Quote:
Botting is usually a symptom of poorly designed progression features. People don't use bots to play for them. They use bots to work for them. The moral of the story for designers should be that if you're going to add a feature, do it right. Granted, that does present a danger of feature creep.
Yeah, that's definitely true. People bot in order to avoid doing something redundant and unpleasant. At least that's why a player will do it.
RMT on the other hand, do it to make money.
It's that second group that tends to be destructive. The first group can be sorted out with a suspension after getting caught. The second group can't be stopped so easily.
Ironically, open world pvp has been the best method I've seen for getting rid of bots grinding things like fishing or harvesting. When people can just kill them, camp them, AND be performing a public service at the same time, their production per hour goes way down. This isn't really an option in FFXIV since pvp won't work like that, but then we need something else.
Was XI's special task force effective at all?