Wordaen, Keeper of the Banstick wrote:
I wouldn't really argue with that comment!
The irony is that now that they've simplified and "care-beared" EQ to death, the only real challenge left is to learn and master all the tools available in the game. And this is inevitable in a game of such age and complexity, with so many "avenues" followed by the devs over the years, some of them leading to dead ends. Even entire lines of spells and AA's have been left abandoned leaving newer players wondering what their purpose was and if they're even worth obtaining anymore.
Sites like allakhazam provide considerable amounts of useful info but not all. Interestingly, even these days new sites pop up to provide players with specialized info. Proving the game still has a lot of life left in it because to my mind player-generated content is proof of that fact.
Frankly, I think the fact that there are still "mysteries" in EQ is part of the game's attraction. I don't ever want to "win" EQ like players "win" a first-person shooter game by completing all the levels in 48 hours of round-the-clock play. Not for moi.
Edited, Oct 30th 2013 12:00pm by Sippin
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