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Producer’s Letter: Enter the Den of Darkpaw GamesFollow

#1 Jan 21 2020 at 12:08 PM Rating: Excellent
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Welcome to our first bark as Darkpaw Games!

Unsurprisingly, our motto is “Never Give Up” given that our studio name is borne from our beloved in-game character, Fippy Darkpaw – the gnoll that won’t quit. For over 20 years he’s been fighting the good fight for his tribe. Same goes for our studio, our games, and our tenacious players.

We are the OG. The passionate. The dedicated. And the proud! Grrr….Bark Bark…Grrr.

I’m sure you want to know what this change means…

Darkpaw Games will operate autonomously and focus on the EQ franchise, its community, and its future. I will be at the head of Darkpaw and Daybreak will be our publisher with its incredible support and operations teams we’ve come to know and love over the years.

We will work toward expanding the franchise and invest in our future as a studio.

Currently, nothing will change for your accounts and membership. No worries there.

Our staff has grown a bit and we’ll continue to adjust as Darkpaw evolves and grows into its development strategy and vision. What’s that, you ask? To create immersive entertainment that is socially driven and diverse, enriches lives and fuels imagination.

That vision comes from decades of working with and listening to our communities about how EverQuest games have impacted, changed, and enhanced their lives. We want to continue it. It’s what we do best.

Immediately, and in practical terms, our focus is on the fans and investing in our current games and the business of starting new ones. We’re already executing on the plans we had for 2020, like expansions and events for EQ and EQ2.

We’ll start evaluating the interest in, and logistics of, a fan faire and move forward with that as soon as possible.

More than anything, we want to deliver on what players love and go even further. We are going to think outside the box a bit, so hold onto your tails!

This month, we plan to sell a limited run of our EverQuest 20th and EverQuest II 15th anniversary shirts on Amazon. If it goes well, we’ll keep exploring official product ideas. We’ll send out links and details as soon as we have them!

EverQuest’s first anniversary in its THIRD decade will come in March and we’ve got plans for that, so stay tuned! EverQuest II has its own plans that will roll out soon – Yeehaw!

Now, with all my heart, thank YOU! We hope you continue to embrace us as we grow into our indie paws. We want to communicate in new ways with our own Darkpaw voice, too. Many of you are familiar with our personalities and we want to live our best life as gamers and developers with you.

Join the pack! More news as it comes!

Sincerely, as ever,

Holly “Windstalker” Longdale

Executive Producer, Darkpaw Games

“Never Give Up”
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#2 Jan 22 2020 at 1:27 AM Rating: Excellent
#3 Jan 24 2020 at 10:58 AM Rating: Excellent
not sure yet if they would move the forms to the new link?

https://www.darkpawgames.com/home
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#4 Jan 25 2020 at 4:07 PM Rating: Good
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599 posts
In other MMO news? Tencent wants to buy Funcom - https://wccftech.com/tencent-offers-to-fully-acquire-funcom-scope-of-dune-survival-game-to-be-increased/


Funcom - The Management Board’s recommendation to the Supervisory Board will be to increase the focus on the Open World Survival segment with Games-as-a-Service business model. This recommendation is based on the fact that Conan Exiles continues to perform well, with December 2019 having been the third best month in terms of average number players on PC since Early Access launch in January 2017 and with the Company continuing to develop the game with a paid map DLC (Downloadable Content) for release this year. The performance of Conan Exiles and similar games indicates that this genre reports strong lifetime revenues. The recommendation also reflects the belief that both the Dune IP and the Survival games genre are a good match with a large long-term potential.


FWIW: Anarchy Online is pretty much a Dune clone with added thematic elements from nearly every sci-fi film and book from the past fifty years.




Edited, Jan 25th 2020 2:20pm by Trappin
#5 Jan 30 2020 at 8:03 PM Rating: Excellent
EverQuest’s long, strange 20-year trip still has no end in sight
A game born in an era of dial-up Internet is still doing well after all this time—how?!

https://arstechnica.com/gaming/2019/06/everquests-long-strange-20-year-trip-still-has-no-end-in-sight/?fbclid=IwAR15b1TlTjpqUo_xkEgaHZHlFjFRzaiBCXpDsQ0-hazRTPPHjdd-Vh7gXZ8
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