LebargeX wrote:
Ostia wrote:
Louiscool wrote:
Ostia wrote:
BartelX wrote:
Ostia wrote:
Oh just to shut louis a bit about his napkin math: http://forum.square-enix.com/ARR-Test/threads/58773-Dungeon-Difficulty/page3
All dungeons done w/o a CNJ! Even the extra super buffed one for BETA!
They had a THM, which isn't technically a healer, but is close enough with cure. Nice try though.
Have yo useen how nerfed the heals are outside of THM ? This is the Extra super duper BUFFED!!! Dungeon X100!!!
Also for all we know, they could have just used protect and no heals, for giggles....
Ostia, I would actually do these dungeons with you, with no healer. I'm telling you, I did this as the healer and I barely had time to throw out an Aero for the DOT between heals. On the bosses I was cure-bombing. I cannot imagine a situation where the THM wasn't doing the same.
Then we got a date for next weekend, now i just gotta get bartel to agree and we can press 1-2-3 till our fingers bleed all while not Dying!
And if you get slaughtered?
It's because the rest of the group are bad players... not Ostia though, just everyone else.
And no, you aren't convincing me to run those dungeons without a healer. I'd rather be productive and focus my efforts on testing out crafting, gathering, higher-level FATEs, checking out other job mechanics, etc etc.
Swiftskye wrote:
Were you in that group with me where I was main healing the first dungeon as a GLA with cure and protect, Bartel? I dont remember lol, but yeah I can assure you.... it wasn't easy at all. We actually had to take a run at the last boss like 3 or 4 times before we finally brought him down xD
As far as Cure being nerfed on GLA, this is perhaps true at the early levels (same for any other class I'd imagine), but at lvl 30+ which is where my GLA currently is, those cures become alot more potent and definetely life saving, especially for those 30+ FATEs I find myself doing all the time. It might be due to my gear, or natural MND increase... the latter kinda makes sense, since GLA turns into PLD, but as of now, a single cure of mine heals for about 95-100ish (More if I have the Convalesence skill active). Not as Potent as CNJ or perhaps even THM to be sure, but at that level, my natural defense stat, along with abilties like Rampart and Foresight, cause normal dungeon mobs to hit me for around 60-80ish. Only problem I have sometimes is my MP draining too fast (Riot Blade helps I suppose, just wish it wasn't on GCD xD).
Yep, that was me. As far as gla, I can see that making sense. Once you level up some and increase your MND stat, it will certainly help a lot. I'd still put it third fiddle behind con and thm though. But yeah, if it's healing close to 100 a pop... combine that with a thm cure-bombing, and you just effectively gave yourself a healer without filling the role. It's still considerably more convenient to do the runs with a con, and I bet that they didn't one-shot those dungeons without a healer.
Edited, Jul 1st 2013 12:07pm by BartelX