Hyrist wrote:
I'm not exactly in agreement with a single set mmo standard, but I can agree that FFXIV's current system stands some improvement. I'm still rather hopeful of Exploration Missions, even though you feel it has some major clashing problems ahead of it
Yep my main gripe is if it allows for randomized second stat gear near cap or at ilvl cap for the patch, it'll create some issues because we KNOW Void Ark won't be 210, it'd be a miracle if it's 205. But aetherial 209 gear for example would blow away any armor set in VA simply because the higher ilvl means more stats, when it's properly allocated. For example there's an issue where some level 52 weapons have lower stats than Final Coil weapons..despite being higher ilvl AND higher physical level.
So it all rests in the ilvls. If they retrofit it due to the patch delay, things should be peachy...but there's a dangerous precedence they won't.
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I honestly don't think that Savage level content should be necessary for highest level gear - for instance. I think Savage, that highest echelon of difficulty, should be more about the concept of accomplishment, rather than the concept of progression.
That's exactly my point - Savage is supposed to be something optional you do because you wanted the extra challenge and hey..you get a title out of it! if it drops gear, it should be something worth the headache that is A3S and A4S because as said..Sky Exploration gear will blow it away simply due to that randomized secondary stat.
Nevermind the fact it comes preglamoured and can come glamoured in armors that currently has no color options, i.e High Allagan gear. (as exampled by Yoshi.)