Gbaji, first, this thread's original purpose was to get some people's opinions and remembrances about summoning in EQ. Not about getting old zones back into use. That was a derailment which I happily responded to.
Second, all your quibbles are controllable by tinkering with things like drop and spawn rates. You make your arguments by arguing to extremes, the "slippery slope" approach. Raiders won't abandon their mains and spend all their time pharming lowbie zones with their lowbie alts unless it was made easier to acquire drops that way than to raid and I venture to say Sony would never do that, even if they implemented my idea, because they've never favored groupers over raiders. This isn't sour grapes on my part. I spent years as a raider, sometimes in the top guild on a server, and I've spent years in a social guild, primarily grouping, and I've done a lot of solo play as well. I don't think I have an axe to grind here.
I think if a good balance was struck, the old zones could become used again and players could enjoy playing their main as well as lower level alts, and obtain reasonable rewards for the effort. THAT would be good for the game IMO. It cannot be good for the game to have 75% of the zones totally empty most of the time. On that surely we all agree. And I also agree that your tongue-in-cheek suggestions about cutting XP rates by 80% to keep people at lower levels and XPing in lower zones would be colossal failure today because it has to be conceded that the vast majority of players don't want the game to be challenging and difficult. The small minority that DO play on the progression servers, or on the emu servers "whose names shall not be mentioned here." They're willing to pay the price in time and effort to do things the old-fashioned way and as a result they do "enjoy" the old zones because they have to spend so much time in them!
Now... anyone got any interesting anecdotes about being summoned? I can recall fondly on Vex Thal raids when as a druid I'd get summoned to a boss mob when I got to the top of the hate list. While I used to joke that meant as a druid I was a better damage-dealer than the wizards, mages, rogues and monks on the raid. I think the reality was that some of at least our wizzies and mages were so afraid of being summoned that they kept their damage output under TOO much control. When a druid gets summoned in a raid encounter with multiple wizards and mages, something's wrong somewhere...
Edited, Jun 13th 2014 9:29pm by Sippin
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Sippin 115 DRU **** Firiona Vie ****Agnarr
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