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is Daoc better thank EQ? IYHOFollow

#1 Aug 19 2004 at 10:14 AM Rating: Decent
i'm wondering due to recent conversation with friends, i have come to think that i might like DAoC better than EQ. i've been playing Everquest since the begining of it. I have lvl 70 peeps and what not so i play almost all the time ( when i'm not working) Not to mention EQ 2 is coming out, and 90% of the people who play eq are going to quit and go to eq 2, which I do not plan on doing , wondering if it would be a good choice to move to DAoC, any input would be greatly appreciated.


Rhyming stories since lvl 1



#2 Aug 19 2004 at 1:44 PM Rating: Default
Download the free trial, check it out. Im an old eq'r and I would never think of going back to EQ after Daoc.
#3 Aug 21 2004 at 11:53 AM Rating: Decent
Depends really on what kind of player you are.

PvP? Camelot. EQ has PvP but it wasn't the primary focus so it's a bit unbalanced.

Crafting? I'd say a tie. Camelot crafting is more customizable in what you can put on armor/weapons, but also limited in what you can do, and one character cannot master more than one craft. EQ you cannot really make custom items with tradeskills, it's more of a "Items A, B and C combine to make item X". However one character can master all crafts eventually, and there are some really kick butt ultra high end items you can make.

PvE? EQ by a landslide. The reverse of camelot, EQ was designed around PvE while DAoC was designed around PvP. FAR more places to go and explore, and since PvP balance is not really important they can throw in some ultra powerful abilities and equipment because you'll be killing gods eventually. Very hard to get that big though.

Solo? Tie, both have classes that solo extremely well (Necros in both games) and classes that can't (pure melee's in both). However if you want to RvR in DAoC you really don't want to be solo, you'll need friends/guild when you get to 50 to compete.

Combat? DAoC is more interactive with positional styles and such, EQ is more "click auto-attack, press kick/bash when it ungreys". EQ is all about agro control and CC, you need to master that to succeed.

Magic? EQ. WAY more varied in what spells you get, ports, invis, levitate, turn opponent into a skeleton, debuffs, buffs, nukes, etc etc. Camelot is pretty thin when it comes to variety in magic. You'll have a handful of spells that you cast that really just boil down to nuke/heal/buff/debuff, with some CC.

Camelot gets a big negative for making you live with bad character choices. EQ, UO, AC all allow you to change your focus as you progress, in AC & UO if you decide at 45 you'd rather be a caster you can switch. In EQ you can master all weapon types on your paladin. Once you choose your meta-class & skill in DAoC, that's it, and you only get a handful of free chances to switch skills around. After 40 the only way is paying through the nose for respec stones or hope they do a big enough patch and give you a free one.

Off the top of my head anyway.
#4 Aug 21 2004 at 12:41 PM Rating: Decent
here is a short list of pros cons of EQ vs DAoC from someone who has played EQ since beta and is currently playing DAoC. i left EQ right after gOd release.

EQ:
PROS:

-larger world population
-Ubb3r content
-supper easy to twink
-if you have a beast of a gaming system it is rather stable
-strong guild management system
-good GUI for customizing
-bazarr
-ports (including Sol, pok, LDoN)
-quantity of content (lots of things to see and do)

CONS:

-chat channles drop and will lock you out due to bad coding. this can make communication extreemly difficult with raids.
-LD monster to eat you almost every night, and for some more often then that.
-larger world population
-Ubb3r content
-supper easy to twink
-if you do not have a beast of a gaming system the game lags if more then a few ppl are around. worst graphic engine of all of the MMORPGs on the market.
-there is no such thing as CS or TS that is worth a d4mn. they do not know thier head from a hole in the ground, nor do they have the power to do anything about anything. you will almost never see a REAL GM that can do anything and it can take days or weeks of constant petitions to get a response, let alone something done.
-memory leak that SoE refuses to do anything about
-bad code causing excesseve use of CPU (maxing out the CPU to 100% and keeping it there thus causing lockups. again SoE refuses to do anything about this and you MUST run 3rd party software if you suffer from this and can be banned for it)
-no trade skill system to speak of. none of the tradeskills are worth doing. they will cost you hundreds of hours to get to a semblance of a good point and you will go bankrupt doing so, ingame that is)
-camping... this means sitting in one spot for hours, days, weeks, months waiting for X mob to spawn in hopes you can kill him before you are KSed (kill stealed) and that X mob drops Y loot for Z quest. if not, start over and wait hours, days, weeks, months before you are lucky enough to get a 2nd, 3rd, 4th shot at X mob to get Y loot for Z quest.

DAoC:
PROS:

-best graphic engine of any MMORPG on the market atm. yes IMHO better still then SWG or Liniange (sp?). for a game so old it has a revamped graphics engine that has a better look and feel to it then any other game out there in this line IMHO.
-almost zero lag on an average system. with a beast of a gamers box, there is no lag. i have been in 300+ RvR hunts and had zero lag with my box, and its not top of the line, but is very powerful still. if i tried to get that many ppl fighting in EQ my box would crash.
-much more stable game world servers. i have had zero world crashes in DAoC
-LD almost never happen unless it is your ISP. i have been LD 1 time in 9 months with DAoC. with EQ i would go LD every night at least 1 time.
-great trade skill system. proffitable from skill level 1 all the way up. the items you make with it are worth useing and are ALWAYS better then store baught.
-best PvP of any of the current MMORPGs atm.
-you can PvP and level up from 1-50
-great customization of toon
-great CS, have never used their TS so no comment on the TS
-great aliance system. you can ally with other guilds and for chat groups to communicate with them very easy.
-no camping. if you have a quest to kill X mob, it will spawn at regular intervals (normaly within 1 game day so 45min or so) and will ALWAYS drop the loot for the quest. if more then one person in the area needs the same mob for a quest EVERYONE will get the loot when the mob dies if they were involved with the kill

CONS:

-small world population
-not as good of a UI as EQ
-no guild management system
-item decay. some ppl like this some dont. i personaly dont mind it as i enjoy a WORKING trade skill system and DAoC has a great trade skill system.


those are all of the cons i can think of for DAoC. in all DAoC is 10x the game EQ will ever be, but has a very small world population and each server is cut into 3 worlds with the realms. this to me is a draw back, but the game rocks vs EQ and i will never go back to EQ or a SoE run product again.
#5 Aug 21 2004 at 3:11 PM Rating: Decent
okay thank you all for the input obbviously everybody is swaying towards DAoC.
#6 Aug 22 2004 at 2:17 AM Rating: Decent
Lineage II and FFXI have way better graphics than DAoC.
#7 Aug 22 2004 at 3:48 PM Rating: Decent
Actually I like EQ better, but taking a break so I don't get burned out.

I prefer PvE, but now and then I get the urge to backstab elves, so I come back to Camelot now and then.
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