Do I get killed for stating I played Skyrim until it suddenly, despite it's apparent strengths,
suddenly, somehow, sarted to feel utterly boring? Maybe it was that I became far too strong
for any enemy in the game, maybe it was that every Dwemer ruin looked the same, maybe
it was that I simply knew that clearing any of them would not benefit me in any way any
more... or maybe the "lore" was just not all that well fitting my taste.
The first 10 hours or so were great indeed, although the character models required quite
a bit of work to not look ugly. I mean, most of them looked worse than I do, and that's got to
mean something. But after the 15th dragon, I simply put down the controller and uninstalled.
I still can't pinpoint the issue. In theory, the game was close to an enlarged version of The
Witcher, a game that still takes spot No.1 or No.2 in my personal hit list. But somehow it
failed to really catch, and most of all: to surprise me.
In contrast, my gripes with EOS are simple: even though I am relatively new to the ES lore,
even I understand that the whole plot surrounding the three factions was artificially contrived
for the sake of MMO mechanics, and makes little sense or logic. Which allows for the cautious
presumption that most of the story will make little sense and simply accomodate the needs
of the gameplay vision the producers have in mind.
The other option would have be to build gameplay around existing lore. That's what held back
LotRO, in my opinion. You simply couldn't fight Laser Sharks, because Laser Sharks are an
invention of Dr. No, and not of Tolkien.
Anyway, long rant short finale: what I saw and read of it looked strange, flamboyant, twitchy,
badly animated, somehow out of place, and in all regards like a typical "franchise-turned-MMO"
game...
Dammit, I forgot what my point was. Starbucks is not the best place to think straight. Not with
a Venti Frappuccino on the table.