I understand you were doing a total "devil's advocate" type thing, but I know that post is way over the mark. They have posted their reasonings for all the changes they are making ( I refuse to call them "nerfs"), and they were fair, made sense, and were completely with good intentions. Rogues and ' zerkers needed those abilities toned down just as much as magician beams. They even acknowleged that they admired the creativity and cleverness it took on the players' part to come up with these mass killing methods. My enchanter ( which can seem overpowered himself with reverse charm methods at times) had no way to mass kill. When I started playing on a new server to follow some friends, I was broke. A friend of mine who played a rogue made me over 200k in a few hours letting me loot mobs he mass killed. I don't play a rogue and know nothing about them, but evry time his cooldowns were up on some discs, he would pull a massive train and wipe them out ridiculously easily. It involved a disc thst let him rioposte every attack for one, along with a couple more and relying on the assassination ability. And a beserker I know on my server makes stupid amounts of money (including real life money by accepting paypal payments) for using his abilities to powerlevel with amazing speed and efficiency. He seriously has over unbelieveable millions of platinum. Now while some of that is the fault of the players dumb enough to pay those amounts for services like that, it is bad for the game on so many levels and needs to be stopped. Incidentally, I thought it was extremely cool for the developers to publicly post their detailed reasons for the changes. Players are good at figuring out how to use new abilities in ways the developers and programer never foresaw or intended. That actually is the reason for most "nerfs". They are acknowleging they made mistakes and are correcting them. ( At least one developer said the exact words to the effect " we are fixing what we broke".) Sorry for the rant, and again I know you were just playing devil's advocate, but I cannot stand idle and mute anymore. Recently I have had to leave ventrilo and the general chat because I am sick and beyond tired of all the whining, complaining, and insults about the devs thrown about. I swear, if these vocal dissenters are that unhappy, they need to fricken leave me and the rest of the people who love and enjoy the game, and understand and respect that developers have the impossible job of trying to make everyone happy, free to play without everyone dampening the mood by complaining all night long. Ah....sorry, but it has gotten to me and I am ranting again. Typing on this tablet sucks, and I am up way past my bedtime (but nighttime reading of forums in bed struck a nerve) so frgive the typos and misspellings that I amnot going to bother to edit. I will hang my head and step off of my soapbox, hoping that in my zeal I remembered to make all my points and was rational. Oh, and as a post script, I will point out that my preferred class has been " nerfed" pretty strongly two times in not to distant history. Sure, part of me said " aw, shucks, there goes my money maker" but I just shrugged and relished in the fact that I had the challenge of figuring out how to play at top levels effrectively ahead of me. So much more I could say, but I have probably gone on for too long already. I just get so tired of the hostility and crying running rampant whenever change happens. Things change. Take off your rose colored glasses and stop looking back at the past. I love this game, and can honestly say I have loved it for DECADES. It will suck when the game is sunlighted and the servers go down for the last time. I'd like it to continue to grow, change and evolve. Perhaps even bring back past players and draw in new ones, and let them feel useful and relevant in their new character, without an impossibly high climb to get to end game levels and raid if they want to.