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EverQuest Developer's LogFollow

#1 Aug 22 2024 at 12:33 PM Rating: Excellent
We are trying something new.

We received some player questions at Fippy Fest, through the forums, and Discord about what the development team is working on and how we prioritize projects. Work is set by priority and importance to the game overall, and sometimes that priority aligns with what the team is excited to work on or things that both the players and developers would be excited to see. While we sometimes acknowledge a thing is something which should be worked on, it is only sometimes the top priority. And often, it has yet to reach enough importance to override the priority of the things we must or need to be working on.

As a trial, we are posting this outline to show what has been worked on this last development month. Depending on how this trial post is received, we will explore sharing these updates on a regular cadence. Please keep in mind that this outline does not and will not include everything we're working on but does represent a large majority of our time spent on all things EverQuest.

You'll see a summary of work below, and while some tasks may only be listed as one line, some of the tasks may take multiple days, weeks, or months to complete. We will be sorting these tasks by categories which are not necessarily chronologically ordered. These tasks will include work from Design, Engineering, Environment Art, Character Art, Audio, and Production teams. This will not include Community, Brand, Customer Service, Quality Assurance, Operations, and other essential teams throughout the company.



EverQuest Developer's Log July 2024
https://forums.everquest.com/index.php?threads/everquest-developers-log-july-2024.299350/

EverQuest Developer's Log August 2024
https://forums.everquest.com/index.php?threads/everquest-developers-log-august-2024.299924/


Edited, Sep 5th 2024 3:02pm by Larth
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