Talking and evolving items was a neato idea, I guess. Honestly though, the biggest problem with the idea was that it took so long for the gear to level up, that it was worthless to bother with once it was no longer current content (and frankly questionable even when it was). If they'd made the gear actually continue to level up as you did, that would have been a much better approach. Of course, I can see why they didn't do that though. They need people to replace/upgrade their gear every expansion, otherwise no one will bother with the content. So a neat idea, but one that couldn't survive for long, almost by design.
I never really liked the DoD expansion anyway. It wasn't terrible. And to be fair, it did have some interesting quests. I just really hated the geometry of the zones themselves. They looked really cool (which was an incredibly nice change from the previous several expansions where it felt like I was adventuring at the local public middle school), but pathing sucked really really bad. Visibility was bad. Finding routes just to travel through a zone without getting aggro was bad. Line of sight for spell casting was bad. Just far too many negatives, which outweighed the nice looks IMO.
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King Nobby wrote:
More words please