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How did your job views change, pre and post beta?Follow

#1 Jul 15 2013 at 11:15 PM Rating: Good
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I was pretty dead set on being a GLD(PLD) in the game, and what was immediately what I started on when I got in the beta. Got it to 22 and unlocked everything else to 15.

Then I tried Marauder and man, Swinging that axe is way more rewarding than poke poke poke with a dagger on GLD. Do miss my shield though.

So I tried healing for kicks, even though I have never liked healing in mmo's. Suprisingly I liked it.

Gave lancer a shot... I liked the position aspect, coming from Thief in FFXI.


...then... I tried Archer.


Holy sweet Jesus.


Then I got Quick Nock.

hggnnghhhh.

I love Archer. But now I have a a conflict of my love of tanking of how amazingly fun archer was.

Did your views change from your planned job once you played it? What were you surprised to find you enjoyed playing?
#2 Jul 15 2013 at 11:25 PM Rating: Good
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The only view that changed for me, was that I always make my first character in any MMORPG a healer. As such, my first character during the beta was a Conjurer, but I struggled with it a little bit. However, my natural progression is to make a tank second, so I made a Gladiator as well, and...oh my. I had way more fun with him than I should have...even stupidly trying to "save" two people who were fighting the giant antling FATE boss by tanking it (only to realize that they had run off, leaving me there alone with it). Lasted a good four or five minutes by myself, before I had to sprint away. lol Definitely think Gladiator is my first character now.

As it is though, with the payment model, I can at least make eight characters (the payment plan I'm going with), so I'll have a shot at a lot of classes when the real thing hits.

Yeah, I'm an alt-a-holic...I'm sorry...
#3 Jul 15 2013 at 11:37 PM Rating: Decent
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I can relate with your first impression on GLD/PLD. I told my friend (who enjoys BLM) that I would focus on being tank, for sure! After taking GLD to lvl 15 I decided to try out LNC because I got a little ahead of him... but LNC it was way too much fun and I didn't want to switch back. Post beta (phase 4) I will put all my focus into LNC/DRG. Luckily we ran into a ton of great tanks when using the Duty Finder.

I've not tried Archer yet but sounds like a lot of fun too. =)
#4 Jul 15 2013 at 11:40 PM Rating: Good
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Whitering wrote:
The only view that changed for me, was that I always make my first character in any MMORPG a healer. As such, my first character during the beta was a Conjurer, but I struggled with it a little bit. However, my natural progression is to make a tank second, so I made a Gladiator as well, and...oh my. I had way more fun with him than I should have...even stupidly trying to "save" two people who were fighting the giant antling FATE boss by tanking it (only to realize that they had run off, leaving me there alone with it). Lasted a good four or five minutes by myself, before I had to sprint away. lol Definitely think Gladiator is my first character now.

As it is though, with the payment model, I can at least make eight characters (the payment plan I'm going with), so I'll have a shot at a lot of classes when the real thing hits.

Yeah, I'm an alt-a-holic...I'm sorry...


I hate multiple characters... I'm me, dammit. xD
#5 Jul 15 2013 at 11:47 PM Rating: Good
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Before beta i just wanna be a Gladiator, after beta now i feel i have to be Paladin to be a tank, but i dont like Paladin that much so im gonna stay Gladiator, my favorite thing in this game is crafting so my goal is to make up for not being a paladin by crafting HQ items and materia melding, got a few ideas on how to customize my gear to fit my play style. So pretty much im just gonna play gladiator and prove people wrong about paladin and tanking!
#6 Jul 15 2013 at 11:49 PM Rating: Good
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FlixEffect wrote:
I was pretty dead set on being a GLD(PLD) in the game, and what was immediately what I started on when I got in the beta. Got it to 22 and unlocked everything else to 15.

Then I tried Marauder and man, Swinging that axe is way more rewarding than poke poke poke with a dagger on GLD. Do miss my shield though.

So I tried healing for kicks, even though I have never liked healing in mmo's. Suprisingly I liked it.

Gave lancer a shot... I liked the position aspect, coming from Thief in FFXI.


...then... I tried Archer.


Holy sweet Jesus.


Then I got Quick Nock.

hggnnghhhh.

I love Archer. But now I have a a conflict of my love of tanking of how amazingly fun archer was.

Did your views change from your planned job once you played it? What were you surprised to find you enjoyed playing?



It was almost the same for me too.

In 1.0 I was a PGL, but in Phase 3 I wanted to try a completely different class so I chose GLD.

I really liked it and leveled it through 20. I've never really tanked dungeons in other games (just NIN tanking in FFXI) and I actually learned a few things.

...then... for fun I tried LNC, and it was awesome.

Then I tried ARC and it was fun too.

I had to try PGL and it was... OK. I like the animations of PGL, but I don't really care for the MNK AF and well...the DRG armor is amazing.

---

I also forgot to mention that I also experimented with the different races as well...which was a bad idea.

So now I really don't know what I'm going to start as now, race-wise or class/job-wise.

I'm leaning toward a hume LNC or Male Miq'ote (I'm thinking about the future if and when THF or NIN are ever introduced, as I think those would be the best races for those classes.)
#7REDACTED, Posted: Jul 16 2013 at 12:37 AM, Rating: Sub-Default, (Expand Post) I'm trying to figure out which class I hate the least. My friend wants to use Conjurer, so that's off the table. Probably Marauder.
#8 Jul 16 2013 at 1:03 AM Rating: Good
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FlixEffect wrote:
Whitering wrote:
Yeah, I'm an alt-a-holic...I'm sorry...


I hate multiple characters... I'm me, dammit. xD


Yeah well, I use one to play when both of my friends are on, when one friend is on, and when I feel like soloing, so there's three right off the bat. Plus, I like to keep my gatherer/time waster character separate, and then the rest are just "try it and see" characters. It's a very small part "role-play", and a very large part "I want one of everything!"... lol
#9 Jul 16 2013 at 1:21 AM Rating: Good
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Whitering wrote:
The only view that changed for me, was that I always make my first character in any MMORPG a healer. As such, my first character during the beta was a Conjurer, but I struggled with it a little bit. However, my natural progression is to make a tank second, so I made a Gladiator as well, and...oh my. I had way more fun with him than I should have...even stupidly trying to "save" two people who were fighting the giant antling FATE boss by tanking it (only to realize that they had run off, leaving me there alone with it). Lasted a good four or five minutes by myself, before I had to sprint away. lol Definitely think Gladiator is my first character now.

As it is though, with the payment model, I can at least make eight characters (the payment plan I'm going with), so I'll have a shot at a lot of classes when the real thing hits.

Yeah, I'm an alt-a-holic...I'm sorry...


Stating the obvious so apologies if I have misunderstood your post but you do know that in this game, you can play all the different jobs on the same character. It is not like WOW where you have to create a different character for each job you have. All you have to do is change weapons and you can change class/job.

So....you can have Gladiator as your first character and level it up as far as you like. If one of your friends come on and they need a healer you can just switch weapons and change your class to conjurer and have some fun levelling that.
#10 Jul 16 2013 at 1:37 AM Rating: Excellent
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HallieXIV wrote:
Stating the obvious so apologies if I have misunderstood your post but you do know that in this game, you can play all the different jobs on the same character. It is not like WOW where you have to create a different character for each job you have. All you have to do is change weapons and you can change class/job.

So....you can have Gladiator as your first character and level it up as far as you like. If one of your friends come on and they need a healer you can just switch weapons and change your class to conjurer and have some fun leveling that.


Oh, I'm well aware of that. As I said in my second post, it's a little "role-play", and a lot of "I want it all!". In FFXI, I did the very same, and in fact had, at most, five characters at one time (waste of money, I know lol).

My main is usually a healer-type, and I basically only play them as classes that can heal. I make a tank-type with that sole purpose (who's also sorta role-play), a melee type who'll learn all the "fighting" classes, a caster-type who'll learn all the magic damage classes, etc.

As for grouping with friends...we ran into a problem in FFXI with that. I play pretty much daily with one friend, and a second friend joins in whenever he is able. The problem we ran into in FFXI, is that when we were a duo, we leveled all jobs ahead of the other guy, so now we had nothing his level to group with him with (level sync wasn't introduced yet), so he got left behind, and as a result, quit, and thus, we sorta got everything "done", and quit ourselves.

In FFXIV's case, we're paying for eight characters per server, so we mind as well make use of them. I mean, geez; I had eight characters on my main server in EQOA, plus eight on the "newest" one that opened, and at least two on every other one. Like I said, alt-a-holic...and I'm sorry... lol

*Edit*: Also, to keep the thread on it's rightful track (apologies, OP): I also thuroughly enjoyed playing Pugilist...until I inexplicably (at the time) died to a peiste. I didn't know that it had paralyzed me (nor that paralyze seemed to last a long time), and we ended up killing each other at the same time. Saddened me to the point that I didn't play my Pugilist again, but I did have a rather sizable amount of fun beating stuff up 'til that point... lol

Edited, Jul 16th 2013 3:48am by Whitering
#11 Jul 16 2013 at 1:51 AM Rating: Excellent
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Whitering wrote:
HallieXIV wrote:
Stating the obvious so apologies if I have misunderstood your post but you do know that in this game, you can play all the different jobs on the same character. It is not like WOW where you have to create a different character for each job you have. All you have to do is change weapons and you can change class/job.

So....you can have Gladiator as your first character and level it up as far as you like. If one of your friends come on and they need a healer you can just switch weapons and change your class to conjurer and have some fun leveling that.


Oh, I'm well aware of that. As I said in my second post, it's a little "role-play", and a lot of "I want it all!". In FFXI, I did the very same, and in fact had, at most, five characters at one time (waste of money, I know lol).

My main is usually a healer-type, and I basically only play them as classes that can heal. I make a tank-type with that sole purpose (who's also sorta role-play), a melee type who'll learn all the "fighting" classes, a caster-type who'll learn all the magic damage classes, etc.

As for grouping with friends...we ran into a problem in FFXI with that. I play pretty much daily with one friend, and a second friend joins in whenever he is able. The problem we ran into in FFXI, is that when we were a duo, we leveled all jobs ahead of the other guy, so now we had nothing his level to group with him with (level sync wasn't introduced yet), so he got left behind, and as a result, quit, and thus, we sorta got everything "done", and quit ourselves.

In FFXIV's case, we're paying for eight characters per server, so we mind as well make use of them. I mean, geez; I had eight characters on my main server in EQOA, plus eight on the "newest" one that opened, and at least two on every other one. Like I said, alt-a-holic...and I'm sorry... lol


I'm totally with you on this. In FFXI I never went past 4 characters (and, yes, I thought I had a problem even then), but with so many alts possible in FFXIV, I'm going to go a little crazy making a small family once I'm done with the character creator Smiley: nod

After awhile I'll settle on one or two, I'm sure, but I just don't really know who I'll pick until I walk a few levels in their sabatons.
#12 Jul 16 2013 at 5:58 AM Rating: Excellent
Killua125 wrote:
I'm trying to figure out which class I hate the least. My friend wants to use Conjurer, so that's off the table. Probably Marauder.


Are you on Ultros for launch? If so I might have to rethink moving my Linkshell there Smiley: rolleyes
#13 Jul 16 2013 at 6:13 AM Rating: Good
Wint wrote:
Killua125 wrote:
I'm trying to figure out which class I hate the least. My friend wants to use Conjurer, so that's off the table. Probably Marauder.


Are you on Ultros for launch? If so I might have to rethink moving my Linkshell there Smiley: rolleyes


God I hope not, I don't understand the mindset of playing a game you don't enjoy. The purpose of game at base value is enjoyment so why in gods name would you play one that you don't, especially an mmo where there's no 'end' in sight?
#14 Jul 16 2013 at 6:23 AM Rating: Decent
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I can tell you how they changed from 1.0 to ARR beta...

Mrd / War use to be my favorite job, tanking and dealing massive aoe dmg to 10-15 beastmen at a time.

This new War... well, it feels like Steel Cyclone, our previous ultimate move, is just too hard to pull off now and severely nerfed. Building 5 stacks of fury takes time, which is fine, but Steel Cyclone wipes those stacks for a mediocre AOE attack, one that's better used on another Fury move for more dmg. I'll have to see how it stacks up on difficulty enemies, but on level 48 trash mobs it's lackluster.
#15 Jul 16 2013 at 7:11 AM Rating: Decent
I was so deadset on gld/pld so I started it up at the beginning of Phase 3 and had a lot of fun with it. Then at level 10 when I could unlock other classes I tried archer which was fun and seems great but it starts off kind of slow and I don't think I like the bard job that comes later so maybe if there's a ranger job later I'd pick it back up.

Then I tried lnc...I had a blast! I loved all the actions with it. From slowing enemies to position based attacks it was just so much fun so I think lnc/drg is going to be my main focus at phase 4 and release.

I went back to gld and just didn't have as much fun as I did with lnc and I hated the fact that I was using daggers with it. If going with a tank class I feel like mrd not only would be more fun but also a better tank as I've noticed my best dungeon parties had a mrd as a tank. Seemed like the glds couldn't hold hate as well.
#16 Jul 16 2013 at 7:30 AM Rating: Excellent
I was dead set on going MDR/WAR before I got into beta. I do still enjoy MDR but I tried LNC it is a hoot. So probably going to do both.
#17 Jul 16 2013 at 7:44 AM Rating: Good
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Going into the beta I was so torn... I am a DD or tank at heart, but beyond that I had no idea. I was a 50 gladiator in 1.0, and I was actually one of the few who really enjoyed the combat (probably because gladiator was actually a fairly good DPS before jobs were introduced). I figured since I already had a gla, I'd try somethin different. I started on pug. I honestly wasn't expecting to like it very much. I never really played mnk in FFXI and I thought it would be too simple here. By the end of beta phase, I was pretty hooked. I think it's probably the most active job in the game currently, and I already have like a 8 button rotation not even including non-GCD abilities. I have different rotations for solo and group content, and it feels like a really robust class to me. I've always loved busy DD/tanks (watchman sent in swtor, thief in ffxi, warden in lotro) so it really fit into that mentality.

Then I played lnc for a while. Honestly, I didn't like it as much as I was hoping. I only got to 15, but it just seemed like a 2-3 button masher. I'm hopeful it's more complex at higher levels, because I WILL be taking it to 50 for that sweet AF.

I played archer for a bit, and really enjoyed it. I love how many non-GCD abilities it has. I loved fighting at range, and I liked the amount of damage I could put out. It's really too bad (for me at least) that archer becomes bard, because if it was a straight DD all the way, I'd almost certainly take it to cap. I still might, in hopes of ranger or hunter in the future.

Finally I tried mrd, and really enjoyed that as well. Tanking with tomahawk and overpower was just fun. The survivability was unreal. The ability to DPS and tank made me feel right at home. It was everything I was hoping it would be.

So, pre-beta to post, I changed opinions on a few classes and was pleasantly surprised by most. The problem is, I'm still torn as to what I want to play! Smiley: tongue
#18 Jul 16 2013 at 7:59 AM Rating: Excellent
BartelX wrote:
Going into the beta I was so torn... I am a DD or tank at heart, but beyond that I had no idea. I was a 50 gladiator in 1.0, and I was actually one of the few who really enjoyed the combat (probably because gladiator was actually a fairly good DPS before jobs were introduced). I figured since I already had a gla, I'd try somethin different. I started on pug. I honestly wasn't expecting to like it very much. I never really played mnk in FFXI and I thought it would be too simple here. By the end of beta phase, I was pretty hooked. I think it's probably the most active job in the game currently, and I already have like a 8 button rotation not even including non-GCD abilities. I have different rotations for solo and group content, and it feels like a really robust class to me. I've always loved busy DD/tanks (watchman sent in swtor, thief in ffxi, warden in lotro) so it really fit into that mentality.

Then I played lnc for a while. Honestly, I didn't like it as much as I was hoping. I only got to 15, but it just seemed like a 2-3 button masher. I'm hopeful it's more complex at higher levels, because I WILL be taking it to 50 for that sweet AF.

I played archer for a bit, and really enjoyed it. I love how many non-GCD abilities it has. I loved fighting at range, and I liked the amount of damage I could put out. It's really too bad (for me at least) that archer becomes bard, because if it was a straight DD all the way, I'd almost certainly take it to cap. I still might, in hopes of ranger or hunter in the future.

Finally I tried mrd, and really enjoyed that as well. Tanking with tomahawk and overpower was just fun. The survivability was unreal. The ability to DPS and tank made me feel right at home. It was everything I was hoping it would be.

So, pre-beta to post, I changed opinions on a few classes and was pleasantly surprised by most. The problem is, I'm still torn as to what I want to play! Smiley: tongue


I get ya. I tried all classes except THM and had a good time with all of them. MDR and LNC are neck and neck for me right now. I was kinda underwhelmed with MDR at first...then I got Overpower, which is just a fun ability...then I got Tomahawk and made it worse. I liked LNC and PUG for the positioning aspect of the classes. The run and shoot of Archer (Not sure what the shortened form of that is, with Arcanist being in the mix) was loads of fun. GLD was ok, not a real sword and board person. Which will I take to cap? Right now, MDR and LNC, but that can change as I have a month to think about it Smiley: mad
#19 Jul 16 2013 at 8:19 AM Rating: Good
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IMFW wrote:
Before beta i just wanna be a Gladiator, after beta now i feel i have to be Paladin to be a tank, but i dont like Paladin that much so im gonna stay Gladiator, my favorite thing in this game is crafting so my goal is to make up for not being a paladin by crafting HQ items and materia melding, got a few ideas on how to customize my gear to fit my play style. So pretty much im just gonna play gladiator and prove people wrong about paladin and tanking!


In this game in particular I'd much rather have a tank that can deal damage and lose hate a few times, than one who can just keep hate... Losing hate for a second or two doesn't mean anyone is going to die in XIV! Go for the power!!!

Killua wrote:
I'm trying to figure out which class I hate the least. My friend wants to use Conjurer, so that's off the table. Probably Marauder.


I seriously feel sorry for you man... You're starting point is set at negative. What a sad way to go through life.

BartelX wrote:
I honestly wasn't expecting to like it very much. I never really played mnk in FFXI and I thought it would be too simple here. By the end of beta phase, I was pretty hooked. I think it's probably the most active job in the game currently, and I already have like a 8 button rotation not even including non-GCD abilities. I have different rotations for solo and group content, and it feels like a really robust class to me. I've always loved busy DD/tanks (watchman sent in swtor, thief in ffxi, warden in lotro) so it really fit into that mentality.


Hey Bartel would you mind describing your experience with the class a bit more in detail?

I've also been thinking of trying PUG but I'm not really sure what to expect from the class. What kind of rotations are you working in parties?

Edited, Jul 16th 2013 10:28am by ClydesShadow
#20 Jul 16 2013 at 8:37 AM Rating: Excellent
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I went into this wanting to be LNC, and that's what I stuck with for phase 3. I'd had enough of tanking in XI (considered myself a career PLD for the longest time), so I didn't play GLD at all. Had no interest in ARC or MRD beyond cross class abilities. PUG I played around with, only because I knew I'd need it to unlock DRG at some point.

On the other hand, a few of the people I'm going into ARR with did change their outlook on a few classes. My best friend was enjoying GLD immensely, and he HATES to tank. He said he plans on leveling it both to unlock WHM, and to function as a back-up tank in case the two or three guys who plan on being main tanks in our LS are unavailable.
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#21 Jul 16 2013 at 8:39 AM Rating: Default
ClydesShadow wrote:
I seriously feel sorry for you man... You're starting point is set at negative. What a sad way to go through life.


Don't worry, typing stuff like that makes me laugh.

To be honest though I really am more interested in future jobs and classes so I'll probably just level whatever's convenient to my friend to get through the story+crafting.
#22 Jul 16 2013 at 8:40 AM Rating: Good
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Monk's always been one of my favorite FF jobs. Went into beta with that as my top choice. After playing it's still up there. I was already having fun with pugilist, but it looks like it gets more interesting & powerful with the monk job. Especially at later levels. So I'm looking forward to checking that out.
---
I'll likely level a bit of everything eventually though.

Edited, Jul 16th 2013 10:41am by TwistedOwl
#23 Jul 16 2013 at 8:50 AM Rating: Good
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I've made up my mind to level CNJ/WHM to 50 first because I enjoy helping people out. The class itself became loads more fun when I got Freecure and then Cure II from the Wandering Minstrel. Breezing through boss fights on Brayflox with near-max MP was great. Felt very rewarding. I notice you're able to /shout while you're KO'd in this game, so I spent a lot of time answering those to go around Raising people while leveling DoL classes. After that, I'll have plenty of relevant gear to level THM/BLM.

As an aside, does anyone have any speculation about which role for the Duty Finder that Arcanist will fill? If it's healer, I may level that second instead. Yoshi did push for another healer role, but I'm not sure what SCH's base class will fit into.
#24 Jul 16 2013 at 9:31 AM Rating: Good
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Killua125 wrote:
ClydesShadow wrote:
I seriously feel sorry for you man... You're starting point is set at negative. What a sad way to go through life.


Don't worry, typing stuff like that makes me laugh.

To be honest though I really am more interested in future jobs and classes so I'll probably just level whatever's convenient to my friend to get through the story+crafting.


I think your continued presence makes us all laugh, so it's win/win!
#25 Jul 16 2013 at 9:46 AM Rating: Good
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In Beta, I tried THM (to lvl 18), CNJ (to lvl 14), and PGL (to lvl 6). My friend wants to start out as GLD to work toward PLD, so I'll probably stick with THM so we both start off in Ul'dah. I really did enjoy playing BLM and SCH in FFXI, and I'm finding THM to be just as much fun. I particularly enjoyed the fact that I didn't have to slow down the group in dungeons with resting for MP, or have to find times during fights to sit out and rest for MP. Sitting on the ground and waiting for MP to come back isn't my idea of fun.

I didn't get much of a taste of melee combat. I could see the potential with PGL being really interesting in group play, where a tank would allow you to take advantage of bonus damage with proper positioning relative to the mob. I never ran into a job in FFXI that I hated to play, so I'm confident I'll enjoy any class I try in FFXIV. It'll be interesting to see how SCH turns out.
#26 Jul 16 2013 at 9:53 AM Rating: Default
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Pre(1.0) beta (alpha), I loved the hell out of bard and monk. Post Beta, I despise Bard because it's even more apparent it's just an Archer with songs and Monk is interesting but unless you purposefully gank hate from the tank, you'll never use Haymaker in a party situation.

The combat feels, empty since all you do is spam your skills and yes, you do as pretty much everyone I've played with, duty finder or no, spammed skills like it was going out style because that's the system in place. They say the game will chance once end-game comes out, but so far, Jobs/classes are still fairly easy and straight forward to play, not much thought which I suppose was Yoshi's goal.

So out of everything, Monk feels the most thoughtful to play, more than just spamming skills for the sake of it.
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