OniElvaan wrote:
Loving the idea for the sub ls, but have another thing that needs to be sorted out. We need to have an idea who is going to main which crafts when the game goes live since every branch is going need some things from the others, blacksmith for example needs wood from carpenters, cloth from weavers, the occasional plate which might be an armorer exclusive, as well as glue and oils which are either alchemy or cooking, not sure which. And while this is possible to be done with one character, its going to be much more intensive in time as well as resources. So I'm hoping we can get something worked out where if one of us needs something we cannot make directly, someone else could craft it within the ls, so we wont have to try and track down another crafter or hit up the market place.
So to start the ball rolling, I plan to level Blacksmithing right off along with mining as well as a bit of dabbling in woodworking and leatherworking.
I was considering weaver personally, but I do plan on getting several to cap. When I started crafting it seemed as if there were a lot of weavers already so I may consider something else first. Armorer and Goldsmith look appealing to me as well. I think that my girlfriend may end up doing alchemy and my friend seemed interested in carpentry.
I guess i gotta think that there are going to be tons of people trying them out for a few levels, but not nearly as many grinding them to cap straight away. A lot of people would probably just keep them up with their battle classes for materia use.