Good to see a few more faces in the mutants lately!
My weird wizard/monk combo is starting to face serious difficulties in luclin! Its so tough. Its just about impossible to play them together as a duo since the monk has no aggro, and practically no tank. I remember back before the monk nerf, monks were doing great in luclin, were able to take on blues no problem. Mine has troubles with light blues, its risky. Life just drapes right off of her, takes lots of damage.
Along with a wizard nuking away taking all the aggro, i have to resort to mercs to kill somethings. in groups, they work fine together though.
Will keep using the monk for some more damage and bodies but i wont have problems dropping her for more mutants.
As far as mutants go, i'm working hard on my tradeskills on Valk to make things for the mutants. my tailoring is getting into the 120's and i recently grinded my smithing into the 110's range. I can make a few things here and there for people. Im on the lookout for Crude or better, silks and hides. Both are useful for my skilling. I had to run to velious to grab some silk to do more skillups, but i've reached close to the trivials on that stuff now.
Im going to work hard at my armoring to see if i can make the ol'famous Luclin armors and leathers. The Acrylia stuff is really neat but hard to make and get the materials. Time to use up them blocks of acrylia!
Theres people on every night, sometimes theres enough for a group sometimes not, it depends on the activity. leveling is slowing down with aa's around 50 and 55. 55 feels like its going to take a while!