Hyrist wrote:
Ravashack wrote:
One of my friends pointed out that the ACN DoT access and damage is a bit much.
Bio: 40 Potency
Miasma: 35 Potency
Thunder (from THM): 35 Potency
Aero (from CNJ): 25 Potency
So you have an effective 135 Potency of damage occurring every second that you can keep up on something on top of Ruin when you aren't refreshing DoTs and Carby blasting stuff away. Or you can just start chain pulling by casting DoTs in succession. And I do have to agree that stuff just melts for ACN when I was leveling it.
Bio: 40 Potency
Miasma: 35 Potency
Thunder (from THM): 35 Potency
Aero (from CNJ): 25 Potency
So you have an effective 135 Potency of damage occurring every second that you can keep up on something on top of Ruin when you aren't refreshing DoTs and Carby blasting stuff away. Or you can just start chain pulling by casting DoTs in succession. And I do have to agree that stuff just melts for ACN when I was leveling it.
You're mistaking this amount greately.
Primarily, Damage over Time Tics do not occur every second. They occur every 3 seconds as determined by global server timer that checks for Damage over Time. The tics for all Damage over time debuffs all trigger at once.
Enemies melt to Arcanist because they melt to everyone without exception. Parses have been done to compare and Arcanist is well in line with every other class right now, they actually fall behind if they're not using their debuffs or pets properly.
Claims without the research rarely do anyone justice. If anything should be nerfed on Arcanist it could very well be Topaz Carbunkles ease of hate generation, but we will have to see beyond level 20 before making any sort of judgment there.
Hmm, that's good to know. Thanks Hyrist. I was normally paying more attention to keeping DoTs up and HP filled than tracking DPS, so after beta when he claimed it was actually ticking every second, I couldn't refute it. (Unless someone's aware of any methods to retrieve combat logs after the fact?)