hikoneko wrote:
I remember when the time I played FFXI years ago, the black mage is pretty op'd, they sleep they bind they cast super powerful magics. What is the case in FFXIV based on 1.0? So yeah, I'm asking about the balance between classes and specifically about the black mage class in FFXIV ^^
It's a lot more balanced compared to its melee DPS counterparts but still on the strong side. It would thrive in certain situations where an all out manaburn would be required, though steps were taken to combat using this strategy on a lot of bosses/crucial fights. Or in a fight where distance was required.
Think of BLM kind of like WHM... you're going to need one for pretty much every important fight, but 1 is often enough.
Looks like it will command some pretty powerful magic in ARR though, so you never know. A Meteo limit break may be more consistently more powerful than all of the other damaging limits.
But that's just my 2 cents really. I did all of the content in 1.0 pretty much, save for the Hardmode of the final boss, and with one exception I wasn't stacking BLMs (pre-update Garuda fight).
Edited, Feb 27th 2013 2:43pm by Onionthiefx