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Erm..no. Losing 300,000+ subs between 3.0 - 3.1 gap isn't an opinion, that's quite the loss when your product's overall gross is built around said monthly subs more so than the single sales on digital/hard copy sales (which is what the report was stating under performed). Like I said, the reason Yoshida was upset the president released that XIV info back in november was because no one, business or otherwise likes that kind info to be let out. It's no secret he normally dances around those questions. It doesn't matter if they were "singing praises recently", that doesn't erase the impact the 5 month delay had on the game overall.
Either I misunderstood you and you agree that HW is profitable, or you're moving the goal posts.
Earlier, you said:
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It would have been silly to kill off XI as it still generates money and will likely get more support as need be. With XV being a money sink and XIV needing to "catch up" to make up for HW's losses, it's really no surprise they reverted plans for it.
What you seem to be implying here -- and perhaps this isn't what you meant -- is that Heavensward isn't profitable, and that SE is needing to find profits elsewhere to make up for HW's shortcomings.
By all evidence, that statement (if that's what you meant) is false. SE has repeatedly cited the strong performance of FFXIV for its growing financial success, and that includes post-HW financial updates (including one from just a couple months ago).
It's true that FFXIV lost subs during that long content delay, but it's not true to say HW isn't profitable.
It's also true that subscriber levels ebb and flow in this game with content patches. And just from playing the game regularly (and paying attention to the forums) it is clear that not only have many people come back (which is normal), but also the game continues to pick up new players.
It's also true that the playerbase response to the most recent patch was extremely positive. I only mentioned the OFs because you often cite them as a basis for what players care about (like when you recently asserted that most people only care about glamor). But the response was equally positive in game (FC and even pickup groups), social media, and on other sites/blogs. The most negative reception I've seen was on this forum, and that's only because of you and Filth (and only you regularly play the game, lord knows why).
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And again, even in their recent videos they stated there's 5 million players. but I just guess you buy more into PR talk than you realize, then again being in the industry, I've seen everything from both sides of the coin so I'm not surprised.
I swear, you seem more stuck on this than anyone else.
And like Callinon said, SE often references "accounts" or "registered accounts" when citing this number. Such as here: http://na.finalfantasyxiv.com/lodestone/topics/detail/24d3c419fae62ce2771b4b0b7d01c6348ab5d5e5
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Nope, there's actually a lot of new information, that's why they clarified their statement because I assure you, this recent update didn't simply introduce "story and lore quests"..it introduced an entirely new content concept. They just went more in depth on their thoughts, the only information we had prior was major updates would be at an end but they can easily introduce new content in the monthly update cycle, just full blown expansions is very unlikely unless SE starts shelling out the money and man power it needs, but based on what they have in the works doesn't even seem like they need much.
I read through the first couple large sections of that interview you linked, and what I read from that was the dev team saying, "We've been cut, and there's nothing we can do about that, but we're going to do the best we can on story/battle updates."
This fits in perfectly with what I saw two or three months ago, when the dev team explained the game would have no more massive content updates, but they'd continue to work on small quests on NPCs and whatnot to keep Vana'diel feeling alive.
That said, I admit I could have missed something here, and I'd genuinely love to read where they talk about this new content concept. If you wouldn't mind linking or pasting what you're referencing here, that would be much appreciated.
In fact, I might just log into XI tonight for the first time since December.
EDIT: Also, Hio, I just hopped over to ZAM's XI forum looking for info on the new story concept you're referencing, and I found a couple places where you say (within the past several days) that nothing appears to be changing because of the small size of the dev team/resources... which is exactly what I said, and you disagreed. So what's going on?
Edited, Apr 10th 2016 8:39pm by Thayos