


Grats on making sage here by the way! (I love clicking that rate arrow and seeing a colour change) Smiley: grin
#6 Oct 18 2013 at 5:17 PM Rating: Good
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Thanks! I didn't even notice it until I read your post.

Back when I was leveling my Vah Shir Beastlord, my friends used to call Hollowshade Feellixx's zone, Smiley: lol. Then somewhat like Burning Woods, Feellixx's zone mysteriously moved to Grimling Forest. I spent a lot of time in both zones and know them well. Mystro is likely a few levels away from Hollowshade. I'll have to try it out again with my new sword, THANKS Jophiel!!

EDIT: Have spent most of the weekend in Hollowshade, but a few min ago the crashes returned. /sigh

Edited, Oct 20th 2013 3:55pm by KC13
#7 Oct 21 2013 at 7:50 AM Rating: Excellent
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KC13 wrote:
Thanks! I didn't even notice it until I read your post.

Back when I was leveling my Vah Shir Beastlord, my friends used to call Hollowshade Feellixx's zone, Smiley: lol. Then somewhat like Burning Woods, Feellixx's zone mysteriously moved to Grimling Forest. I spent a lot of time in both zones and know them well. Mystro is likely a few levels away from Hollowshade. I'll have to try it out again with my new sword, THANKS Jophiel!!

EDIT: Have spent most of the weekend in Hollowshade, but a few min ago the crashes returned. /sigh

Edited, Oct 20th 2013 3:55pm by KC13

KC for what it's worth, one of my friends I regularly group with was having the same problem all through beta and when the expansion first went live. He finally petitioned and got contacted by a gm or dev online and talked to him. They were able to fix this exact issue for him. He is EXTREMELY computer illiterate, so is unable to tell me what they had him do to correct the problem. All I know is that we play all night now and he no longer crashes, and it was so bad before that he was depressed and thinking his only option was to quit until he got a new computer. So I would suggest you petition or call customer service. I don't know if it is related, but I was having frequent crashing during the beginning of the Veil of Alaris expansion, and going to the advanced settings on the launcher and turning off mip mapping fixed it. Not to suggest that will help you, just to illustrate sometimes new game features bring out strange new bugs and the seemingly weirdest adjustments to your game or computer settings can often fix them.
#8 Oct 21 2013 at 11:43 AM Rating: Good
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KC13 wrote:
Then somewhat like Burning Woods, Feellixx's zone mysteriously moved to Grimling Forest.
Edited, Oct 20th 2013 3:55pm by KC13


I say, "man are you ever in the wrong place."

I say, "You are NO WHERE near Burned Woods."

He says, "my friend told me it was in kunark"

I say, "Yeah, the operative word there is 'WAS'. There was a major patch a couple of months ago after a bunch of complaints were filed about 'static content'."

He says, "so where the @#$% is burned woods"

I say, "Well, THIS week it's south of Freeport. It changes with every patch, since they began randomizing zone locations."

--abridged "Burned Woods" exchange

Must be due to complaints about 'static content... >;-D


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#9 Oct 21 2013 at 4:34 PM Rating: Excellent
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Some observations on the war:

Cycle #1

I wanted to trigger owl takeover so I killed the grimling named first. He died, zonewide message for owls attack, they do and camped switched.

Next I move to the sonic wolf cave and killed their named. zonewide message for owlbear defense too thin. I kill attacking wolves. I wait, wolf named respawns and I kill him. This time I get the owlbear attack zonewide. They do and zone goes all owls, fort pops owl boss.

Cycle #2

As above, except I keep getting "owl defense too thin" and the named placeholder... for 6-7 cycles. On one of my named kills (I was getting tired) I missed the sonic wolf attackers and they took out the owlbears in the Northwest (normal) location.

So now I have south as owls and both caves as wolves. Ghowlik spawns (named wolf) in Northeast (normal) location. This time I get the owlbear attack message and owls take it over. This puts me at 2/3 owl again, but they don't have their home cave.

Sonic wolves still hold the owl home cave, and no named or obvious placeholder is up. I wipe the spawns in this cave 8ish times. No named or placeholder spawns. I call it a night right after zonewide message calls out Sonic wolf attack and the Northeast cave reverts to wolves.


What I think I know:

-killing the default zone counterclockwise will give you the mob of the camp before you started killing (so killing grimlings 1st gives owls, killing wolves 1st should give grimlings, killing owls first should give wolves)

-the first kill will pop attackers and turn the zone 2/3 one type of mob

-the second kill will either give the zonewide "weak defense" message, which is the camp you just killed NOT switching and getting attackers to prevent the takeover of the whole zone, or the zonewide message "attacking" from your chosen mob type that will takeover the final camp you just named-cleared and result in the whole zone going to your chosen mob.

What I wonder:

-if you fail to deal with the "weak defense" message you not only don't get the camp you wanted switching to do so, but you will lose one of your other camps too. AND If this happens, it seemed that the war was effectively broke until the zone decided to resolve itself. I couldn't prove this as I logged... but I have a feeling my failed cycle #2 resulted in the zone turning itself into full sonic wolves.
#10 Oct 23 2013 at 10:45 AM Rating: Good
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Hey Snailish

I used to run the HSW back in...05-06 thereabouts with success. If you like, I can hop on my main on Luclin/Stromm and start trying to remember the run to see if I can get you an answer to your wondering. Won't be in-game until Friday evening though.

Or, if you enjoy the thrill of figuring it for yourself, I can just keep levelling my baby toons on Drinal. :-D

Just lemme know.

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#11 Oct 23 2013 at 4:52 PM Rating: Good
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nekokirei wrote:
Hey Snailish

I used to run the HSW back in...05-06 thereabouts with success. If you like, I can hop on my main on Luclin/Stromm and start trying to remember the run to see if I can get you an answer to your wondering. Won't be in-game until Friday evening though.

Or, if you enjoy the thrill of figuring it for yourself, I can just keep levelling my baby toons on Drinal. :-D

Just lemme know.



I'd love to have some other-server input. We're running into some item farmers (really! lol) that are making running the cycles impractical right now. However, once they accomplish thier tradeskill/quest (whatever it is) I'm sure we'll have the zone to ourselves.
#12 Oct 23 2013 at 6:04 PM Rating: Excellent
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Be happy it's not the early days when wanting to Alt-Tab out of Everquest was practically being a hacker.

Edit: If that sounded random, it's because I posted it in the wrong thread and just now noticed Smiley: laugh

Edited, Oct 24th 2013 7:45am by Jophiel
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#13 Oct 24 2013 at 6:35 AM Rating: Good
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Heh. Never occurred to me the HSW would ever be farmed, strange times are these. :-D

Okay dokay I'll run through the war tomorrow night then.
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#14 Oct 24 2013 at 11:22 AM Rating: Excellent
This thread reminds me why i like EQ that event war was very hidden to some one who started late in the eq world.
one day my low level sham was tring to get an Ear drop with mana reg +1 for LDON events (ran out of mana) some higher lvl ranger was solo farming the war for pelts. that ranger helped me get my ear on the 1st try the npc poped doing the stages. it was the 1st time i expericede some one that high up help another low level toon in the game other then help them find their body.
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#15 Oct 25 2013 at 9:37 PM Rating: Excellent
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Hey Snailish

I ran the war through 4 cycles (reset at the end so Vah Shir controlled fort) -- never had an issue with weak defense or no weak defense messages.

Not sure what's up on your server, but Luclin/Stromm is behaving as expected/desired.
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#16 Oct 26 2013 at 5:55 AM Rating: Excellent
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nekokirei wrote:
Hey Snailish

I ran the war through 4 cycles (reset at the end so Vah Shir controlled fort) -- never had an issue with weak defense or no weak defense messages.

Not sure what's up on your server, but Luclin/Stromm is behaving as expected/desired.



Thanks!

I'm leaning towards the stray variable of the quest item farmer messing up the cycle.
#17 Oct 26 2013 at 7:25 AM Rating: Excellent
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No problem! Took me a couple of hours before I could even get started -- been so long since I ran my Beast, I was looking at her spells thinking ... "Growl of Panther...wth does that do again? Does IoS matter if I have Tnarg on...wait, what's this chingas do again and what is it doing in my inventory?"

:-D

Glad I could help. I should state I had the zone to myself the entire time, so, I think your random farmer is likely the case.
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