The scenario:
You only get to play one race/class/deity combo in EQ from this point on. What is it and why? ...and you can name some runner-ups.
(I find this question really hard btw, being such an alt player)
My answer:
Iksar Necromancer. Necromancer suits my playstyle the best (casual, non raiding, fd lets me walk away from the computer...). I've very familiar with the class under level 75, and I have always really liked Iksar lore. I'd level up in Kunark and do stuff slow, probably work my way through all the old content (even if having to overlevel it massively) and would probably stay interested till at least 75. Granted I have a 51 Iksar necro already...
Runner ups:
-Troll or Iksar SK (always wanted to do greenmist),
-Iksar or Troll of Inny shammy (love the clicky snare neck item).
-Some sort of wizard (never played one, always thought I could do it well or at least adequately, maybe even play a "good" aligned one as I have seldom done that in EQ).
-On a progression server I would play a female human cleric of inny. No mercs makes you needed, and I've never been a tank and won't be the slower/cc ever again
-Rerolling my original rogue has some appeal too (never made it to 40s on him and rolled him 3 times when I first played EQ). Rogues have some of the funnest race/diety combos, and the masks capture one of my favourite aspects of enchanter without having to play enchanter.
*of course this list might completely change if I ever got a mage past level 20.