Kachi wrote:
Quote:
The only difference was the combat system, the leveling system was a version of the one we had in X. Please do tell me where else does the game was so different from the main series.
Yeah, I likewise do not see those things as being equal. The story was entirely different, the style was entirely different, the gameplay was entirely different. Honestly, isn't that enough?
Wait! Are you Serious ? The Story ? Damm! Where have we seen an empire launching an invasion with a vastly advance military magitech army... Hmmm! (FFII-VI) Hmm Interesting 2 Final fantasy main series titles share those traits.... Wait wait... Where have we seen a king of one of those kingdoms invaded, die and had his daughter take the mantle of rebellion.... Oh FFII you say ? Interesting... Where have we seen in another main series title, a neutral city fund the rebellion behind the scenes, and then leading them... Oh FFVI ? Damm! One of the most acclaimed final fantasy Titles. The theme of crystals is still present in FFXII, so as far as story, either you did not play many Final Fantasy's, or you just have no idea what you are talking about as far as story is involved in FFXII.
The style ? What style ? Artistic Style ? Is the same as all Ivalice titles. So i don't know what you are talking about here either, because VI is totally different to VII in artistic style as VIII is to IX, and IX is to X.
The only part where i agree that was different is in the gameplay, it had no random battles, you could control the camera, but the license board is derived from the sphere grid, just as FFT job system is derived from FFV or FFVII limits breaks are derived from VI limit breaks (Then called desperation moves.) While not being 100% the same they are variations of the same system(As no system is never the same in any FF, there is always a new twist or addition to it) so to say FFXII was vastly different from any other title in the series, is ignorant.
Summoning is handled more akin to FF X on the regular release and exactly the same as X in the international release of the game. Weather it was handled good or wrong, is not alien to the series, X handled summons totally different from all previous games, and XII borrowed from that system.
As for the bazaar, is exactly the same system that is in place in FFTA2.