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is getting lucius crafting and artisan full melded set worthFollow

#27 Feb 20 2015 at 4:41 PM Rating: Good
Yes.

3 months is an eternity in this game. Also, Lucis is the Relic for crafters, it will stay with you in the expansion.
#28DuoMaxwellxx, Posted: Feb 20 2015 at 11:06 PM, Rating: Sub-Default, (Expand Post) until its upgraded yet again.... you like like ullikummi, which turned to SUpra, then months later Lucius lol
#29 Feb 22 2015 at 4:07 AM Rating: Excellent
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For all we know at the moment, there may be a 'limit break' quest similar to FFXI where crafters will need to make 4-star items or higher to continue with their levelling. So, in short I don't think any progress you've made towards crafting skill will go to waste when Heavensward arrives.
#30 Feb 22 2015 at 8:00 AM Rating: Excellent
I'm almost tempted to do like my buddy did at the release of 2.0 once Heavensward hits (provided crafters need to be leveled in some way). While everyone's running around doing the story/new events, you focus on crafting, make your money and be set for a long time! Of course, this time around, there might be more people doing that, but probably still worth it.
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#31 Feb 22 2015 at 10:21 AM Rating: Excellent
Montsegurnephcreep wrote:
I'm almost tempted to do like my buddy did at the release of 2.0 once Heavensward hits (provided crafters need to be leveled in some way). While everyone's running around doing the story/new events, you focus on crafting, make your money and be set for a long time! Of course, this time around, there might be more people doing that, but probably still worth it.


I'm always surprised to learn there are still people who don't know how to make money in this game. I got into a debate on the official forums as to whether bots were "ruining the economy." Well, if the bots are mining things and then selling them to NPCs and flooding the market with newly generated money, then yes. But they're primarily farming crystal shards, and if real players accidentally buy from a retainer named Aaaitgsaipg, it's actual player money being funneled to RMT, not fiat (created) gil, which means that money goes into a black hole when the RMT bank is inevitably banned. If anything, SE is using the RMT bots to keep inflation in check, which is why they let them build up their banks before swinging the banhammer every couple of weeks.

It just means that you cannot make millions of gil in this game farming only low level items, which I think is perfectly reasonable.
#32 Feb 22 2015 at 10:43 AM Rating: Excellent
Catwho wrote:
Montsegurnephcreep wrote:
I'm almost tempted to do like my buddy did at the release of 2.0 once Heavensward hits (provided crafters need to be leveled in some way). While everyone's running around doing the story/new events, you focus on crafting, make your money and be set for a long time! Of course, this time around, there might be more people doing that, but probably still worth it.


I'm always surprised to learn there are still people who don't know how to make money in this game. I got into a debate on the official forums as to whether bots were "ruining the economy." Well, if the bots are mining things and then selling them to NPCs and flooding the market with newly generated money, then yes. But they're primarily farming crystal shards, and if real players accidentally buy from a retainer named Aaaitgsaipg, it's actual player money being funneled to RMT, not fiat (created) gil, which means that money goes into a black hole when the RMT bank is inevitably banned. If anything, SE is using the RMT bots to keep inflation in check, which is why they let them build up their banks before swinging the banhammer every couple of weeks.

It just means that you cannot make millions of gil in this game farming only low level items, which I think is perfectly reasonable.


Making gil in this game is definitely not an issue if you focus on it. The problem is not spending said gil on frivolous things for your house...or glamour...or whatever you want to spend it on. Hell, just doing maps from a gathering class will get you on average 150,000gil a week (at least on Balmung they sell anywhere from 15,000-40,000/map depending on the day of the week).

Spiritbonding alone will make you anywhere from 200,000-1.2million net from one good session (provided you bond at least 2-3 sets). You can even SB the lower sets 35-44 for fast Tier II crafting materia that sells like hotcakes due to multiple melding fails. Those go from anywhere from 20-40k a pop too (again, server dependent). The initial investment per set is like what, 40-50k? If you get that one IV Savage materia, you're set for awhile. It's not like these are well kept secrets either, there's ALWAYS an SB party at Urth's Gift.
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#33 Feb 22 2015 at 12:25 PM Rating: Good
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Glitterhands wrote:
For all we know at the moment, there may be a 'limit break' quest similar to FFXI where crafters will need to make 4-star items or higher to continue with their levelling. So, in short I don't think any progress you've made towards crafting skill will go to waste when Heavensward arrives.


Thats what I am thinking might be a possibility..
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#34 Feb 22 2015 at 1:46 PM Rating: Excellent
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Montsegurnephcreep wrote:
Making gil in this game is definitely not an issue if you focus on it. The problem is not spending said gil on frivolous things for your house...or glamour...or whatever you want to spend it on.

Why not? What else are you going to spend it on? You really only need gil for gear repair and transportation. You could dump an obscene amount of gil into maxing out overmelds on some end game gear. But most players are going to be fine with dungeon drops and tomestone gear and will never ever need even a single tier 4 materia melded to their gear, let alone blowing up tier 4 materia on overmelds.
#35 Feb 23 2015 at 8:20 AM Rating: Excellent
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svlyons wrote:
Montsegurnephcreep wrote:
Making gil in this game is definitely not an issue if you focus on it. The problem is not spending said gil on frivolous things for your house...or glamour...or whatever you want to spend it on.

Why not? What else are you going to spend it on? You really only need gil for gear repair and transportation. You could dump an obscene amount of gil into maxing out overmelds on some end game gear. But most players are going to be fine with dungeon drops and tomestone gear and will never ever need even a single tier 4 materia melded to their gear, let alone blowing up tier 4 materia on overmelds.


Really.. Remember the whole atma melding for rellic. Det materia I spent like 6 million on.. The latest phase of the reilic can be millions too if you dont craft of dysyth.. I spent million upon millions melding my crafting and gathering I55 gear. Now i am melding my artisan gear and off hands. Melding off hands can be millions a piece. Now you throw supras in which need million in demateria. there are plenty of things to spend money, I feel broke all the time.

Edited, Feb 23rd 2015 9:20am by Nashred
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#36 Feb 23 2015 at 9:02 AM Rating: Excellent
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I speculate. Mostly. Find out what is going to be needed that people don't want now and I stockpile. But lately, since I got the blacksmith lucis and 4 star book, I've been running PVP during the week to get wolf marks and buying and desynthing the ilvl 70 wolf jewelry you buy with marks. It desynths at a pretty high rate into battlecraft III demimateria. Also, I've made it a point to run qarn hm over and over until my hands bleed, to desynth the af gear and jewelry you get in there, which also desynths into battlecraft III. I make cheap wootz ingots by buying the allagan wootz ore off the marketboard for 50-70k and crafting it normal. Then I crack the FC buffs, pop CP food, and crank out some wootz daggers with the battlecraft III + wootz ingot, or make the wootz sword, or whatever shiny blue weapon is in short supply. And I make 2-3 million. Spending maybe 200-300k total. And I just do that over and over. Much safer this way than speculating, but I still speculate. Oh and my retainers have made me at least half of my fortune. So not underestimate the power of 4 retainers. Sure it costs me $100 every time I get billed, but it is well worth it.

Edited, Feb 23rd 2015 9:03am by Valkayree
#37 Feb 23 2015 at 10:33 AM Rating: Good
My major gil spend goes towards crafting gear/melds, furnishing, and Thavnairian Onions. Once Raindrop hits rank 20, of course, the last of those will drop off the list -- he's already 16 now. As for furnishings, I just completely remodelled my room to make it easy for crafting -- mat supplier, summoning bell in the lobby, with my private area behind oriental screens in the back.

I don't make big gil, never have been able to get the big income streams working. But I have a very steady moderate income that keeps me with plenty for day-to-day, in areas where I don't have to compete with the big movers and shakers.
#38 Feb 23 2015 at 3:24 PM Rating: Excellent
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Laverda wrote:
My major gil spend goes towards crafting gear/melds, furnishing, and Thavnairian Onions. Once Raindrop hits rank 20, of course, the last of those will drop off the list -- he's already 16 now. As for furnishings, I just completely remodelled my room to make it easy for crafting -- mat supplier, summoning bell in the lobby, with my private area behind oriental screens in the back.


That's a pretty sweet setup! If you ever need the crafting tables for your low level people I can craft those, but I wish they worked at level 50. Imagine, glazenuts would be a million gil again. Speculation on thinking they will change it once airship crafting rolls around has me saving 11 glazenuts just in case.

By the way, chocobo at rank 16 is just insane! I work my tail off and mine is rank 11 lol. So how is it in battle? Any noticeable differences from rank 10?
#39 Feb 23 2015 at 5:26 PM Rating: Good
Valkayree wrote:
By the way, chocobo at rank 16 is just insane! I work my tail off and mine is rank 11 lol. So how is it in battle? Any noticeable differences from rank 10?

The biggest thing is multi-tasking. I set up Raindrop initially on the tank path to go with my WHM, but at higher ranks he's full on Healer too. Put him in Free Stance and let him loose, and his damage is up too because I'm adding skills there. I'm pretty sure the stat increases are cumulative too (I could be wrong there but). Of course he can't hold hate for long against my i115 WHM anymore, so ranking him up has opened up what are now more useful paths. The tank path was awesome at lower iLvls, but it's mostly outworn its usefulness.

I really notice the difference in Alex maps on WHM. Getting my own iLvl up has been the biggest change to that of coures, but I get so much more out of him now he's more versatile and stronger. I set him on one mob in Tank stance to trigger the hate move, then soon switch him to Free stance to boost his attacks and to back up heal himself and me.

I do a ton of stuff with my chocobo. This will actually be the very first week since the Challenge Log started that I won't have his entry complete this week -- just too many things going on. I'd normally do it tonight with an SB session but update.
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