Yeah. You kinda have to be clear on what is meant by "bazaar gear". There's wearable visible armor stuff that you can buy directly from the bazaar, which is usually sub par for the level requirements, then there's the combine gear drops, which are sellable (tier1). Each expansion past HoT (I think?) has some version of this. In some cases, the resulting armor is droppable (like abstruse stuff), and in others it's not. There's always some item you buy or get as a drop, which you combine in some expansion specific container, usually with some buyable class specific do-dad, and some other class specific pattern, into the final armor bit.
Those should be sufficient to tank with. Not top raid stuff, but pretty much everything you'll need to tank if you're not raiding (and if you are, you should have at least tier2 gear, right?). It's a pretty decent system that does a good job scaling what you get to the content you're actually dealing with and provides a reasonably shallow advancement slope. It's one of the things that I think EQ really did get right over the last 5 years or so. Back in the day, if you didn't raid and hadn't been raiding all along, you were pretty much stuffed for gear, especially as a tank class. Now? You can obtain sufficient gear solo to perform well in groups. And you can get sufficient gear grouping to perform well in lower level raids. And those get you the next tier, which makes you good enough for the next, etc, etc.
Edited, May 12th 2015 1:53pm by gbaji
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